Scouting line
Solary won: +16.7k team gold, Top, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kryze
7/1/10
Sotsy
0/5/3
Markoon
6/0/17
Stormax
2/4/3
Decay
5/1/14
Backlund
1/6/3
TakeSet
7/2/12
Matias
2/4/1
Mersa
0/1/19
HONOR
0/6/2
Draft
Solary
Blue sideFirst pick
RumbleKryze
Jarvan IVMarkoon
OriannaDecay
YunaraTakeSet
BraumMersa
GameWard
Red side
UdyrSotsy
TrundleStormax
AkaliBacklund
VarusMatias
NautilusHONOR
Objectives
- +2,136
- Gold at 15
- -2,136
- 2
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 5
- Plates
- 5
- 2
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Solary leads; below, GameWard.
Biggest lead: Solary +16,675, GameWard +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Solary +1,571 |
| 15 min | Solary +2,136 |
| 20 min | Solary +4,763 |
| 25 min | Solary +10,031 |
| End (29 min) | Solary +16,675 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Crimson LucidityKryze, in 1% of the champion's games
Mikael's BlessingMersa, in 7.7% of the champion's games
Phase RushKryze, in 10% of the champion's games
KryzeRumble
SotsyUdyr
MarkoonJarvan IV
StormaxTrundle
DecayOrianna
BacklundAkali
TakeSetYunara
MatiasVarus
MersaBraum
HONORNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Solary
VictoryRed side
GameWard
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/10 | 6/0/17 | 5/1/14 | 7/2/12 | 0/1/19 | 0/5/3 | 2/4/3 | 1/6/3 | 2/4/1 | 0/6/2 |
| Kill participation | 68% | 92% | 76% | 76% | 76% | 60% | 100% | 80% | 60% | 40% |
| CS | 233 | 218 | 254 | 270 | 22 | 190 | 171 | 220 | 275 | 32 |
| CS per minute | 8.2 | 7.7 | 8.9 | 9.5 | 0.8 | 6.7 | 6.0 | 7.7 | 9.7 | 1.1 |
| Gold | 12,685 | 13,253 | 13,641 | 14,622 | 7,522 | 8,502 | 9,915 | 9,801 | 10,883 | 5,947 |
| Gold share | 20.6% | 21.5% | 22.1% | 23.7% | 12.2% | 18.9% | 22% | 21.8% | 24.2% | 13.2% |
| Earned gold per minute | 313 | 333 | 347 | 381 | 132 | 166 | 216 | 212 | 250 | 77 |
| Damage to champions | 32,927 | 11,245 | 23,241 | 29,593 | 4,451 | 9,604 | 5,122 | 12,858 | 25,403 | 2,424 |
| Damage share | 32.5% | 11.1% | 22.9% | 29.2% | 4.4% | 17.3% | 9.2% | 23.2% | 45.8% | 4.4% |
| Damage per minute | 1,156 | 395 | 816 | 1,039 | 156 | 337 | 180 | 451 | 892 | 85 |
| Damage taken per minute | 608 | 1,099 | 372 | 747 | 620 | 1,154 | 1,370 | 1,006 | 427 | 587 |
| Damage mitigated per minute | 689 | 1,373 | 288 | 438 | 430 | 1,703 | 1,156 | 515 | 201 | 727 |
| Damage to towers | 2,746 | 1,369 | 6,336 | 6,464 | 489 | 974 | 1,879 | 1,804 | 231 | 0 |
| Vision score | 24 | 41 | 24 | 45 | 97 | 27 | 58 | 15 | 37 | 93 |
| Wards placed | 11 | 8 | 14 | 14 | 57 | 10 | 8 | 4 | 11 | 50 |
| Wards killed | 1 | 13 | 4 | 13 | 4 | 4 | 22 | 4 | 8 | 12 |
| Control wards | 5 | 7 | 5 | 5 | 14 | 2 | 6 | 1 | 3 | 11 |
| Gold at 15 | 5,501 | 5,150 | 5,675 | 5,645 | 3,557 | 4,293 | 5,010 | 5,832 | 4,985 | 3,272 |
| Gold diff at 10 | +395 | +327 | +113 | +531 | +205 | -395 | -327 | -113 | -531 | -205 |
| Gold diff at 15 | +1,208 | +140 | -157 | +660 | +285 | -1,208 | -140 | +157 | -660 | -285 |
| XP diff at 10 | +212 | +199 | +40 | +474 | +77 | -212 | -199 | -40 | -474 | -77 |
| XP diff at 15 | +968 | +443 | -419 | +490 | +229 | -968 | -443 | +419 | -490 | -229 |
| CS diff at 10 | +5 | +3 | +5 | +9 | -8 | -5 | -3 | -5 | -9 | +8 |
| CS diff at 15 | +31 | +10 | -7 | +12 | -7 | -31 | -10 | +7 | -12 | +7 |
| Gold diff at 20 | +1,390 | -37 | +908 | +1,920 | +582 | -1,390 | +37 | -908 | -1,920 | -582 |
| XP diff at 20 | +219 | +1,151 | +2,191 | -194 | +608 | -219 | -1,151 | -2,191 | +194 | -608 |
| CS diff at 20 | +20 | +18 | +17 | 0 | -8 | -20 | -18 | -17 | 0 | +8 |
| Gold diff at 25 | +3,576 | +1,663 | +1,800 | +2,127 | +865 | -3,576 | -1,663 | -1,800 | -2,127 | -865 |
| XP diff at 25 | +2,570 | +2,797 | +3,621 | +1,328 | +2,319 | -2,570 | -2,797 | -3,621 | -1,328 | -2,319 |
| CS diff at 25 | +48 | +30 | +21 | +5 | -12 | -48 | -30 | -21 | -5 | +12 |
| Gold spent | 11,575 | 11,775 | 11,275 | 12,930 | 6,850 | 8,450 | 9,483 | 9,975 | 10,475 | 5,575 |
| Multikills | 1× double | 2× double | — | 2× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT06_136012
Methodology →