NLC · Patch 15.16 · Summer
PlayoffsAug 30, 2025, 04:25 PM · 36.7 minScouting line
Los Ratones won: +11.1k team gold, Mid, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Baus
3/7/4
SLT
4/7/4
Velja
4/2/9
D4nKa
3/5/7
Nemesis
5/2/8
Sencux
4/3/7
Crownie
9/2/7
Devn
1/4/4
Rekkles
2/1/12
Tore
2/4/7
Draft
Los Ratones
Blue sideFirst pick
Cho'GathBaus
WukongVelja
SyndraNemesis
XayahCrownie
RakanRekkles
Verdant
Red side
AmbessaSLT
PantheonD4nKa
TaliyahSencux
CorkiDevn
BardTore
Objectives
- +1,005
- Gold at 15
- -1,005
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 2
- Plates
- 1
- 2
- Inhibitors
- 0

- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Los Ratones leads; below, Verdant.
Biggest lead: Los Ratones +11,080, Verdant +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Los Ratones +167 |
| 15 min | Los Ratones +1,005 |
| 20 min | Los Ratones +1,857 |
| 25 min | Los Ratones +746 |
| End (37 min) | Los Ratones +11,080 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Bloodletter's CurseBaus, in 0.5% of the champion's games
Armored AdvanceRekkles, in 1.1% of the champion's games
Mercurial ScimitarCrownie, in 1.2% of the champion's games
Armored AdvanceVelja, in 6.1% of the champion's games
Unending DespairD4nKa, in 6.8% of the champion's games
BausCho'Gath
SLTAmbessa
VeljaWukong
D4nKaPantheon
NemesisSyndra
SencuxTaliyah
CrownieXayah
DevnCorki
RekklesRakan
ToreBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Los Ratones
VictoryRed side
Verdant
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/4 | 4/2/9 | 5/2/8 | 9/2/7 | 2/1/12 | 4/7/4 | 3/5/7 | 4/3/7 | 1/4/4 | 2/4/7 |
| Kill participation | 30.4% | 56.5% | 56.5% | 69.6% | 60.9% | 57.1% | 71.4% | 78.6% | 35.7% | 64.3% |
| CS | 266 | 242 | 271 | 365 | 43 | 246 | 197 | 305 | 328 | 38 |
| CS per minute | 7.2 | 6.6 | 7.4 | 9.9 | 1.2 | 6.7 | 5.4 | 8.3 | 8.9 | 1.0 |
| Gold | 12,907 | 14,680 | 15,423 | 18,876 | 9,875 | 12,546 | 11,808 | 14,366 | 13,381 | 8,580 |
| Gold share | 18% | 20.5% | 21.5% | 26.3% | 13.8% | 20.7% | 19.5% | 23.7% | 22.1% | 14.1% |
| Earned gold per minute | 221 | 270 | 290 | 384 | 139 | 212 | 192 | 261 | 234 | 104 |
| Damage to champions | 26,574 | 15,426 | 34,705 | 25,561 | 5,494 | 24,806 | 9,785 | 31,505 | 21,646 | 9,824 |
| Damage share | 24.7% | 14.3% | 32.2% | 23.7% | 5.1% | 25.4% | 10% | 32.3% | 22.2% | 10.1% |
| Damage per minute | 723 | 420 | 945 | 696 | 150 | 675 | 266 | 858 | 589 | 267 |
| Damage taken per minute | 1,238 | 871 | 444 | 429 | 419 | 1,035 | 1,284 | 563 | 590 | 575 |
| Damage mitigated per minute | 1,704 | 1,174 | 398 | 366 | 791 | 1,244 | 972 | 351 | 352 | 359 |
| Damage to towers | 2,116 | 4,031 | 3,179 | 3,308 | 3,308 | 1,836 | 0 | 2,713 | 2,215 | 0 |
| Vision score | 26 | 52 | 43 | 40 | 146 | 23 | 54 | 31 | 44 | 141 |
| Wards placed | 15 | 11 | 7 | 16 | 67 | 7 | 13 | 13 | 15 | 67 |
| Wards killed | 2 | 11 | 10 | 12 | 17 | 4 | 8 | 5 | 10 | 19 |
| Control wards | 0 | 7 | 3 | 3 | 18 | 2 | 9 | 1 | 3 | 18 |
| Gold at 15 | 4,988 | 4,947 | 5,662 | 6,052 | 3,716 | 5,896 | 5,112 | 5,122 | 4,838 | 3,392 |
| Gold diff at 10 | -810 | +29 | +548 | +352 | +48 | +810 | -29 | -548 | -352 | -48 |
| Gold diff at 15 | -908 | -165 | +540 | +1,214 | +324 | +908 | +165 | -540 | -1,214 | -324 |
| XP diff at 10 | -248 | +248 | -105 | -77 | +268 | +248 | -248 | +105 | +77 | -268 |
| XP diff at 15 | -272 | -64 | -416 | +183 | +275 | +272 | +64 | +416 | -183 | -275 |
| CS diff at 10 | +4 | +7 | +11 | +16 | +6 | -4 | -7 | -11 | -16 | -6 |
| CS diff at 15 | 0 | -4 | +2 | +17 | +5 | 0 | +4 | -2 | -17 | -5 |
| Gold diff at 20 | -838 | +446 | +240 | +1,627 | +382 | +838 | -446 | -240 | -1,627 | -382 |
| XP diff at 20 | +59 | +1,233 | -1,240 | +37 | +806 | -59 | -1,233 | +1,240 | -37 | -806 |
| CS diff at 20 | +3 | +10 | -5 | +15 | +5 | -3 | -10 | +5 | -15 | -5 |
| Gold diff at 25 | -1,674 | +81 | +295 | +1,804 | +240 | +1,674 | -81 | -295 | -1,804 | -240 |
| XP diff at 25 | -2,107 | +371 | -2,489 | -561 | +489 | +2,107 | -371 | +2,489 | +561 | -489 |
| CS diff at 25 | -7 | +1 | -7 | +20 | +5 | +7 | -1 | +7 | -20 | -5 |
| Gold spent | 12,300 | 12,908 | 14,475 | 17,375 | 8,850 | 12,750 | 11,325 | 13,175 | 12,408 | 7,550 |
| Multikills | — | — | — | 2× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT06_136270
Methodology →