PRM · Patch 16.10 · Spring
PlayoffsMay 28, 2026, 04:02 PM · 25.3 min · Game 2Scouting line
Berlin International Gaming won: +13.3k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Irrelevant
12/1/6
Vizicsacsi
3/8/1
Habubu
6/1/6
Afroboi
2/2/4
Reeker
4/1/5
Relative
2/5/2
Patrik
0/4/3
Noz2k
4/3/3
Kaiser
0/4/16
Wildenbruch
0/4/8
Draft
Berlin International Gaming
Blue sideFirst pick
RumbleIrrelevant
Lee SinHabubu
RyzeReeker
XayahPatrik
RakanKaiser
E WIE EINFACH E-SPORTS
Red side
GwenVizicsacsi
SkarnerAfroboi
ViktorRelative
LucianNoz2k
MilioWildenbruch
Objectives
- +6,466
- Gold at 15
- -6,466
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 45
- Plates
- 7
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Berlin International Gaming leads; below, E WIE EINFACH E-SPORTS.
Biggest lead: Berlin International Gaming +13,257, E WIE EINFACH E-SPORTS +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Berlin International Gaming +466 |
| 15 min | Berlin International Gaming +6,466 |
| 20 min | Berlin International Gaming +8,606 |
| 25 min | Berlin International Gaming +12,087 |
| End (25 min) | Berlin International Gaming +13,257 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Stormraider's SurgeIrrelevant, in 1.5% of the champion's games
Mejai's SoulstealerIrrelevant, in 2.5% of the champion's games
IrrelevantRumble
VizicsacsiGwen
HabubuLee Sin
AfroboiSkarner
ReekerRyze
RelativeViktor
PatrikXayah
Noz2kLucian
KaiserRakan
WildenbruchMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Berlin International Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 12 / 1 / 6(18) | 205 8.1/m | ||
| HabubuHabubuFB | 6 / 1 / 6(12) | 184 7.3/m | |
| 4 / 1 / 5(9) | 228 9.0/m | ||
| 0 / 4 / 3(0.75) | 237 9.4/m | ||
| 0 / 4 / 16(4) | 25 1.0/m |
Red side
E WIE EINFACH E-SPORTS
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 8 / 1(0.5) | 164 6.5/m | ||
| 2 / 2 / 4(3) | 115 4.5/m | ||
| 2 / 5 / 2(0.8) | 218 8.6/m | ||
| 4 / 3 / 3(2.33) | 206 8.1/m | ||
| 0 / 4 / 8(2) | 20 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 12/1/6 | 6/1/6 | 4/1/5 | 0/4/3 | 0/4/16 | 3/8/1 | 2/2/4 | 2/5/2 | 4/3/3 | 0/4/8 |
| Kill participation | 81.8% | 54.5% | 40.9% | 13.6% | 72.7% | 36.4% | 54.5% | 36.4% | 63.6% | 72.7% |
| CS | 205 | 184 | 228 | 237 | 25 | 164 | 115 | 218 | 206 | 20 |
| CS per minute | 8.1 | 7.3 | 9.0 | 9.4 | 1.0 | 6.5 | 4.5 | 8.6 | 8.1 | 0.8 |
| Gold | 13,232 | 11,886 | 11,835 | 11,386 | 7,710 | 8,944 | 7,714 | 9,762 | 9,953 | 6,419 |
| Gold share | 23.6% | 21.2% | 21.1% | 20.3% | 13.8% | 20.9% | 18% | 22.8% | 23.3% | 15% |
| Earned gold per minute | 390 | 337 | 335 | 317 | 171 | 220 | 172 | 253 | 260 | 120 |
| Damage to champions | 35,875 | 13,288 | 20,710 | 10,181 | 6,934 | 15,095 | 10,378 | 16,526 | 19,945 | 3,521 |
| Damage share | 41.2% | 15.3% | 23.8% | 11.7% | 8% | 23.1% | 15.9% | 25.2% | 30.5% | 5.4% |
| Damage per minute | 1,418 | 525 | 819 | 402 | 274 | 597 | 410 | 653 | 788 | 139 |
| Damage taken per minute | 737 | 1,007 | 702 | 527 | 784 | 1,148 | 997 | 633 | 675 | 494 |
| Damage mitigated per minute | 860 | 1,134 | 592 | 252 | 801 | 869 | 999 | 452 | 477 | 186 |
| Damage to towers | 9,829 | 4,483 | 10,456 | 10,409 | 2,661 | 1,363 | 0 | 1,337 | 3,425 | 40 |
| Vision score | 27 | 37 | 31 | 19 | 77 | 39 | 29 | 23 | 26 | 84 |
| Wards placed | 9 | 12 | 14 | 9 | 37 | 14 | 4 | 11 | 10 | 42 |
| Wards killed | 4 | 4 | 4 | 3 | 8 | 4 | 7 | 3 | 7 | 7 |
| Control wards | 2 | 5 | 7 | 1 | 4 | 4 | 6 | 4 | 2 | 10 |
| Gold at 15 | 6,974 | 6,369 | 6,434 | 6,315 | 4,242 | 4,125 | 4,466 | 5,057 | 6,403 | 3,817 |
| Gold diff at 10 | +1,103 | +408 | +171 | -964 | -252 | -1,103 | -408 | -171 | +964 | +252 |
| Gold diff at 15 | +2,849 | +1,903 | +1,377 | -88 | +425 | -2,849 | -1,903 | -1,377 | +88 | -425 |
| XP diff at 10 | +1,025 | +47 | -152 | -465 | -85 | -1,025 | -47 | +152 | +465 | +85 |
| XP diff at 15 | +2,999 | +1,943 | +572 | +358 | +423 | -2,999 | -1,943 | -572 | -358 | -423 |
| CS diff at 10 | +22 | +10 | -4 | -10 | +8 | -22 | -10 | +4 | +10 | -8 |
| CS diff at 15 | +41 | +34 | +3 | -4 | +7 | -41 | -34 | -3 | +4 | -7 |
| Gold diff at 20 | +3,721 | +2,274 | +1,328 | +586 | +697 | -3,721 | -2,274 | -1,328 | -586 | -697 |
| XP diff at 20 | +3,484 | +3,109 | +115 | +738 | +52 | -3,484 | -3,109 | -115 | -738 | -52 |
| CS diff at 20 | +50 | +63 | -11 | +4 | +4 | -50 | -63 | +11 | -4 | -4 |
| Gold diff at 25 | +4,043 | +3,672 | +1,960 | +1,316 | +1,096 | -4,043 | -3,672 | -1,960 | -1,316 | -1,096 |
| XP diff at 25 | +4,268 | +3,664 | +3,710 | +2,587 | +123 | -4,268 | -3,664 | -3,710 | -2,587 | -123 |
| CS diff at 25 | +41 | +69 | +9 | +30 | +5 | -41 | -69 | -9 | -30 | -5 |
| Gold spent | 11,950 | 9,975 | 10,625 | 10,375 | 6,650 | 8,550 | 7,300 | 9,050 | 9,575 | 5,975 |
| Multikills | 1× double | 2× double | — | — | — | 1× double | — | — | 1× double | — |
Game ID LOLTMNT05_195398
Methodology →