EM · Patch 16.18 · Summer
Sep 30, 2026, 01:01 PM · 25.8 minScouting line
Bushido Wildcats won: +5.6k team gold, Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
pr1me
6/2/0
Aytekn
7/3/1
Metroflox
3/2/4
Osman123
0/3/7
FSZ
1/7/1
Camana
4/1/4
Crem
1/4/5
Ruep
7/1/4
Mxe
0/3/6
Carry
0/3/12
Draft
Magaza Esports
Blue sideFirst pick
Renektonpr1me
QiyanaMetroflox
SyndraFSZ
AsheCrem
SeraphineMxe
Bushido Wildcats
Red side
OlafAytekn
ViOsman123
AhriCamana
CaitlynRuep
BardCarry
Objectives
- +2,161
- Gold at 15
- -2,161
- 2
- Dragons
- 2
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 7
- 18
- Plates
- 28
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Magaza Esports leads; below, Bushido Wildcats.
Biggest lead: Magaza Esports +2,637, Bushido Wildcats +5,645. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Magaza Esports +1,932 |
| 15 min | Magaza Esports +2,161 |
| 20 min | Magaza Esports +2,637 |
| 25 min | Bushido Wildcats +2,298 |
| End (26 min) | Bushido Wildcats +5,645 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
GuardianMxe, in 3.4% of the champion's games
Imperial MandateFSZ, in 4.7% of the champion's games
StormsurgeFSZ, in 6.3% of the champion's games
Yun Tal WildarrowsCrem, in 9.9% of the champion's games
pr1meRenekton
AyteknOlaf
MetrofloxQiyana
Osman123Vi
FSZSyndra
CamanaAhri
CremAshe
RuepCaitlyn
MxeSeraphine
CarryBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Magaza Esports
DefeatRed side
Bushido Wildcats
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/0 | 3/2/4 | 1/7/1 | 1/4/5 | 0/3/6 | 7/3/1 | 0/3/7 | 4/1/4 | 7/1/4 | 0/3/12 |
| Kill participation | 54.5% | 63.6% | 18.2% | 54.5% | 54.5% | 44.4% | 38.9% | 44.4% | 61.1% | 66.7% |
| CS | 259 | 189 | 195 | 252 | 22 | 213 | 189 | 238 | 251 | 16 |
| CS per minute | 10.0 | 7.3 | 7.6 | 9.8 | 0.9 | 8.3 | 7.3 | 9.2 | 9.7 | 0.6 |
| Gold | 11,988 | 10,000 | 8,515 | 10,423 | 6,056 | 11,578 | 9,805 | 10,770 | 13,356 | 7,118 |
| Gold share | 25.5% | 21.3% | 18.1% | 22.2% | 12.9% | 22% | 18.6% | 20.5% | 25.4% | 13.5% |
| Earned gold per minute | 331 | 254 | 197 | 271 | 101 | 315 | 247 | 284 | 384 | 143 |
| Damage to champions | 14,712 | 14,848 | 9,897 | 14,780 | 7,444 | 18,285 | 7,169 | 11,804 | 18,066 | 6,335 |
| Damage share | 23.9% | 24.1% | 16% | 24% | 12.1% | 29.7% | 11.6% | 19.1% | 29.3% | 10.3% |
| Damage per minute | 570 | 575 | 383 | 572 | 288 | 708 | 278 | 457 | 700 | 245 |
| Damage taken per minute | 838 | 742 | 599 | 502 | 551 | 755 | 891 | 405 | 465 | 627 |
| Damage mitigated per minute | 844 | 436 | 275 | 261 | 389 | 812 | 897 | 226 | 225 | 289 |
| Damage to towers | 6,660 | 0 | 6,668 | 1,520 | 1,425 | 3,842 | 2,075 | 5,845 | 17,465 | 1,603 |
| Vision score | 16 | 30 | 31 | 36 | 85 | 33 | 36 | 34 | 21 | 92 |
| Wards placed | 8 | 8 | 13 | 9 | 43 | 8 | 10 | 9 | 11 | 44 |
| Wards killed | 1 | 5 | 3 | 10 | 6 | 5 | 2 | 5 | 4 | 8 |
| Control wards | 0 | 3 | 5 | 1 | 22 | 2 | 5 | 5 | 3 | 15 |
| Gold at 15 | 6,351 | 6,116 | 5,411 | 6,169 | 3,689 | 4,739 | 5,362 | 6,083 | 5,885 | 3,506 |
| Gold diff at 10 | +1,319 | +846 | -192 | -243 | +202 | -1,319 | -846 | +192 | +243 | -202 |
| Gold diff at 15 | +1,612 | +754 | -672 | +284 | +183 | -1,612 | -754 | +672 | -284 | -183 |
| XP diff at 10 | +914 | +133 | -307 | -699 | +332 | -914 | -133 | +307 | +699 | -332 |
| XP diff at 15 | +1,205 | -444 | -104 | -802 | +669 | -1,205 | +444 | +104 | +802 | -669 |
| CS diff at 10 | +21 | +3 | -10 | -5 | +5 | -21 | -3 | +10 | +5 | -5 |
| CS diff at 15 | +25 | +1 | 0 | 0 | +6 | -25 | -1 | 0 | 0 | -6 |
| Gold diff at 20 | +2,379 | +1,197 | -1,056 | +14 | +103 | -2,379 | -1,197 | +1,056 | -14 | -103 |
| XP diff at 20 | +1,364 | +244 | -1,959 | -852 | +583 | -1,364 | -244 | +1,959 | +852 | -583 |
| CS diff at 20 | +37 | +9 | -26 | +12 | +7 | -37 | -9 | +26 | -12 | -7 |
| Gold diff at 25 | +1,038 | +730 | -1,507 | -1,919 | -640 | -1,038 | -730 | +1,507 | +1,919 | +640 |
| XP diff at 25 | -160 | -958 | -3,382 | -2,333 | -1,186 | +160 | +958 | +3,382 | +2,333 | +1,186 |
| CS diff at 25 | +47 | +1 | -41 | +8 | +8 | -47 | -1 | +41 | -8 | -8 |
| Gold spent | 11,550 | 9,775 | 8,425 | 10,150 | 5,365 | 9,750 | 8,158 | 8,225 | 11,475 | 5,755 |
| Multikills | 1× double | — | — | — | — | 2× double | — | — | 1× double | — |
Game ID LOLTMNT05_226050
Methodology →