LEC · Patch 14.12 · Summer
Jun 30, 2024, 03:58 PM · 43.7 minScouting line
MAD Lions KOI won: +6.5k team gold, Jungle, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myrwn
2/4/9
Finn
3/5/6
Elyoya
7/0/8
Markoon
2/3/7
Fresskowy
1/0/13
Larssen
3/1/6
Supa
7/1/9
Comp
1/1/8
Alvaro
0/6/16
Zoelys
2/7/7
Draft
MAD Lions KOI
Blue sideFirst pick
RenektonMyrwn
ViegoElyoya
TaliyahFresskowy
ZeriSupa
RellAlvaro
Rogue
Red side
KledFinn
SejuaniMarkoon
CorkiLarssen
Kai'SaComp
NautilusZoelys
Objectives
- +2,179
- Gold at 15
- -2,179
- 4
- Dragons
- 2
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 2
- 11
- Towers
- 4
- 2
- Plates
- 1
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MAD Lions KOI leads; below, Rogue.
Biggest lead: MAD Lions KOI +6,507, Rogue +1,985. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | MAD Lions KOI +1,077 |
| 15 min | MAD Lions KOI +2,179 |
| 20 min | Rogue +1,308 |
| 25 min | Rogue +1,985 |
| End (44 min) | MAD Lions KOI +6,507 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Overlord's BloodmailMyrwn, in 0.4% of the champion's games
Abyssal MaskMyrwn, in 1.3% of the champion's games
Cosmic DriveFresskowy, in 2.4% of the champion's games
ZephyrSupa, in 2.8% of the champion's games
Wit's EndElyoya, in 7.8% of the champion's games
MyrwnRenekton
FinnKled
ElyoyaViego
MarkoonSejuani
FresskowyTaliyah
LarssenCorki
SupaZeri
CompKai'Sa
AlvaroRell
ZoelysNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
MAD Lions KOI
VictoryRed side
Rogue
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/9 | 7/0/8 | 1/0/13 | 7/1/9 | 0/6/16 | 3/5/6 | 2/3/7 | 3/1/6 | 1/1/8 | 2/7/7 |
| Kill participation | 64.7% | 88.2% | 82.4% | 94.1% | 94.1% | 81.8% | 81.8% | 81.8% | 81.8% | 81.8% |
| CS | 343 | 282 | 380 | 497 | 55 | 343 | 185 | 452 | 483 | 45 |
| CS per minute | 7.8 | 6.5 | 8.7 | 11.4 | 1.3 | 7.8 | 4.2 | 10.3 | 11.1 | 1.0 |
| Gold | 16,874 | 16,889 | 16,651 | 23,374 | 10,609 | 16,463 | 12,387 | 19,322 | 19,744 | 9,974 |
| Gold share | 20% | 20% | 19.7% | 27.7% | 12.6% | 21.1% | 15.9% | 24.8% | 25.3% | 12.8% |
| Earned gold per minute | 257 | 258 | 252 | 406 | 114 | 248 | 155 | 313 | 323 | 100 |
| Damage to champions | 25,470 | 13,723 | 25,209 | 55,715 | 7,628 | 28,548 | 9,708 | 38,230 | 31,060 | 6,707 |
| Damage share | 19.9% | 10.7% | 19.7% | 43.6% | 6% | 25% | 8.5% | 33.5% | 27.2% | 5.9% |
| Damage per minute | 583 | 314 | 577 | 1,275 | 175 | 653 | 222 | 875 | 711 | 153 |
| Damage taken per minute | 1,286 | 655 | 240 | 375 | 783 | 1,382 | 1,033 | 539 | 388 | 636 |
| Damage mitigated per minute | 1,834 | 1,261 | 231 | 569 | 1,095 | 1,889 | 1,574 | 478 | 315 | 828 |
| Damage to towers | 6,122 | 2,791 | 4,077 | 11,992 | 134 | 3,136 | 138 | 3,934 | 1,868 | 0 |
| Vision score | 46 | 83 | 76 | 55 | 187 | 38 | 63 | 38 | 59 | 179 |
| Wards placed | 11 | 17 | 30 | 16 | 92 | 16 | 16 | 19 | 14 | 90 |
| Wards killed | 11 | 22 | 4 | 21 | 27 | 3 | 18 | 7 | 17 | 24 |
| Control wards | 6 | 23 | 16 | 4 | 24 | 10 | 15 | 4 | 3 | 22 |
| Gold at 15 | 4,971 | 5,181 | 5,314 | 6,688 | 3,566 | 4,895 | 4,551 | 5,960 | 5,064 | 3,071 |
| Gold diff at 10 | -110 | +33 | -278 | +1,153 | +279 | +110 | -33 | +278 | -1,153 | -279 |
| Gold diff at 15 | +76 | +630 | -646 | +1,624 | +495 | -76 | -630 | +646 | -1,624 | -495 |
| XP diff at 10 | -280 | +110 | -105 | +381 | -27 | +280 | -110 | +105 | -381 | +27 |
| XP diff at 15 | -429 | +1,003 | +86 | +615 | -107 | +429 | -1,003 | -86 | -615 | +107 |
| CS diff at 10 | -6 | +9 | -14 | +17 | +5 | +6 | -9 | +14 | -17 | -5 |
| CS diff at 15 | -14 | +26 | -18 | +20 | +6 | +14 | -26 | +18 | -20 | -6 |
| Gold diff at 20 | -717 | +128 | -1,687 | +1,288 | -320 | +717 | -128 | +1,687 | -1,288 | +320 |
| XP diff at 20 | -1,539 | +352 | -623 | +296 | +96 | +1,539 | -352 | +623 | -296 | -96 |
| CS diff at 20 | -29 | +32 | -32 | +23 | -1 | +29 | -32 | +32 | -23 | +1 |
| Gold diff at 25 | -629 | +133 | -2,253 | +1,058 | -294 | +629 | -133 | +2,253 | -1,058 | +294 |
| XP diff at 25 | -1,033 | +1,447 | -909 | -199 | +297 | +1,033 | -1,447 | +909 | +199 | -297 |
| CS diff at 25 | -23 | +46 | -38 | +20 | -1 | +23 | -46 | +38 | -20 | +1 |
| Gold spent | 15,200 | 12,900 | 15,450 | 22,550 | 9,350 | 16,300 | 11,225 | 20,733 | 17,175 | 9,250 |
| Multikills | — | 1× double, 1× triple | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT05_59689
Methodology →