NLC · Patch 16.04 · Winter
PlayoffsMar 07, 2026, 05:06 PM · 36.5 minScouting line
Verdant won: +8.0k team gold, Top, Jungle and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Nille
2/5/7
bobista
8/5/5
dibu
8/8/6
Mafro
8/2/12
Simpli
8/4/12
Furuy
3/6/16
kehvo
5/7/13
Mishi
9/3/10
Boltox
0/4/15
Guggu
0/7/17
Draft
Arctic Pandas
Blue sideFirst pick
ZaahenNille
Pantheondibu
AhriSimpli
Ashekehvo
SeraphineBoltox
Verdant
Red side
Renektonbobista
Dr. MundoMafro
SwainFuruy
YunaraMishi
NautilusGuggu
Objectives
- -2,599
- Gold at 15
- +2,599
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 9
- 20
- Plates
- 37
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Arctic Pandas leads; below, Verdant.
Biggest lead: Arctic Pandas +0, Verdant +7,955. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Verdant +1,666 |
| 15 min | Verdant +2,599 |
| 20 min | Verdant +2,832 |
| 25 min | Verdant +4,298 |
| End (37 min) | Verdant +7,955 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Eclipsedibu, in 1.4% of the champion's games
Overlord's BloodmailMafro, in 3.9% of the champion's games
Liandry's TormentSimpli, in 8.5% of the champion's games
Mikael's BlessingGuggu, in 9.1% of the champion's games
NilleZaahen
bobistaRenekton
dibuPantheon
MafroDr. Mundo
SimpliAhri
FuruySwain
kehvoAshe
MishiYunara
BoltoxSeraphine
GugguNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Arctic Pandas
DefeatRed side
Verdant
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/7 | 8/8/6 | 8/4/12 | 5/7/13 | 0/4/15 | 8/5/5 | 8/2/12 | 3/6/16 | 9/3/10 | 0/7/17 |
| Kill participation | 39.1% | 60.9% | 87% | 78.3% | 65.2% | 46.4% | 71.4% | 67.9% | 67.9% | 60.7% |
| CS | 298 | 202 | 330 | 288 | 41 | 305 | 238 | 269 | 361 | 35 |
| CS per minute | 8.2 | 5.5 | 9.0 | 7.9 | 1.1 | 8.4 | 6.5 | 7.4 | 9.9 | 1.0 |
| Gold | 13,624 | 15,037 | 15,611 | 16,615 | 8,911 | 16,981 | 16,072 | 14,391 | 21,102 | 9,207 |
| Gold share | 19.5% | 21.5% | 22.4% | 23.8% | 12.8% | 21.8% | 20.7% | 18.5% | 27.1% | 11.8% |
| Earned gold per minute | 244 | 282 | 298 | 326 | 114 | 336 | 311 | 265 | 449 | 123 |
| Damage to champions | 33,513 | 25,447 | 40,235 | 32,581 | 6,401 | 32,260 | 28,418 | 19,650 | 45,221 | 6,295 |
| Damage share | 24.3% | 18.4% | 29.1% | 23.6% | 4.6% | 24.5% | 21.6% | 14.9% | 34.3% | 4.8% |
| Damage per minute | 919 | 698 | 1,103 | 893 | 176 | 885 | 779 | 539 | 1,240 | 173 |
| Damage taken per minute | 1,332 | 1,289 | 748 | 594 | 364 | 1,345 | 1,681 | 792 | 659 | 648 |
| Damage mitigated per minute | 1,664 | 1,090 | 394 | 376 | 244 | 1,119 | 1,489 | 700 | 414 | 795 |
| Damage to towers | 13,009 | 1,002 | 4,439 | 3,934 | 835 | 10,001 | 3,611 | 8,238 | 10,612 | 194 |
| Vision score | 48 | 50 | 43 | 31 | 138 | 53 | 48 | 47 | 58 | 119 |
| Wards placed | 17 | 13 | 6 | 10 | 67 | 10 | 5 | 18 | 11 | 61 |
| Wards killed | 7 | 8 | 14 | 5 | 13 | 10 | 12 | 4 | 19 | 8 |
| Control wards | 4 | 13 | 1 | 1 | 7 | 5 | 3 | 8 | 5 | 11 |
| Gold at 15 | 5,411 | 5,543 | 6,283 | 5,698 | 3,540 | 6,546 | 6,242 | 6,325 | 6,475 | 3,486 |
| Gold diff at 10 | -442 | -336 | -131 | -752 | -5 | +442 | +336 | +131 | +752 | +5 |
| Gold diff at 15 | -1,135 | -699 | -42 | -777 | +54 | +1,135 | +699 | +42 | +777 | -54 |
| XP diff at 10 | -516 | -646 | +142 | -448 | +57 | +516 | +646 | -142 | +448 | -57 |
| XP diff at 15 | -888 | -1,626 | -123 | -322 | +97 | +888 | +1,626 | +123 | +322 | -97 |
| CS diff at 10 | +2 | -14 | +6 | -14 | -3 | -2 | +14 | -6 | +14 | +3 |
| CS diff at 15 | -1 | -23 | -2 | -10 | -4 | +1 | +23 | +2 | +10 | +4 |
| Gold diff at 20 | -1,361 | -588 | -104 | -792 | +13 | +1,361 | +588 | +104 | +792 | -13 |
| XP diff at 20 | -419 | -849 | -616 | -707 | +1,140 | +419 | +849 | +616 | +707 | -1,140 |
| CS diff at 20 | +7 | -17 | -8 | -17 | -4 | -7 | +17 | +8 | +17 | +4 |
| Gold diff at 25 | -2,019 | -1,058 | +1,208 | -2,249 | -180 | +2,019 | +1,058 | -1,208 | +2,249 | +180 |
| XP diff at 25 | -829 | -2,437 | +1,571 | -1,949 | +1,059 | +829 | +2,437 | -1,571 | +1,949 | -1,059 |
| CS diff at 25 | +8 | -37 | +34 | -43 | -6 | -8 | +37 | -34 | +43 | +6 |
| Gold spent | 12,933 | 14,500 | 15,825 | 16,355 | 8,750 | 15,100 | 14,925 | 13,500 | 18,080 | 8,770 |
| Multikills | — | — | 1× double | — | — | — | — | — | 2× double | — |
Game ID LOLTMNT06_171438
Methodology →