EBL · Patch 16.04 · Winter
PlayoffsMar 03, 2026, 05:51 PM · 34.2 min · Game 2Scouting line
Croatian Flair won: +11.1k team gold, Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Danilo
3/2/9
Kaylem
0/4/4
Sikterr
3/5/15
Ryuzaki
1/3/7
CROmpir
4/3/11
Ronaldo
6/8/3
Yuki
9/0/8
Mihai
2/2/4
Enoch
0/0/16
Colamax
1/2/6
Draft
Croatian Flair
Blue sideFirst pick
OrnnDanilo
Jarvan IVSikterr
MalzaharCROmpir
VarusYuki
KarmaEnoch
The Secret Club
Red side
K'SanteKaylem
AatroxRyuzaki
AzirRonaldo
SivirMihai
BardColamax
Objectives
- -643
- Gold at 15
- +643
- 4
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 45
- Plates
- 17
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Croatian Flair leads; below, The Secret Club.
Biggest lead: Croatian Flair +11,064, The Secret Club +643. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Croatian Flair +911 |
| 15 min | The Secret Club +643 |
| 20 min | Croatian Flair +404 |
| 25 min | Croatian Flair +1,687 |
| End (34 min) | Croatian Flair +11,064 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
B. F. SwordYuki, in 3.2% of the champion's games
Abyssal MaskDanilo, in 3.3% of the champion's games
Zeke's ConvergenceDanilo, in 4.4% of the champion's games
Unsealed SpellbookColamax, in 7.9% of the champion's games
DaniloOrnn
KaylemK'Sante
SikterrJarvan IV
RyuzakiAatrox
CROmpirMalzahar
RonaldoAzir
YukiVarus
MihaiSivir
EnochKarma
ColamaxBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Croatian Flair
VictoryRed side
The Secret Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/9 | 3/5/15 | 4/3/11 | 9/0/8 | 0/0/16 | 0/4/4 | 1/3/7 | 6/8/3 | 2/2/4 | 1/2/6 |
| Kill participation | 63.2% | 94.7% | 78.9% | 89.5% | 84.2% | 40% | 80% | 90% | 60% | 70% |
| CS | 245 | 241 | 309 | 343 | 32 | 251 | 240 | 272 | 329 | 31 |
| CS per minute | 7.2 | 7.1 | 9.0 | 10.0 | 0.9 | 7.3 | 7.0 | 8.0 | 9.6 | 0.9 |
| Gold | 12,424 | 14,528 | 15,083 | 19,647 | 9,163 | 11,252 | 11,902 | 13,846 | 14,749 | 8,032 |
| Gold share | 17.5% | 20.5% | 21.3% | 27.7% | 12.9% | 18.8% | 19.9% | 23.2% | 24.7% | 13.4% |
| Earned gold per minute | 233 | 295 | 311 | 445 | 138 | 199 | 218 | 275 | 301 | 105 |
| Damage to champions | 20,803 | 16,515 | 25,056 | 45,421 | 10,015 | 13,570 | 13,307 | 26,857 | 23,050 | 4,156 |
| Damage share | 17.7% | 14% | 21.3% | 38.6% | 8.5% | 16.8% | 16.4% | 33.2% | 28.5% | 5.1% |
| Damage per minute | 609 | 484 | 734 | 1,330 | 293 | 397 | 390 | 786 | 675 | 122 |
| Damage taken per minute | 1,025 | 997 | 484 | 471 | 342 | 1,055 | 1,171 | 764 | 665 | 574 |
| Damage mitigated per minute | 1,827 | 1,476 | 406 | 305 | 206 | 2,095 | 793 | 375 | 339 | 389 |
| Damage to towers | 3,871 | 4,430 | 9,278 | 20,994 | 1,167 | 8,942 | 987 | 9,961 | 2,267 | 15 |
| Vision score | 27 | 53 | 43 | 39 | 128 | 38 | 47 | 26 | 44 | 127 |
| Wards placed | 8 | 10 | 17 | 11 | 52 | 16 | 9 | 14 | 17 | 54 |
| Wards killed | 5 | 10 | 4 | 16 | 14 | 4 | 6 | 0 | 9 | 13 |
| Control wards | 2 | 6 | 7 | 0 | 14 | 8 | 7 | 6 | 5 | 10 |
| Gold at 15 | 5,208 | 5,292 | 5,618 | 6,503 | 3,490 | 5,793 | 5,787 | 6,129 | 5,045 | 4,000 |
| Gold diff at 10 | +285 | +99 | +65 | +266 | +196 | -285 | -99 | -65 | -266 | -196 |
| Gold diff at 15 | -585 | -495 | -511 | +1,458 | -510 | +585 | +495 | +511 | -1,458 | +510 |
| XP diff at 10 | +328 | -630 | -212 | +572 | -71 | -328 | +630 | +212 | -572 | +71 |
| XP diff at 15 | -168 | -1,644 | -778 | +1,116 | -323 | +168 | +1,644 | +778 | -1,116 | +323 |
| CS diff at 10 | +11 | -11 | -1 | +12 | -5 | -11 | +11 | +1 | -12 | +5 |
| CS diff at 15 | -4 | -28 | +7 | +22 | -7 | +4 | +28 | -7 | -22 | +7 |
| Gold diff at 20 | -628 | +220 | -633 | +1,588 | -143 | +628 | -220 | +633 | -1,588 | +143 |
| XP diff at 20 | +67 | -195 | -866 | +1,637 | +956 | -67 | +195 | +866 | -1,637 | -956 |
| CS diff at 20 | -1 | +3 | -7 | +32 | -3 | +1 | -3 | +7 | -32 | +3 |
| Gold diff at 25 | -894 | +1,179 | -814 | +2,193 | +23 | +894 | -1,179 | +814 | -2,193 | -23 |
| XP diff at 25 | -1,062 | +745 | -181 | +2,010 | +714 | +1,062 | -745 | +181 | -2,010 | -714 |
| CS diff at 25 | -22 | +9 | +8 | +46 | +3 | +22 | -9 | -8 | -46 | -3 |
| Gold spent | 11,650 | 13,150 | 12,725 | 17,500 | 8,215 | 11,550 | 11,775 | 13,815 | 14,850 | 7,420 |
| Multikills | — | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT06_171190
Methodology →