AL · Patch 15.10 · Summer
May 29, 2025, 05:30 PM · 32.6 min · Game 2Scouting line
FN Esports won: +5.8k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
kPr
9/2/5
SLT
3/4/8
OWLONSKY
2/2/11
Pabu
1/4/14
Deceiving
2/3/11
Akashi
6/5/11
Jalleba
9/5/11
Rust
8/5/5
sas
0/6/17
Astrai
0/4/15
Draft
FN Esports
Blue sideFirst pick
JaxkPr
MaokaiOWLONSKY
YoneDeceiving
ApheliosJalleba
Leonasas
Dragons Esports
Red side
AatroxSLT
SejuaniPabu
ViktorAkashi
ZeriRust
BraumAstrai
Objectives
- +22
- Gold at 15
- -22
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 6
- 5
- Plates
- 9
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FN Esports leads; below, Dragons Esports.
Biggest lead: FN Esports +5,762, Dragons Esports +965. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | FN Esports +593 |
| 15 min | FN Esports +22 |
| 20 min | Dragons Esports +965 |
| 25 min | FN Esports +422 |
| End (33 min) | FN Esports +5,762 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Phase RushPabu, in 2.7% of the champion's games
Lich BaneAkashi, in 3.2% of the champion's games
Frozen HeartPabu, in 3.8% of the champion's games
Boots of SwiftnessAkashi, in 4.5% of the champion's games
Chainlaced CrushersOWLONSKY, in 9.2% of the champion's games
kPrJax
SLTAatrox
OWLONSKYMaokai
PabuSejuani
DeceivingYone
AkashiViktor
JallebaAphelios
RustZeri
sasLeona
AstraiBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FN Esports
VictoryRed side
Dragons Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/2/5 | 2/2/11 | 2/3/11 | 9/5/11 | 0/6/17 | 3/4/8 | 1/4/14 | 6/5/11 | 8/5/5 | 0/4/15 |
| Kill participation | 63.6% | 59.1% | 59.1% | 90.9% | 77.3% | 61.1% | 83.3% | 94.4% | 72.2% | 83.3% |
| CS | 231 | 175 | 304 | 296 | 40 | 231 | 163 | 264 | 356 | 26 |
| CS per minute | 7.1 | 5.4 | 9.3 | 9.1 | 1.2 | 7.1 | 5.0 | 8.1 | 10.9 | 0.8 |
| Gold | 15,508 | 11,058 | 14,002 | 17,470 | 8,354 | 10,954 | 10,318 | 14,027 | 17,597 | 7,734 |
| Gold share | 23.4% | 16.7% | 21.1% | 26.3% | 12.6% | 18.1% | 17% | 23.1% | 29% | 12.8% |
| Earned gold per minute | 345 | 208 | 299 | 405 | 125 | 205 | 186 | 299 | 409 | 106 |
| Damage to champions | 18,563 | 22,930 | 17,885 | 44,040 | 8,504 | 22,937 | 15,843 | 32,851 | 27,435 | 6,966 |
| Damage share | 16.6% | 20.5% | 16% | 39.3% | 7.6% | 21.6% | 14.9% | 31% | 25.9% | 6.6% |
| Damage per minute | 569 | 703 | 549 | 1,351 | 261 | 704 | 486 | 1,008 | 842 | 214 |
| Damage taken per minute | 1,032 | 1,070 | 877 | 542 | 651 | 1,125 | 1,421 | 642 | 610 | 634 |
| Damage mitigated per minute | 1,008 | 1,048 | 1,147 | 490 | 881 | 1,088 | 1,193 | 588 | 255 | 673 |
| Damage to towers | 16,363 | 498 | 4,791 | 5,670 | 0 | 669 | 790 | 4,194 | 7,076 | 892 |
| Vision score | 29 | 31 | 35 | 29 | 102 | 22 | 47 | 50 | 30 | 97 |
| Wards placed | 14 | 11 | 9 | 9 | 48 | 6 | 14 | 13 | 7 | 44 |
| Wards killed | 6 | 5 | 6 | 7 | 13 | 2 | 10 | 7 | 10 | 11 |
| Control wards | 3 | 7 | 3 | 0 | 10 | 1 | 14 | 4 | 1 | 12 |
| Gold at 15 | 4,829 | 5,730 | 5,328 | 5,547 | 3,422 | 4,964 | 4,574 | 6,341 | 5,602 | 3,353 |
| Gold diff at 10 | +54 | +463 | -113 | +107 | +82 | -54 | -463 | +113 | -107 | -82 |
| Gold diff at 15 | -135 | +1,156 | -1,013 | -55 | +69 | +135 | -1,156 | +1,013 | +55 | -69 |
| XP diff at 10 | +465 | +370 | -106 | -435 | -264 | -465 | -370 | +106 | +435 | +264 |
| XP diff at 15 | +416 | +896 | -728 | -603 | -57 | -416 | -896 | +728 | +603 | +57 |
| CS diff at 10 | +3 | +9 | -10 | -17 | +2 | -3 | -9 | +10 | +17 | -2 |
| CS diff at 15 | -6 | +20 | -13 | -31 | +8 | +6 | -20 | +13 | +31 | -8 |
| Gold diff at 20 | +588 | +609 | -1,458 | -486 | -218 | -588 | -609 | +1,458 | +486 | +218 |
| XP diff at 20 | +402 | +34 | -790 | -1,003 | -825 | -402 | -34 | +790 | +1,003 | +825 |
| CS diff at 20 | +2 | +23 | -1 | -43 | +10 | -2 | -23 | +1 | +43 | -10 |
| Gold diff at 25 | +2,269 | +312 | -1,350 | -338 | -471 | -2,269 | -312 | +1,350 | +338 | +471 |
| XP diff at 25 | +547 | +678 | +713 | +321 | -508 | -547 | -678 | -713 | -321 | +508 |
| CS diff at 25 | -7 | +26 | +18 | -37 | +14 | +7 | -26 | -18 | +37 | -14 |
| Gold spent | 12,558 | 9,575 | 13,775 | 17,550 | 7,800 | 10,555 | 10,350 | 14,760 | 17,275 | 7,150 |
| Multikills | 2× double, 1× triple | 1× double | — | 2× double, 2× triple | — | — | — | — | 2× double | — |
Game ID LOLTMNT06_122086
Methodology →