ROL · Patch 16.16 · Summer
Aug 18, 2026, 06:07 PM · 36.1 minScouting line
Dynasty won: +3.6k team gold, Top won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Mastos
5/6/7
2SPKY
1/5/7
Baashh
3/3/12
Dismas
4/2/9
MathisV
5/3/8
Harbo
5/6/6
M0NK
8/3/6
IDA
10/5/6
Luis
0/5/16
Sjedow
0/3/10
Draft
Dynasty
Blue sideFirst pick
RumbleMastos
ViBaashh
CassiopeiaMathisV
YunaraM0NK
RellLuis
Once Upon A Team
Red side
Sion2SPKY
Jarvan IVDismas
AniviaHarbo
EzrealIDA
AlistarSjedow
Objectives
- -1,715
- Gold at 15
- +1,715
- 3
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 7
- Towers
- 4
- 27
- Plates
- 25
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dynasty leads; below, Once Upon A Team.
Biggest lead: Dynasty +3,569, Once Upon A Team +2,165. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Once Upon A Team +2,165 |
| 15 min | Once Upon A Team +1,715 |
| 20 min | Once Upon A Team +382 |
| 25 min | Dynasty +1,701 |
| End (36 min) | Dynasty +3,569 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Boots of SwiftnessLuis, in 3.7% of the champion's games
Force of Nature2SPKY, in 3.7% of the champion's games
Yun Tal WildarrowsM0NK, in 5% of the champion's games
Arcane CometHarbo, in 5.1% of the champion's games
Rabadon's DeathcapMathisV, in 5.7% of the champion's games
Death's DanceDismas, in 8.5% of the champion's games
MastosRumble
2SPKYSion
BaashhVi
DismasJarvan IV
MathisVCassiopeia
HarboAnivia
M0NKYunara
IDAEzreal
LuisRell
SjedowAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dynasty
VictoryRed side
Once Upon A Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/6/7 | 3/3/12 | 5/3/8 | 8/3/6 | 0/5/16 | 1/5/7 | 4/2/9 | 5/6/6 | 10/5/6 | 0/3/10 |
| Kill participation | 57.1% | 71.4% | 61.9% | 66.7% | 76.2% | 40% | 65% | 55% | 80% | 50% |
| CS | 280 | 260 | 312 | 366 | 31 | 247 | 260 | 333 | 288 | 30 |
| CS per minute | 7.8 | 7.2 | 8.6 | 10.1 | 0.9 | 6.8 | 7.2 | 9.2 | 8.0 | 0.8 |
| Gold | 13,617 | 14,429 | 15,121 | 20,015 | 9,268 | 11,712 | 15,339 | 15,088 | 17,959 | 8,783 |
| Gold share | 18.8% | 19.9% | 20.9% | 27.6% | 12.8% | 17% | 22.3% | 21.9% | 26.1% | 12.8% |
| Earned gold per minute | 247 | 269 | 289 | 424 | 127 | 194 | 295 | 288 | 367 | 113 |
| Damage to champions | 40,986 | 26,190 | 31,086 | 48,162 | 9,411 | 15,236 | 21,135 | 24,551 | 48,755 | 5,110 |
| Damage share | 26.3% | 16.8% | 19.9% | 30.9% | 6% | 13.3% | 18.4% | 21.4% | 42.5% | 4.5% |
| Damage per minute | 1,135 | 725 | 861 | 1,334 | 261 | 422 | 585 | 680 | 1,350 | 141 |
| Damage taken per minute | 842 | 1,033 | 826 | 535 | 803 | 1,380 | 975 | 1,127 | 787 | 675 |
| Damage mitigated per minute | 1,180 | 1,509 | 493 | 303 | 1,079 | 2,828 | 1,511 | 640 | 442 | 698 |
| Damage to towers | 8,055 | 2,389 | 6,662 | 15,639 | 1,240 | 5,647 | 1,869 | 5,943 | 2,723 | 344 |
| Vision score | 18 | 40 | 31 | 35 | 150 | 37 | 68 | 27 | 27 | 150 |
| Wards placed | 7 | 9 | 14 | 14 | 62 | 14 | 5 | 7 | 11 | 53 |
| Wards killed | 0 | 6 | 3 | 5 | 17 | 1 | 21 | 7 | 6 | 19 |
| Control wards | 0 | 6 | 8 | 2 | 26 | 1 | 4 | 1 | 3 | 14 |
| Gold at 15 | 5,002 | 5,956 | 4,960 | 5,635 | 3,550 | 4,795 | 6,335 | 5,353 | 6,742 | 3,593 |
| Gold diff at 10 | +32 | -472 | -875 | -644 | -206 | -32 | +472 | +875 | +644 | +206 |
| Gold diff at 15 | +207 | -379 | -393 | -1,107 | -43 | -207 | +379 | +393 | +1,107 | +43 |
| XP diff at 10 | +248 | +765 | -1,014 | -356 | -304 | -248 | -765 | +1,014 | +356 | +304 |
| XP diff at 15 | +442 | +600 | -338 | -367 | -1,024 | -442 | -600 | +338 | +367 | +1,024 |
| CS diff at 10 | +5 | +18 | -18 | +7 | +3 | -5 | -18 | +18 | -7 | -3 |
| CS diff at 15 | +11 | +18 | -10 | +11 | +4 | -11 | -18 | +10 | -11 | -4 |
| Gold diff at 20 | +1,368 | +46 | -101 | -1,813 | +118 | -1,368 | -46 | +101 | +1,813 | -118 |
| XP diff at 20 | +1,463 | +1,672 | -475 | -719 | -659 | -1,463 | -1,672 | +475 | +719 | +659 |
| CS diff at 20 | +38 | +24 | -13 | +9 | +2 | -38 | -24 | +13 | -9 | -2 |
| Gold diff at 25 | +1,439 | +479 | +267 | -765 | +281 | -1,439 | -479 | -267 | +765 | -281 |
| XP diff at 25 | +1,735 | +1,312 | +435 | -221 | -535 | -1,735 | -1,312 | -435 | +221 | +535 |
| CS diff at 25 | +47 | +17 | -12 | -2 | 0 | -47 | -17 | +12 | +2 | 0 |
| Gold spent | 12,500 | 12,700 | 13,850 | 17,400 | 8,140 | 10,725 | 15,175 | 14,425 | 17,958 | 7,975 |
| Multikills | — | — | 1× double | 2× double, 1× triple | — | — | — | — | 2× double | — |
Game ID LOLTMNT05_218377
Methodology →