PRMP · Patch 15.07
Apr 11, 2025, 07:49 PM · 44.5 min · Game 2Scouting line
Void Requiem won: +6.7k team gold, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Send0o
4/12/8
VR Alucard
6/12/19
Agurin
7/13/12
Fishue
9/4/14
Phantasm
7/5/8
VR HighPing
9/4/19
Reptile
6/8/7
VR Omen
18/3/8
Lucky
3/4/13
Sacura
0/4/26
Draft
Dung Dynasty
Blue sideFirst pick
AmbessaSend0o
WarwickAgurin
ViktorPhantasm
CaitlynReptile
HeimerdingerLucky
Void Requiem
Red side
OlafVR Alucard
Xin ZhaoFishue
OriannaVR HighPing
JhinVR Omen
KarmaSacura
Objectives
- -1,329
- Gold at 15
- +1,329
- 2
- Dragons
- 4
- 1
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 3
- 7
- Towers
- 8
- 3
- Plates
- 4
- 0
- Inhibitors
- 2




- Atakhan x1
- Void Requiem First blood
- Void Requiem First dragon
First herald- Void Requiem First tower
First mid tower
First to 3 towers- Void Requiem First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Dung Dynasty leads; below, Void Requiem.
Biggest lead: Dung Dynasty +3,228, Void Requiem +6,683. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Void Requiem +1,201 |
| 15 min | Void Requiem +1,329 |
| 20 min | Void Requiem +246 |
| 25 min | Dung Dynasty +3,228 |
| End (45 min) | Void Requiem +6,683 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Chempunk ChainswordFishue, in 0.2% of the champion's games
MorellonomiconVR HighPing, in 0.3% of the champion's games
Arcane CometVR Omen, in 0.3% of the champion's games
Youmuu's GhostbladeReptile, in 0.4% of the champion's games
Boots of SwiftnessSend0o, in 1% of the champion's games
RiftmakerPhantasm, in 2.3% of the champion's games
Jak'Sho, The ProteanAgurin, in 2.7% of the champion's games
Guardian AngelSend0o, in 4.6% of the champion's games
Executioner's CallingSend0o, in 5.3% of the champion's games
Serpent's FangSend0o, in 6.1% of the champion's games
Armored AdvanceFishue, in 7.9% of the champion's games
ElectrocuteSend0o, in 9.6% of the champion's games
BloodthirsterReptile, in 9.7% of the champion's games
Send0oAmbessa
VR AlucardOlaf
AgurinWarwick
FishueXin Zhao
PhantasmViktor
VR HighPingOrianna
ReptileCaitlyn
VR OmenJhin
LuckyHeimerdinger
SacuraKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Dung Dynasty
DefeatRed side
Void Requiem
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| VR AlucardVR Alucard | 6 / 12 / 19(2.08) | 300 6.7/m | |
| FishueFishue | 9 / 4 / 14(5.75) | 272 6.1/m | |
| VR HighPingVR HighPingFB | 9 / 4 / 19(7) | 327 7.3/m | |
| VR OmenVR Omen | 18 / 3 / 8(8.67) | 365 8.2/m | |
| SacuraSacura | 0 / 4 / 26(6.5) | 39 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/12/8 | 7/13/12 | 7/5/8 | 6/8/7 | 3/4/13 | 6/12/19 | 9/4/14 | 9/4/19 | 18/3/8 | 0/4/26 |
| Kill participation | 44.4% | 70.4% | 55.6% | 48.1% | 59.3% | 59.5% | 54.8% | 66.7% | 61.9% | 61.9% |
| CS | 290 | 249 | 348 | 412 | 56 | 300 | 272 | 327 | 365 | 39 |
| CS per minute | 6.5 | 5.6 | 7.8 | 9.3 | 1.3 | 6.7 | 6.1 | 7.3 | 8.2 | 0.9 |
| Gold | 14,776 | 16,875 | 19,313 | 20,687 | 11,481 | 18,371 | 17,980 | 19,224 | 22,452 | 11,788 |
| Gold share | 17.8% | 20.3% | 23.2% | 24.9% | 13.8% | 20.5% | 20% | 21.4% | 25% | 13.1% |
| Earned gold per minute | 203 | 250 | 305 | 336 | 129 | 284 | 275 | 303 | 376 | 136 |
| Damage to champions | 33,491 | 29,444 | 54,233 | 41,416 | 38,410 | 42,592 | 28,217 | 36,343 | 44,455 | 17,158 |
| Damage share | 17% | 14.9% | 27.5% | 21% | 19.5% | 25.2% | 16.7% | 21.5% | 26.3% | 10.2% |
| Damage per minute | 752 | 661 | 1,218 | 930 | 863 | 956 | 634 | 816 | 998 | 385 |
| Damage taken per minute | 1,069 | 1,860 | 776 | 727 | 540 | 1,552 | 1,700 | 934 | 596 | 711 |
| Damage mitigated per minute | 1,243 | 1,940 | 738 | 558 | 196 | 2,239 | 1,485 | 786 | 375 | 504 |
| Damage to towers | 1,379 | 4,999 | 9,394 | 4,540 | 687 | 3,999 | 1,871 | 3,711 | 9,444 | 1,118 |
| Vision score | 39 | 48 | 46 | 34 | 137 | 34 | 45 | 48 | 33 | 161 |
| Wards placed | 9 | 11 | 16 | 10 | 57 | 17 | 6 | 23 | 15 | 82 |
| Wards killed | 6 | 10 | 8 | 8 | 22 | 4 | 13 | 6 | 8 | 16 |
| Control wards | 3 | 7 | 2 | 0 | 9 | 0 | 5 | 7 | 3 | 15 |
| Gold at 15 | 5,422 | 5,796 | 5,800 | 4,663 | 3,402 | 5,550 | 5,326 | 5,447 | 6,032 | 4,057 |
| Gold diff at 10 | -743 | -38 | -288 | -93 | -39 | +743 | +38 | +288 | +93 | +39 |
| Gold diff at 15 | -128 | +470 | +353 | -1,369 | -655 | +128 | -470 | -353 | +1,369 | +655 |
| XP diff at 10 | -689 | -530 | +84 | +262 | -251 | +689 | +530 | -84 | -262 | +251 |
| XP diff at 15 | +1 | +1,055 | +494 | +31 | -842 | -1 | -1,055 | -494 | -31 | +842 |
| CS diff at 10 | -14 | -18 | +2 | +18 | -6 | +14 | +18 | -2 | -18 | +6 |
| CS diff at 15 | 0 | -4 | +7 | +2 | -8 | 0 | +4 | -7 | -2 | +8 |
| Gold diff at 20 | -868 | +843 | +1,075 | -1,175 | -121 | +868 | -843 | -1,075 | +1,175 | +121 |
| XP diff at 20 | -776 | +1,475 | +1,410 | +523 | -1,140 | +776 | -1,475 | -1,410 | -523 | +1,140 |
| CS diff at 20 | -1 | -8 | +12 | +4 | -3 | +1 | +8 | -12 | -4 | +3 |
| Gold diff at 25 | -1,131 | +2,409 | +1,320 | +586 | +44 | +1,131 | -2,409 | -1,320 | -586 | -44 |
| XP diff at 25 | -2,175 | +1,590 | +2,621 | +1,429 | -1,847 | +2,175 | -1,590 | -2,621 | -1,429 | +1,847 |
| CS diff at 25 | -10 | +3 | +20 | +40 | -4 | +10 | -3 | -20 | -40 | +4 |
| Gold spent | 14,225 | 15,650 | 18,750 | 21,500 | 11,025 | 17,250 | 18,872 | 16,275 | 19,625 | 11,225 |
| Multikills | — | — | — | — | — | — | 2× double | 2× double | 3× double, 1× triple | — |
Game ID LOLTMNT06_111724
Methodology →