VCS · Patch 16.04 · Spring
Mar 08, 2026, 01:24 PM · 30.1 min · Game 2Scouting line
Saigon Warriors won: +11.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TiSaD
2/8/3
Nern
7/2/12
NtNt
7/3/2
tiphat
7/2/10
Vin
0/5/4
TT
8/2/10
VietThanh
4/5/5
AisyL
6/6/7
Blue
1/7/8
LDK
0/2/17
Draft
Ngựa Hí Esports
Blue sideFirst pick
ZaahenTiSaD
NaafiriNtNt
ZoeVin
XayahVietThanh
BardBlue
Saigon Warriors
Red side
JayceNern
Vitiphat
TaliyahTT
Kai'SaAisyL
NautilusLDK
Objectives
- -1,266
- Gold at 15
- +1,266
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 4
- Towers
- 11
- 22
- Plates
- 45
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ngựa Hí Esports leads; below, Saigon Warriors.
Biggest lead: Ngựa Hí Esports +0, Saigon Warriors +11,845. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Saigon Warriors +921 |
| 15 min | Saigon Warriors +1,266 |
| 20 min | Saigon Warriors +3,077 |
| 25 min | Saigon Warriors +2,838 |
| End (30 min) | Saigon Warriors +11,845 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
TrailblazerBlue, in 0.6% of the champion's games
Glacial AugmentLDK, in 2.9% of the champion's games
ElectrocuteNern, in 6.2% of the champion's games
Mikael's BlessingLDK, in 9.1% of the champion's games
TiSaDZaahen
NernJayce
NtNtNaafiri
tiphatVi
VinZoe
TTTaliyah
VietThanhXayah
AisyLKai'Sa
BlueBard
LDKNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ngựa Hí Esports
DefeatRed side
Saigon Warriors
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/8/3 | 7/3/2 | 0/5/4 | 4/5/5 | 1/7/8 | 7/2/12 | 7/2/10 | 8/2/10 | 6/6/7 | 0/2/17 |
| Kill participation | 35.7% | 64.3% | 28.6% | 64.3% | 64.3% | 67.9% | 60.7% | 64.3% | 46.4% | 60.7% |
| CS | 202 | 179 | 226 | 303 | 32 | 294 | 221 | 240 | 275 | 28 |
| CS per minute | 6.7 | 5.9 | 7.5 | 10.1 | 1.1 | 9.8 | 7.3 | 8.0 | 9.1 | 0.9 |
| Gold | 9,899 | 12,182 | 9,598 | 15,831 | 8,101 | 16,258 | 13,462 | 13,816 | 15,185 | 8,735 |
| Gold share | 17.8% | 21.9% | 17.3% | 28.5% | 14.6% | 24.1% | 20% | 20.5% | 22.5% | 12.9% |
| Earned gold per minute | 197 | 273 | 187 | 394 | 138 | 409 | 316 | 327 | 373 | 159 |
| Damage to champions | 17,175 | 10,609 | 19,508 | 21,490 | 10,882 | 37,441 | 15,374 | 28,588 | 25,292 | 8,812 |
| Damage share | 21.6% | 13.3% | 24.5% | 27% | 13.7% | 32.4% | 13.3% | 24.8% | 21.9% | 7.6% |
| Damage per minute | 571 | 352 | 648 | 714 | 362 | 1,244 | 511 | 950 | 840 | 293 |
| Damage taken per minute | 1,467 | 882 | 640 | 609 | 894 | 500 | 921 | 483 | 705 | 783 |
| Damage mitigated per minute | 932 | 674 | 283 | 341 | 601 | 391 | 1,174 | 231 | 519 | 868 |
| Damage to towers | 5,152 | 4,074 | 3,624 | 8,361 | 1,706 | 26,116 | 3,002 | 6,984 | 8,582 | 140 |
| Vision score | 37 | 34 | 25 | 43 | 124 | 48 | 51 | 27 | 34 | 126 |
| Wards placed | 8 | 9 | 14 | 15 | 64 | 14 | 10 | 15 | 13 | 52 |
| Wards killed | 6 | 4 | 2 | 13 | 17 | 7 | 8 | 3 | 8 | 15 |
| Control wards | 4 | 9 | 2 | 5 | 12 | 4 | 6 | 4 | 4 | 8 |
| Gold at 15 | 5,177 | 5,695 | 5,072 | 6,717 | 4,055 | 5,794 | 6,734 | 5,327 | 5,904 | 4,223 |
| Gold diff at 10 | +61 | -540 | -194 | +80 | -328 | -61 | +540 | +194 | -80 | +328 |
| Gold diff at 15 | -617 | -1,039 | -255 | +813 | -168 | +617 | +1,039 | +255 | -813 | +168 |
| XP diff at 10 | +29 | -686 | -688 | +369 | -154 | -29 | +686 | +688 | -369 | +154 |
| XP diff at 15 | -1,177 | -718 | -492 | +793 | -52 | +1,177 | +718 | +492 | -793 | +52 |
| CS diff at 10 | -9 | -11 | 0 | -2 | -2 | +9 | +11 | 0 | +2 | +2 |
| CS diff at 15 | -17 | -21 | 0 | +15 | 0 | +17 | +21 | 0 | -15 | 0 |
| Gold diff at 20 | -2,538 | -101 | -1,398 | +726 | +234 | +2,538 | +101 | +1,398 | -726 | -234 |
| XP diff at 20 | -3,327 | -614 | -1,204 | +311 | +642 | +3,327 | +614 | +1,204 | -311 | -642 |
| CS diff at 20 | -50 | -18 | +5 | +16 | +2 | +50 | +18 | -5 | -16 | -2 |
| Gold diff at 25 | -3,361 | +282 | -1,949 | +1,907 | +283 | +3,361 | -282 | +1,949 | -1,907 | -283 |
| XP diff at 25 | -3,872 | -1,203 | -1,677 | -42 | +699 | +3,872 | +1,203 | +1,677 | +42 | -699 |
| CS diff at 25 | -63 | -24 | +2 | +11 | +3 | +63 | +24 | -2 | -11 | -3 |
| Gold spent | 10,033 | 11,825 | 9,500 | 15,525 | 8,135 | 14,550 | 12,250 | 11,870 | 12,750 | 7,745 |
| Multikills | — | — | — | — | — | 1× double | — | — | 1× double | — |
Game ID LOLTMNT06_171469
Methodology →