LFL2 · Patch 15.10 · Spring
PlayoffsJun 01, 2025, 10:03 AM · 27.5 minScouting line
Team Valiant won: +15.3k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Nille
1/1/1
CPM
1/2/1
SPOOKY
8/1/10
Krimson
3/7/1
Nafkelah
7/0/9
c0st0m
0/4/2
Soldier
5/0/15
Notiko
0/3/2
Steeelback
0/2/19
Highway
0/5/4
Draft
Team Valiant
Blue sideFirst pick
GwenNille
Xin ZhaoSPOOKY
TaliyahNafkelah
SennaSoldier
NautilusSteeelback
Zerance
Red side
SejuaniCPM
JaxKrimson
Galioc0st0m
SmolderNotiko
AlistarHighway
Objectives
- +4,835
- Gold at 15
- -4,835
- 3
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 5
- Plates
- 3
- 2
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Valiant leads; below, Zerance.
Biggest lead: Team Valiant +15,259, Zerance +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Valiant +1,524 |
| 15 min | Team Valiant +4,835 |
| 20 min | Team Valiant +7,066 |
| 25 min | Team Valiant +10,173 |
| End (28 min) | Team Valiant +15,259 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Grasp of the UndyingCPM, in 1.5% of the champion's games
Jak'Sho, The ProteanCPM, in 3.4% of the champion's games
Phase RushHighway, in 6.9% of the champion's games
NilleGwen
CPMSejuani
SPOOKYXin Zhao
KrimsonJax
NafkelahTaliyah
c0st0mGalio
SoldierSenna
NotikoSmolder
SteeelbackNautilus
HighwayAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Valiant
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 1 / 1(2) | 248 9.0/m | ||
| SPOOKYSPOOKY | 8 / 1 / 10(18) | 205 7.5/m | |
| 7 / 0 / 9(16) | 268 9.8/m | ||
| SoldierSoldier | 5 / 0 / 15(20) | 228 8.3/m | |
| 0 / 2 / 19(9.5) | 26 0.9/m |
Red side
Zerance
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/1 | 8/1/10 | 7/0/9 | 5/0/15 | 0/2/19 | 1/2/1 | 3/7/1 | 0/4/2 | 0/3/2 | 0/5/4 |
| Kill participation | 9.5% | 85.7% | 76.2% | 95.2% | 90.5% | 50% | 100% | 50% | 50% | 100% |
| CS | 248 | 205 | 268 | 228 | 26 | 237 | 159 | 239 | 251 | 22 |
| CS per minute | 9.0 | 7.5 | 9.8 | 8.3 | 0.9 | 8.6 | 5.8 | 8.7 | 9.1 | 0.8 |
| Gold | 11,047 | 13,591 | 13,818 | 13,194 | 7,723 | 9,744 | 9,510 | 9,498 | 9,545 | 5,817 |
| Gold share | 18.6% | 22.9% | 23.3% | 22.2% | 13% | 22.1% | 21.6% | 21.5% | 21.6% | 13.2% |
| Earned gold per minute | 270 | 363 | 371 | 348 | 149 | 223 | 214 | 214 | 215 | 79 |
| Damage to champions | 8,646 | 17,290 | 18,337 | 26,713 | 6,262 | 6,584 | 6,610 | 8,826 | 13,795 | 3,468 |
| Damage share | 11.2% | 22.4% | 23.7% | 34.6% | 8.1% | 16.8% | 16.8% | 22.5% | 35.1% | 8.8% |
| Damage per minute | 315 | 630 | 668 | 973 | 228 | 240 | 241 | 322 | 503 | 126 |
| Damage taken per minute | 505 | 1,302 | 311 | 456 | 427 | 699 | 1,045 | 747 | 502 | 749 |
| Damage mitigated per minute | 403 | 1,074 | 174 | 222 | 678 | 1,077 | 692 | 822 | 313 | 796 |
| Damage to towers | 8,548 | 7,407 | 6,918 | 5,059 | 616 | 1,277 | 4,916 | 316 | 0 | 0 |
| Vision score | 24 | 27 | 29 | 23 | 90 | 22 | 21 | 26 | 18 | 73 |
| Wards placed | 14 | 5 | 13 | 6 | 53 | 6 | 7 | 9 | 8 | 48 |
| Wards killed | 3 | 5 | 3 | 7 | 10 | 6 | 5 | 6 | 5 | 3 |
| Control wards | 5 | 5 | 6 | 1 | 12 | 0 | 5 | 2 | 0 | 11 |
| Gold at 15 | 5,040 | 5,766 | 7,198 | 6,210 | 3,925 | 5,409 | 5,257 | 4,828 | 4,419 | 3,391 |
| Gold diff at 10 | +186 | -13 | +831 | +307 | +213 | -186 | +13 | -831 | -307 | -213 |
| Gold diff at 15 | -369 | +509 | +2,370 | +1,791 | +534 | +369 | -509 | -2,370 | -1,791 | -534 |
| XP diff at 10 | +29 | +420 | +480 | -16 | +225 | -29 | -420 | -480 | +16 | -225 |
| XP diff at 15 | -311 | +795 | +1,434 | +346 | +234 | +311 | -795 | -1,434 | -346 | -234 |
| CS diff at 10 | +10 | +7 | +10 | -8 | +3 | -10 | -7 | -10 | +8 | -3 |
| CS diff at 15 | 0 | +15 | +19 | -6 | +5 | 0 | -15 | -19 | +6 | -5 |
| Gold diff at 20 | +239 | +1,201 | +2,940 | +2,006 | +680 | -239 | -1,201 | -2,940 | -2,006 | -680 |
| XP diff at 20 | +135 | +1,382 | +1,549 | +662 | +145 | -135 | -1,382 | -1,549 | -662 | -145 |
| CS diff at 20 | +9 | +29 | +21 | -8 | +6 | -9 | -29 | -21 | +8 | -6 |
| Gold diff at 25 | +747 | +1,859 | +3,520 | +2,728 | +1,319 | -747 | -1,859 | -3,520 | -2,728 | -1,319 |
| XP diff at 25 | +1,377 | +2,568 | +2,602 | +1,547 | +1,033 | -1,377 | -2,568 | -2,602 | -1,547 | -1,033 |
| CS diff at 25 | +2 | +31 | +22 | -21 | +2 | -2 | -31 | -22 | +21 | -2 |
| Gold spent | 10,075 | 11,000 | 12,450 | 11,900 | 6,450 | 9,850 | 8,908 | 8,700 | 8,375 | 5,675 |
| Multikills | — | 1× double | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT06_122304
Methodology →