LFL · Patch 16.14
Jul 21, 2026, 04:59 PM · 27.2 minScouting line
Vitality.Bee won: +14.0k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
ES Noah
1/7/1
Potent
7/1/3
Lulas
1/6/5
Dawciu
7/0/13
xKenzuke
4/6/2
Czajek
12/2/8
Yen
2/5/4
Yakkey
2/2/11
Gordinho
0/6/6
Dekap
2/3/15
Draft
Esprit Shōnen
Blue sideFirst pick
VayneES Noah
WukongLulas
SylasxKenzuke
OriannaYen
CamilleGordinho
Vitality.Bee
Red side
AmbessaPotent
Lee SinDawciu
LockeCzajek
SyndraYakkey
NautilusDekap
Objectives
- -4,466
- Gold at 15
- +4,466
- 1
- Dragons
- 2
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 9
- 7
- Plates
- 35
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Esprit Shōnen leads; below, Vitality.Bee.
Biggest lead: Esprit Shōnen +0, Vitality.Bee +13,959. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vitality.Bee +2,919 |
| 15 min | Vitality.Bee +4,466 |
| 20 min | Vitality.Bee +5,527 |
| 25 min | Vitality.Bee +10,247 |
| End (27 min) | Vitality.Bee +13,959 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
HubrisPotent, in 1% of the champion's games
Banshee's VeilCzajek, in 2.1% of the champion's games
Maw of MalmortiusDawciu, in 7.1% of the champion's games
ElectrocutePotent, in 12% of the champion's games
ES NoahVayne
PotentAmbessa
LulasWukong
DawciuLee Sin
xKenzukeSylas
CzajekLocke
YenOrianna
YakkeySyndra
GordinhoCamille
DekapNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Esprit Shōnen
DefeatRed side
Vitality.Bee
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/7/1 | 1/6/5 | 4/6/2 | 2/5/4 | 0/6/6 | 7/1/3 | 7/0/13 | 12/2/8 | 2/2/11 | 2/3/15 |
| Kill participation | 25% | 75% | 75% | 75% | 75% | 33.3% | 66.7% | 66.7% | 43.3% | 56.7% |
| CS | 195 | 175 | 222 | 239 | 37 | 263 | 179 | 212 | 247 | 31 |
| CS per minute | 7.2 | 6.4 | 8.2 | 8.8 | 1.4 | 9.7 | 6.6 | 7.8 | 9.1 | 1.1 |
| Gold | 8,310 | 9,118 | 10,662 | 10,387 | 6,954 | 13,227 | 12,471 | 13,290 | 12,091 | 8,311 |
| Gold share | 18.3% | 20.1% | 23.5% | 22.9% | 15.3% | 22.3% | 21% | 22.4% | 20.4% | 14% |
| Earned gold per minute | 174 | 203 | 260 | 250 | 124 | 355 | 327 | 357 | 313 | 174 |
| Damage to champions | 10,350 | 10,215 | 16,836 | 12,152 | 7,094 | 23,182 | 16,751 | 27,205 | 14,456 | 7,056 |
| Damage share | 18.3% | 18% | 29.7% | 21.5% | 12.5% | 26.2% | 18.9% | 30.7% | 16.3% | 8% |
| Damage per minute | 381 | 376 | 620 | 448 | 261 | 854 | 617 | 1,002 | 532 | 260 |
| Damage taken per minute | 680 | 915 | 1,157 | 500 | 674 | 627 | 733 | 687 | 329 | 766 |
| Damage mitigated per minute | 287 | 622 | 621 | 283 | 434 | 846 | 701 | 491 | 129 | 913 |
| Damage to towers | 0 | 0 | 3,892 | 1,404 | 0 | 11,121 | 2,851 | 9,228 | 8,296 | 590 |
| Vision score | 20 | 42 | 29 | 18 | 103 | 27 | 38 | 32 | 28 | 119 |
| Wards placed | 5 | 11 | 6 | 7 | 36 | 10 | 18 | 10 | 12 | 50 |
| Wards killed | 3 | 7 | 8 | 3 | 14 | 2 | 4 | 3 | 3 | 13 |
| Control wards | 1 | 7 | 1 | 1 | 14 | 2 | 9 | 7 | 5 | 14 |
| Gold at 15 | 3,915 | 5,552 | 6,365 | 5,058 | 4,174 | 6,448 | 6,176 | 6,108 | 6,416 | 4,382 |
| Gold diff at 10 | -1,193 | -598 | +37 | -734 | -431 | +1,193 | +598 | -37 | +734 | +431 |
| Gold diff at 15 | -2,533 | -624 | +257 | -1,358 | -208 | +2,533 | +624 | -257 | +1,358 | +208 |
| XP diff at 10 | -1,033 | -1 | +404 | -1,428 | +410 | +1,033 | +1 | -404 | +1,428 | -410 |
| XP diff at 15 | -2,861 | +58 | +285 | -2,023 | +156 | +2,861 | -58 | -285 | +2,023 | -156 |
| CS diff at 10 | -31 | +3 | +3 | -26 | +6 | +31 | -3 | -3 | +26 | -6 |
| CS diff at 15 | -67 | +13 | 0 | -39 | +5 | +67 | -13 | 0 | +39 | -5 |
| Gold diff at 20 | -2,688 | -1,292 | +120 | -1,362 | -305 | +2,688 | +1,292 | -120 | +1,362 | +305 |
| XP diff at 20 | -2,759 | -975 | +777 | -1,769 | -101 | +2,759 | +975 | -777 | +1,769 | +101 |
| CS diff at 20 | -62 | +3 | +13 | -28 | +4 | +62 | -3 | -13 | +28 | -4 |
| Gold diff at 25 | -3,925 | -2,811 | -1,424 | -1,362 | -725 | +3,925 | +2,811 | +1,424 | +1,362 | +725 |
| XP diff at 25 | -4,307 | -2,377 | -1,208 | -1,983 | -1,485 | +4,307 | +2,377 | +1,208 | +1,983 | +1,485 |
| CS diff at 25 | -72 | -2 | +9 | -7 | +7 | +72 | +2 | -9 | +7 | -7 |
| Gold spent | 8,208 | 8,708 | 10,625 | 9,575 | 6,465 | 11,150 | 11,275 | 11,275 | 11,375 | 7,330 |
| Multikills | — | — | — | — | — | 1× double | — | 3× double, 1× triple | — | — |
Game ID LOLTMNT05_211179
Methodology →