LIT · Patch 16.10 · Spring
May 17, 2026, 05:13 PM · 35 minteam kills
Scouting line
DECOY 21 closed it: Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
SHA Aki
0/1/9
DC21 Aarrow
2/1/4
SHA Kumi
6/4/11
Solfurion
1/5/7
Xero
2/5/8
Casablanca
6/4/7
SHA Radko
12/4/3
Showman
4/4/9
SHA Romytotate
0/3/19
DC21 Mozzi
4/6/9
Draft
StoneHenge Esports Academy
Blue side
RumbleSHA Aki
SkarnerSHA Kumi
ViktorXero
EzrealSHA Radko
SeraphineSHA Romytotate
DECOY 21
Red side
Dr. MundoDC21 Aarrow
Xin ZhaoSolfurion
SylasCasablanca
AsheShowman
MelDC21 Mozzi
Objectives
- -1,220
- Gold at 15
- +1,220
- 1
- Dragons
- 4
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 8
- 40
- Plates
- 34
- 1
- Inhibitors
- 1
- DECOY 21 First blood
- DECOY 21 First dragon
- StoneHenge Esports Academy First herald
- StoneHenge Esports Academy First tower
- StoneHenge Esports Academy First mid tower
- DECOY 21 First to 3 towers
- StoneHenge Esports Academy First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line StoneHenge Esports Academy leads; below, DECOY 21.
Biggest lead: StoneHenge Esports Academy +4,542, DECOY 21 +1,222. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | StoneHenge Esports Academy +178 |
| 15 min | DECOY 21 +1,220 |
| 20 min | DECOY 21 +1,222 |
| 25 min | StoneHenge Esports Academy +1,222 |
| End (35 min) | StoneHenge Esports Academy +4,542 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Dusk and DawnCasablanca, in 0.4% of the champion's games
Ionian Boots of LucidityDC21 Mozzi, in 1.1% of the champion's games
Abyssal MaskSHA Kumi, in 5% of the champion's games
ThornmailSHA Kumi, in 7% of the champion's games
RedemptionSHA Romytotate, in 8.7% of the champion's games
CryptbloomDC21 Mozzi, in 9% of the champion's games
AftershockSHA Kumi, in 12% of the champion's games
ElectrocuteCasablanca, in 12% of the champion's games
SHA AkiRumble
DC21 AarrowDr. Mundo
SHA KumiSkarner
SolfurionXin Zhao
XeroViktor
CasablancaSylas
SHA RadkoEzreal
ShowmanAshe
SHA RomytotateSeraphine
DC21 MozziMel
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
StoneHenge Esports Academy
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| SHA AkiSHA Aki | 0 / 1 / 9(9) | 286 8.2/m | |
| SHA KumiSHA Kumi | 6 / 4 / 11(4.25) | 208 5.9/m | |
| 2 / 5 / 8(2) | 280 8.0/m | ||
| SHA RadkoSHA Radko | 12 / 4 / 3(3.75) | 333 9.5/m | |
| SHA RomytotateSHA Romytotate | 0 / 3 / 19(6.33) | 44 1.3/m |
Red side
DECOY 21
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| DC21 AarrowDC21 Aarrow | 2 / 1 / 4(6) | 363 10.4/m | |
| SolfurionSolfurionFB | 1 / 5 / 7(1.6) | 215 6.1/m | |
| CasablancaCasablanca | 6 / 4 / 7(3.25) | 225 6.4/m | |
| ShowmanShowman | 4 / 4 / 9(3.25) | 317 9.1/m | |
| DC21 MozziDC21 Mozzi | 4 / 6 / 9(2.17) | 46 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/9 | 6/4/11 | 2/5/8 | 12/4/3 | 0/3/19 | 2/1/4 | 1/5/7 | 6/4/7 | 4/4/9 | 4/6/9 |
| Kill participation | 45% | 85% | 50% | 75% | 95% | 35.3% | 47.1% | 76.5% | 76.5% | 76.5% |
| CS | 286 | 208 | 280 | 333 | 44 | 363 | 215 | 225 | 317 | 46 |
| CS per minute | 8.2 | 5.9 | 8.0 | 9.5 | 1.3 | 10.4 | 6.1 | 6.4 | 9.1 | 1.3 |
| Gold | 13,822 | 14,287 | 12,848 | 20,210 | 10,467 | 17,237 | 11,261 | 12,951 | 15,661 | 9,982 |
| Gold share | 19.3% | 19.9% | 17.9% | 28.2% | 14.6% | 25.7% | 16.8% | 19.3% | 23.3% | 14.9% |
| Earned gold per minute | 265 | 278 | 237 | 448 | 169 | 363 | 192 | 240 | 318 | 155 |
| Damage to champions | 38,800 | 20,244 | 39,048 | 38,340 | 9,583 | 18,870 | 8,879 | 20,627 | 21,181 | 18,715 |
| Damage share | 26.6% | 13.9% | 26.7% | 26.3% | 6.6% | 21.4% | 10.1% | 23.4% | 24% | 21.2% |
| Damage per minute | 1,110 | 579 | 1,117 | 1,096 | 274 | 540 | 254 | 590 | 606 | 535 |
| Damage taken per minute | 645 | 898 | 520 | 696 | 418 | 1,965 | 979 | 1,036 | 468 | 589 |
| Damage mitigated per minute | 628 | 2,198 | 646 | 381 | 259 | 1,593 | 657 | 669 | 308 | 297 |
| Damage to towers | 2,431 | 3,361 | 9,557 | 15,044 | 3,180 | 28,479 | 571 | 4,887 | 5,038 | 307 |
| Vision score | 46 | 46 | 38 | 17 | 115 | 43 | 42 | 35 | 41 | 118 |
| Wards placed | 18 | 6 | 14 | 11 | 56 | 12 | 9 | 6 | 14 | 44 |
| Wards killed | 2 | 8 | 5 | 3 | 9 | 6 | 6 | 7 | 7 | 16 |
| Control wards | 3 | 5 | 5 | 0 | 8 | 1 | 9 | 1 | 1 | 5 |
| Gold at 15 | 5,458 | 5,361 | 5,171 | 6,280 | 3,952 | 4,691 | 5,420 | 6,196 | 6,947 | 4,188 |
| Gold diff at 10 | +516 | -202 | -249 | +213 | -100 | -516 | +202 | +249 | -213 | +100 |
| Gold diff at 15 | +767 | -59 | -1,025 | -667 | -236 | -767 | +59 | +1,025 | +667 | +236 |
| XP diff at 10 | -120 | -60 | -365 | +58 | -117 | +120 | +60 | +365 | -58 | +117 |
| XP diff at 15 | -135 | -740 | -687 | -815 | -533 | +135 | +740 | +687 | +815 | +533 |
| CS diff at 10 | +11 | -4 | +10 | +5 | -3 | -11 | +4 | -10 | -5 | +3 |
| CS diff at 15 | +15 | -13 | +9 | +2 | +4 | -15 | +13 | -9 | -2 | -4 |
| Gold diff at 20 | +247 | +195 | -567 | -484 | -613 | -247 | -195 | +567 | +484 | +613 |
| XP diff at 20 | -860 | -405 | +42 | -1,316 | -327 | +860 | +405 | -42 | +1,316 | +327 |
| CS diff at 20 | +4 | -11 | +33 | +3 | +7 | -4 | +11 | -33 | -3 | -7 |
| Gold diff at 25 | -300 | +901 | +338 | +1,082 | -799 | +300 | -901 | -338 | -1,082 | +799 |
| XP diff at 25 | -165 | +338 | +1,287 | -401 | -4 | +165 | -338 | -1,287 | +401 | +4 |
| CS diff at 25 | +1 | -7 | +49 | +3 | +4 | -1 | +7 | -49 | -3 | -4 |
| Gold spent | 13,025 | 13,575 | 12,175 | 18,793 | 9,470 | 13,675 | 10,375 | 11,925 | 14,925 | 9,600 |
| Multikills | — | — | — | 3× double, 1× triple | — | — | — | 1× double | 1× double | 1× double |
Game ID LOLTMNT05_193145
Methodology →