NLC · Patch 14.04 · Spring
PlayoffsMar 13, 2024, 06:59 PM · 30.6 min · Game 3Scouting line
Lionscreed won: +10.4k team gold, Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Banderas
2/1/7
Nille
2/3/3
Yohan
5/2/7
Roshan
1/3/2
Tempt
2/3/5
Warszi
3/4/2
jinjo
5/1/6
Mirbs
2/2/2
Kasing
1/1/9
Romeo
0/3/6
Draft
Lionscreed
Blue sideFirst pick
OrnnBanderas
KindredYohan
NeekoTempt
Zerijinjo
MaokaiKasing
NORD Esports
Red side
RumbleNille
ViRoshan
OriannaWarszi
JinxMirbs
RellRomeo
Objectives
- +507
- Gold at 15
- -507
- 4
- Dragons
- 0
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 4
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Lionscreed leads; below, NORD Esports.
Biggest lead: Lionscreed +10,376, NORD Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Lionscreed +1,019 |
| 15 min | Lionscreed +507 |
| 20 min | Lionscreed +3,967 |
| 25 min | Lionscreed +6,734 |
| End (31 min) | Lionscreed +10,376 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Boots of SwiftnessBanderas, in 1.3% of the champion's games
Randuin's OmenRoshan, in 5.9% of the champion's games
Abyssal MaskBanderas, in 8.4% of the champion's games
Void StaffNille, in 9% of the champion's games
Hextech RocketbeltNille, in 9.6% of the champion's games
BanderasOrnn
NilleRumble
YohanKindred
RoshanVi
TemptNeeko
WarsziOrianna
jinjoZeri
MirbsJinx
KasingMaokai
RomeoRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Lionscreed
VictoryRed side
NORD Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/7 | 5/2/7 | 2/3/5 | 5/1/6 | 1/1/9 | 2/3/3 | 1/3/2 | 3/4/2 | 2/2/2 | 0/3/6 |
| Kill participation | 60% | 80% | 46.7% | 73.3% | 66.7% | 62.5% | 37.5% | 62.5% | 50% | 75% |
| CS | 226 | 234 | 264 | 310 | 35 | 240 | 151 | 256 | 287 | 31 |
| CS per minute | 7.4 | 7.7 | 8.6 | 10.1 | 1.1 | 7.8 | 4.9 | 8.4 | 9.4 | 1.0 |
| Gold | 11,916 | 12,965 | 12,104 | 14,510 | 8,144 | 11,112 | 8,678 | 11,070 | 11,801 | 6,602 |
| Gold share | 20% | 21.7% | 20.3% | 24.3% | 13.7% | 22.6% | 17.6% | 22.5% | 24% | 13.4% |
| Earned gold per minute | 258 | 293 | 264 | 343 | 135 | 232 | 152 | 231 | 254 | 84 |
| Damage to champions | 8,115 | 15,265 | 15,113 | 17,036 | 6,180 | 16,715 | 3,758 | 12,294 | 8,546 | 2,697 |
| Damage share | 13.2% | 24.7% | 24.5% | 27.6% | 10% | 38% | 8.5% | 27.9% | 19.4% | 6.1% |
| Damage per minute | 265 | 499 | 494 | 557 | 202 | 547 | 123 | 402 | 279 | 88 |
| Damage taken per minute | 594 | 845 | 462 | 255 | 245 | 596 | 679 | 596 | 396 | 339 |
| Damage mitigated per minute | 1,017 | 591 | 327 | 355 | 209 | 569 | 901 | 586 | 228 | 447 |
| Damage to towers | 5,584 | 3,702 | 6,087 | 7,182 | 389 | 1,766 | 988 | 0 | 2,478 | 0 |
| Vision score | 34 | 44 | 28 | 35 | 102 | 33 | 45 | 17 | 31 | 80 |
| Wards placed | 12 | 9 | 9 | 10 | 44 | 16 | 13 | 6 | 13 | 46 |
| Wards killed | 6 | 12 | 3 | 11 | 14 | 3 | 9 | 5 | 10 | 5 |
| Control wards | 5 | 9 | 7 | 1 | 11 | 6 | 13 | 4 | 7 | 12 |
| Gold at 15 | 4,888 | 5,287 | 5,422 | 5,063 | 3,510 | 5,026 | 4,365 | 5,399 | 5,532 | 3,341 |
| Gold diff at 10 | +202 | +315 | +204 | +12 | +286 | -202 | -315 | -204 | -12 | -286 |
| Gold diff at 15 | -138 | +922 | +23 | -469 | +169 | +138 | -922 | -23 | +469 | -169 |
| XP diff at 10 | -59 | -314 | +311 | -128 | +147 | +59 | +314 | -311 | +128 | -147 |
| XP diff at 15 | -408 | +368 | +258 | -687 | -265 | +408 | -368 | -258 | +687 | +265 |
| CS diff at 10 | +6 | -2 | +9 | -8 | -5 | -6 | +2 | -9 | +8 | +5 |
| CS diff at 15 | +4 | +15 | +12 | -13 | -3 | -4 | -15 | -12 | +13 | +3 |
| Gold diff at 20 | +730 | +2,487 | +486 | +38 | +226 | -730 | -2,487 | -486 | -38 | -226 |
| XP diff at 20 | +203 | +1,922 | +911 | +536 | -852 | -203 | -1,922 | -911 | -536 | +852 |
| CS diff at 20 | +12 | +27 | +17 | -6 | -6 | -12 | -27 | -17 | +6 | +6 |
| Gold diff at 25 | +649 | +3,248 | +727 | +1,058 | +1,052 | -649 | -3,248 | -727 | -1,058 | -1,052 |
| XP diff at 25 | 0 | +2,724 | +1,313 | +2,667 | +62 | 0 | -2,724 | -1,313 | -2,667 | -62 |
| CS diff at 25 | -1 | +44 | +12 | +8 | -5 | +1 | -44 | -12 | -8 | +5 |
| Gold spent | 11,175 | 11,108 | 10,425 | 11,500 | 7,125 | 10,700 | 8,775 | 10,800 | 10,975 | 6,025 |
| Multikills | — | — | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT06_24767
Methodology →