EM · Patch 16.18 · Summer
Sep 27, 2026, 07:02 PM · 30.5 minScouting line
HMBLE won: +14.4k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Falleo
2/7/2
APP
1/2/13
salgueir0
2/6/4
Carnage
9/1/10
Fred
1/4/4
Vigil
10/2/11
Aeon
3/5/3
Tyrone
6/1/9
Calmsky
0/5/5
Click
1/2/21
Draft
White Dragons
Blue sideFirst pick
K'SanteFalleo
Lee Sinsalgueir0
AhriFred
EzrealAeon
KarmaCalmsky
HMBLE
Red side
RumbleAPP
WukongCarnage
ViktorVigil
JhinTyrone
BardClick
Objectives
- +113
- Gold at 15
- -113
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 11
- 15
- Plates
- 45
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line White Dragons leads; below, HMBLE.
Biggest lead: White Dragons +113, HMBLE +14,400. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HMBLE +105 |
| 15 min | White Dragons +113 |
| 20 min | HMBLE +5,217 |
| 25 min | HMBLE +9,942 |
| End (31 min) | HMBLE +14,400 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Locket of the Iron SolariCalmsky, in 1.6% of the champion's games
Deathfire TouchFred, in 1.7% of the champion's games
Staff of Flowing WaterCalmsky, in 1.8% of the champion's games
Zeke's ConvergenceFalleo, in 7.5% of the champion's games
Mejai's SoulstealerVigil, in 7.5% of the champion's games
Phantom DancerTyrone, in 7.5% of the champion's games
FalleoK'Sante
APPRumble
salgueir0Lee Sin
CarnageWukong
FredAhri
VigilViktor
AeonEzreal
TyroneJhin
CalmskyKarma
ClickBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
White Dragons
DefeatRed side
HMBLE
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/2 | 2/6/4 | 1/4/4 | 3/5/3 | 0/5/5 | 1/2/13 | 9/1/10 | 10/2/11 | 6/1/9 | 1/2/21 |
| Kill participation | 50% | 75% | 62.5% | 75% | 62.5% | 51.9% | 70.4% | 77.8% | 55.6% | 81.5% |
| CS | 211 | 174 | 287 | 279 | 47 | 243 | 219 | 312 | 261 | 43 |
| CS per minute | 6.9 | 5.7 | 9.4 | 9.1 | 1.5 | 8.0 | 7.2 | 10.2 | 8.5 | 1.4 |
| Gold | 10,632 | 10,067 | 11,893 | 13,334 | 7,529 | 11,830 | 14,477 | 16,286 | 15,354 | 9,908 |
| Gold share | 19.9% | 18.8% | 22.2% | 24.9% | 14.1% | 17.4% | 21.3% | 24% | 22.6% | 14.6% |
| Earned gold per minute | 217 | 198 | 258 | 305 | 115 | 256 | 343 | 402 | 371 | 193 |
| Damage to champions | 11,896 | 9,852 | 16,989 | 17,924 | 9,259 | 31,085 | 19,756 | 36,226 | 20,484 | 10,876 |
| Damage share | 18% | 14.9% | 25.8% | 27.2% | 14% | 26.2% | 16.7% | 30.6% | 17.3% | 9.2% |
| Damage per minute | 390 | 323 | 556 | 587 | 303 | 1,018 | 647 | 1,186 | 671 | 356 |
| Damage taken per minute | 1,386 | 960 | 822 | 653 | 664 | 575 | 991 | 529 | 410 | 583 |
| Damage mitigated per minute | 2,855 | 919 | 363 | 388 | 500 | 839 | 987 | 654 | 340 | 509 |
| Damage to towers | 1,153 | 2,184 | 11,591 | 2,943 | 328 | 6,281 | 7,966 | 14,592 | 11,078 | 1,236 |
| Vision score | 34 | 46 | 40 | 21 | 117 | 38 | 59 | 27 | 40 | 128 |
| Wards placed | 11 | 15 | 11 | 8 | 56 | 11 | 8 | 12 | 13 | 49 |
| Wards killed | 4 | 9 | 5 | 5 | 12 | 5 | 10 | 4 | 5 | 23 |
| Control wards | 3 | 5 | 6 | 0 | 27 | 1 | 6 | 1 | 5 | 17 |
| Gold at 15 | 4,906 | 5,343 | 5,612 | 6,523 | 3,686 | 4,925 | 5,954 | 5,362 | 5,977 | 3,739 |
| Gold diff at 10 | -213 | -258 | +12 | +303 | +51 | +213 | +258 | -12 | -303 | -51 |
| Gold diff at 15 | -19 | -611 | +250 | +546 | -53 | +19 | +611 | -250 | -546 | +53 |
| XP diff at 10 | -555 | -90 | -18 | -393 | -23 | +555 | +90 | +18 | +393 | +23 |
| XP diff at 15 | -441 | -48 | +422 | -499 | +608 | +441 | +48 | -422 | +499 | -608 |
| CS diff at 10 | -7 | -2 | -3 | -6 | +4 | +7 | +2 | +3 | +6 | -4 |
| CS diff at 15 | +4 | 0 | +4 | +8 | +10 | -4 | 0 | -4 | -8 | -10 |
| Gold diff at 20 | -736 | -1,588 | -1,270 | -592 | -1,031 | +736 | +1,588 | +1,270 | +592 | +1,031 |
| XP diff at 20 | -2,370 | -1,443 | -82 | -1,021 | -1,178 | +2,370 | +1,443 | +82 | +1,021 | +1,178 |
| CS diff at 20 | -20 | -18 | 0 | +4 | +10 | +20 | +18 | 0 | -4 | -10 |
| Gold diff at 25 | -920 | -2,501 | -2,897 | -2,031 | -1,593 | +920 | +2,501 | +2,897 | +2,031 | +1,593 |
| XP diff at 25 | -4,046 | -3,214 | -2,183 | -1,881 | -2,441 | +4,046 | +3,214 | +2,183 | +1,881 | +2,441 |
| CS diff at 25 | -30 | -37 | -22 | +5 | +1 | +30 | +37 | +22 | -5 | -1 |
| Gold spent | 10,425 | 9,925 | 11,750 | 12,558 | 7,165 | 10,475 | 12,683 | 13,375 | 13,150 | 7,995 |
| Multikills | — | — | — | — | — | — | — | 1× double, 1× triple | 2× double | — |
Game ID LOLTMNT05_223396
Methodology →