LEC · Patch 14.06 · Spring
PlayoffsApr 08, 2024, 04:44 PM · 24.7 min · Game 3Scouting line
Fnatic won: +15.5k team gold, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Photon
0/5/0
Oscarinin
2/0/15
Daglas
0/3/5
Razork
2/2/16
Vetheo
3/7/2
Humanoid
11/1/12
Carzzy
2/5/2
Noah
11/1/10
Hylissang
1/6/3
Jun
0/2/24
Draft
Team Vitality
Blue sideFirst pick
AatroxPhoton
SejuaniDaglas
OriannaVetheo
SennaCarzzy
Tahm KenchHylissang
Fnatic
Red side
ZacOscarinin
ViRazork
AhriHumanoid
VarusNoah
RakanJun
Objectives
- +490
- Gold at 15
- -490
- 1
- Dragons
- 2
- 4
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 4
- Plates
- 3
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Vitality leads; below, Fnatic.
Biggest lead: Team Vitality +490, Fnatic +15,503. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fnatic +285 |
| 15 min | Team Vitality +490 |
| 20 min | Fnatic +4,001 |
| End (25 min) | Fnatic +15,503 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ThornmailDaglas, in 8.7% of the champion's games
PhotonAatrox
OscarininZac
DaglasSejuani
RazorkVi
VetheoOrianna
HumanoidAhri
CarzzySenna
NoahVarus
HylissangTahm Kench
JunRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Vitality
DefeatRed side
Fnatic
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/0 | 0/3/5 | 3/7/2 | 2/5/2 | 1/6/3 | 2/0/15 | 2/2/16 | 11/1/12 | 11/1/10 | 0/2/24 |
| Kill participation | 0% | 83.3% | 83.3% | 66.7% | 66.7% | 65.4% | 69.2% | 88.5% | 80.8% | 92.3% |
| CS | 194 | 127 | 207 | 62 | 121 | 212 | 173 | 208 | 192 | 27 |
| CS per minute | 7.9 | 5.2 | 8.4 | 2.5 | 4.9 | 8.6 | 7.0 | 8.4 | 7.8 | 1.1 |
| Gold | 8,342 | 6,806 | 9,102 | 7,024 | 6,581 | 11,111 | 10,039 | 12,991 | 12,260 | 6,957 |
| Gold share | 22% | 18% | 24% | 18.6% | 17.4% | 20.8% | 18.8% | 24.3% | 23% | 13% |
| Earned gold per minute | 205 | 143 | 236 | 151 | 133 | 317 | 274 | 393 | 364 | 149 |
| Damage to champions | 20,270 | 9,027 | 19,438 | 18,618 | 6,444 | 14,350 | 11,822 | 27,849 | 20,742 | 7,138 |
| Damage share | 27.5% | 12.2% | 26.3% | 25.2% | 8.7% | 17.5% | 14.4% | 34% | 25.3% | 8.7% |
| Damage per minute | 822 | 366 | 789 | 755 | 261 | 582 | 480 | 1,130 | 841 | 290 |
| Damage taken per minute | 993 | 1,103 | 635 | 570 | 1,005 | 1,451 | 1,113 | 635 | 478 | 722 |
| Damage mitigated per minute | 662 | 883 | 397 | 259 | 1,330 | 1,487 | 1,208 | 345 | 319 | 682 |
| Damage to towers | 4,602 | 0 | 1,480 | 877 | 421 | 5,533 | 2,999 | 6,097 | 8,547 | 615 |
| Vision score | 21 | 27 | 31 | 58 | 19 | 19 | 38 | 28 | 21 | 96 |
| Wards placed | 8 | 8 | 11 | 29 | 13 | 7 | 7 | 11 | 12 | 56 |
| Wards killed | 8 | 7 | 11 | 9 | 3 | 2 | 7 | 8 | 5 | 13 |
| Control wards | 3 | 7 | 7 | 4 | 4 | 2 | 6 | 3 | 4 | 12 |
| Gold at 15 | 5,061 | 4,639 | 6,463 | 4,438 | 4,375 | 5,045 | 4,986 | 6,009 | 4,982 | 3,464 |
| Gold diff at 10 | +38 | -316 | -140 | -632 | +765 | -38 | +316 | +140 | +632 | -765 |
| Gold diff at 15 | +16 | -347 | +454 | -544 | +911 | -16 | +347 | -454 | +544 | -911 |
| XP diff at 10 | -178 | -426 | +401 | -448 | +844 | +178 | +426 | -401 | +448 | -844 |
| XP diff at 15 | -84 | -803 | +901 | -1,134 | +1,178 | +84 | +803 | -901 | +1,134 | -1,178 |
| CS diff at 10 | +1 | -2 | +4 | -63 | +59 | -1 | +2 | -4 | +63 | -59 |
| CS diff at 15 | +5 | -13 | +20 | -92 | +81 | -5 | +13 | -20 | +92 | -81 |
| Gold diff at 20 | -1,555 | -911 | -224 | -1,995 | +684 | +1,555 | +911 | +224 | +1,995 | -684 |
| XP diff at 20 | -1,102 | -1,312 | -39 | -2,881 | +630 | +1,102 | +1,312 | +39 | +2,881 | -630 |
| CS diff at 20 | -16 | -16 | +16 | -132 | +90 | +16 | +16 | -16 | +132 | -90 |
| Gold diff at 25 | -2,769 | -3,233 | -3,889 | -5,236 | -376 | +2,769 | +3,233 | +3,889 | +5,236 | +376 |
| XP diff at 25 | -3,715 | -4,849 | -2,810 | -4,098 | -2,504 | +3,715 | +4,849 | +2,810 | +4,098 | +2,504 |
| CS diff at 25 | -18 | -46 | -1 | -130 | +94 | +18 | +46 | +1 | +130 | -94 |
| Gold spent | 8,475 | 6,725 | 8,575 | 6,450 | 6,050 | 9,100 | 8,600 | 10,575 | 10,150 | 6,125 |
| Multikills | — | — | 1× double | — | — | 1× double | — | 2× double, 1× triple | 4× double, 1× triple | — |
Game ID LOLTMNT05_28770
Methodology →