LFL2 · Patch 15.10 · Spring
PlayoffsJun 08, 2025, 10:09 AM · 29.4 minScouting line
Esprit Shōnen won: +16.0k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Potent
5/1/6
Nille
2/6/4
CRoNiiK
4/1/15
SPOOKY
3/7/1
xKenzuke
5/1/16
Nafkelah
0/4/2
HARPOON
11/3/9
Soldier
2/3/4
Leon
0/1/24
Steeelback
0/5/4
Draft
Esprit Shōnen
Blue sideFirst pick
RenektonPotent
PoppyCRoNiiK
AhrixKenzuke
Miss FortuneHARPOON
BraumLeon
Team Valiant
Red side
RumbleNille
ViSPOOKY
TaliyahNafkelah
SennaSoldier
NautilusSteeelback
Objectives
- +889
- Gold at 15
- -889
- 4
- Dragons
- 0
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 0
- 5
- Plates
- 2
- 3
- Inhibitors
- 0
- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Esprit Shōnen leads; below, Team Valiant.
Biggest lead: Esprit Shōnen +16,005, Team Valiant +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Esprit Shōnen +989 |
| 15 min | Esprit Shōnen +889 |
| 20 min | Esprit Shōnen +3,541 |
| 25 min | Esprit Shōnen +8,652 |
| End (29 min) | Esprit Shōnen +16,005 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Armored AdvanceHARPOON, in 3.3% of the champion's games
PotentRenekton
NilleRumble
CRoNiiKPoppy
SPOOKYVi
xKenzukeAhri
NafkelahTaliyah
HARPOONMiss Fortune
SoldierSenna
LeonBraum
SteeelbackNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Esprit Shōnen
VictoryRed side
Team Valiant
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 6 / 4(1) | 195 6.6/m | ||
| SPOOKYSPOOKY | 3 / 7 / 1(0.57) | 168 5.7/m | |
| 0 / 4 / 2(0.5) | 229 7.8/m | ||
| SoldierSoldier | 2 / 3 / 4(2) | 229 7.8/m | |
| 0 / 5 / 4(0.8) | 27 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/6 | 4/1/15 | 5/1/16 | 11/3/9 | 0/1/24 | 2/6/4 | 3/7/1 | 0/4/2 | 2/3/4 | 0/5/4 |
| Kill participation | 44% | 76% | 84% | 80% | 96% | 85.7% | 57.1% | 28.6% | 85.7% | 57.1% |
| CS | 243 | 207 | 227 | 274 | 29 | 195 | 168 | 229 | 229 | 27 |
| CS per minute | 8.3 | 7.0 | 7.7 | 9.3 | 1.0 | 6.6 | 5.7 | 7.8 | 7.8 | 0.9 |
| Gold | 12,924 | 12,175 | 13,014 | 15,472 | 8,345 | 9,466 | 9,674 | 9,312 | 11,344 | 6,129 |
| Gold share | 20.9% | 19.7% | 21% | 25% | 13.5% | 20.6% | 21.1% | 20.3% | 24.7% | 13.3% |
| Earned gold per minute | 308 | 282 | 311 | 394 | 152 | 190 | 197 | 185 | 254 | 77 |
| Damage to champions | 19,731 | 11,872 | 23,523 | 23,841 | 6,268 | 24,589 | 7,937 | 22,762 | 18,048 | 3,847 |
| Damage share | 23.1% | 13.9% | 27.6% | 28% | 7.4% | 31.9% | 10.3% | 29.5% | 23.4% | 5% |
| Damage per minute | 671 | 404 | 800 | 810 | 213 | 836 | 270 | 774 | 614 | 131 |
| Damage taken per minute | 1,114 | 978 | 594 | 431 | 508 | 798 | 1,045 | 536 | 533 | 550 |
| Damage mitigated per minute | 1,144 | 1,476 | 290 | 546 | 784 | 800 | 1,182 | 298 | 271 | 790 |
| Damage to towers | 6,735 | 2,780 | 4,813 | 10,363 | 696 | 963 | 0 | 0 | 198 | 0 |
| Vision score | 39 | 43 | 35 | 30 | 108 | 23 | 37 | 20 | 20 | 89 |
| Wards placed | 7 | 8 | 8 | 13 | 58 | 14 | 7 | 9 | 8 | 47 |
| Wards killed | 10 | 6 | 9 | 4 | 10 | 1 | 10 | 3 | 6 | 8 |
| Control wards | 2 | 6 | 3 | 6 | 17 | 5 | 6 | 2 | 0 | 10 |
| Gold at 15 | 5,251 | 5,311 | 4,993 | 5,211 | 3,280 | 5,143 | 4,795 | 4,901 | 5,103 | 3,215 |
| Gold diff at 10 | +280 | +350 | +68 | +182 | +109 | -280 | -350 | -68 | -182 | -109 |
| Gold diff at 15 | +108 | +516 | +92 | +108 | +65 | -108 | -516 | -92 | -108 | -65 |
| XP diff at 10 | +593 | +424 | +145 | -47 | +253 | -593 | -424 | -145 | +47 | -253 |
| XP diff at 15 | +99 | +970 | +836 | +219 | -148 | -99 | -970 | -836 | -219 | +148 |
| CS diff at 10 | +2 | +5 | -1 | +15 | +1 | -2 | -5 | +1 | -15 | -1 |
| CS diff at 15 | -1 | +18 | +5 | +18 | +1 | +1 | -18 | -5 | -18 | -1 |
| Gold diff at 20 | +983 | -238 | +886 | +1,534 | +376 | -983 | +238 | -886 | -1,534 | -376 |
| XP diff at 20 | +1,169 | +1,938 | +1,973 | +462 | +234 | -1,169 | -1,938 | -1,973 | -462 | -234 |
| CS diff at 20 | +21 | +26 | +14 | +27 | 0 | -21 | -26 | -14 | -27 | 0 |
| Gold diff at 25 | +1,645 | +1,023 | +2,183 | +2,957 | +844 | -1,645 | -1,023 | -2,183 | -2,957 | -844 |
| XP diff at 25 | +1,837 | +2,596 | +2,387 | +1,217 | +930 | -1,837 | -2,596 | -2,387 | -1,217 | -930 |
| CS diff at 25 | +31 | +41 | +14 | +35 | +1 | -31 | -41 | -14 | -35 | -1 |
| Gold spent | 10,900 | 10,000 | 10,775 | 15,125 | 6,625 | 8,725 | 9,325 | 9,150 | 10,900 | 5,550 |
| Multikills | — | — | — | 2× double, 1× triple | — | — | 1× double, 1× triple | — | — | — |
Game ID LOLTMNT06_122397
Methodology →