LFL2 · Patch 14.04 · Spring
Mar 15, 2024, 07:13 PM · 33.3 minScouting line
Esprit Shōnen closed it: Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
kPr
4/3/9
NuQ
6/5/1
Icarus
4/1/11
KKT
2/3/7
PrettyGRE
3/3/9
xKenzuke
1/2/6
Lucker
5/3/6
Seelame
2/3/4
Raxxo
1/1/12
Enjawve
0/4/7
Draft
Esprit Shōnen
Blue sideFirst pick
GnarkPr
Xin ZhaoIcarus
SyndraPrettyGRE
SennaLucker
NautilusRaxxo
Joblife
Red side
IreliaNuQ
ViKKT
TaliyahxKenzuke
ZeriSeelame
BraumEnjawve
Objectives
- +2,094
- Gold at 15
- -2,094
- 4
- Dragons
- 1
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 8
- Towers
- 5
- 3
- Plates
- 4
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Esprit Shōnen leads; below, Joblife.
Biggest lead: Esprit Shōnen +3,273, Joblife +3,523. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Esprit Shōnen +1,280 |
| 15 min | Esprit Shōnen +2,094 |
| 20 min | Esprit Shōnen +3,273 |
| 25 min | Joblife +3,523 |
| End (33 min) | Joblife +714 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Black CleaverSeelame, in 0.9% of the champion's games
Trinity ForceNuQ, in 2.4% of the champion's games
Ionian Boots of LucidityKKT, in 4.9% of the champion's games
Kaenic RookernIcarus, in 8.4% of the champion's games
Zeke's ConvergenceRaxxo, in 8.4% of the champion's games
kPrGnar
NuQIrelia
IcarusXin Zhao
KKTVi
PrettyGRESyndra
xKenzukeTaliyah
LuckerSenna
SeelameZeri
RaxxoNautilus
EnjawveBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Esprit Shōnen
VictoryRed side
Joblife
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/9 | 4/1/11 | 3/3/9 | 5/3/6 | 1/1/12 | 6/5/1 | 2/3/7 | 1/2/6 | 2/3/4 | 0/4/7 |
| Kill participation | 76.5% | 88.2% | 70.6% | 64.7% | 76.5% | 63.6% | 81.8% | 63.6% | 54.5% | 63.6% |
| CS | 262 | 196 | 311 | 239 | 42 | 343 | 195 | 275 | 264 | 26 |
| CS per minute | 7.9 | 5.9 | 9.3 | 7.2 | 1.3 | 10.3 | 5.9 | 8.3 | 7.9 | 0.8 |
| Gold | 14,443 | 11,886 | 13,454 | 13,430 | 8,138 | 16,500 | 11,888 | 12,649 | 13,134 | 7,894 |
| Gold share | 23.5% | 19.4% | 21.9% | 21.9% | 13.3% | 26.6% | 19.2% | 20.4% | 21.2% | 12.7% |
| Earned gold per minute | 303 | 226 | 274 | 273 | 114 | 365 | 227 | 249 | 264 | 107 |
| Damage to champions | 18,008 | 10,978 | 25,619 | 22,101 | 6,740 | 19,353 | 9,567 | 23,847 | 17,752 | 5,013 |
| Damage share | 21.6% | 13.2% | 30.7% | 26.5% | 8.1% | 25.6% | 12.7% | 31.6% | 23.5% | 6.6% |
| Damage per minute | 541 | 330 | 770 | 664 | 203 | 581 | 287 | 716 | 533 | 151 |
| Damage taken per minute | 700 | 1,073 | 422 | 437 | 491 | 920 | 962 | 513 | 475 | 622 |
| Damage mitigated per minute | 820 | 1,449 | 312 | 248 | 971 | 952 | 1,222 | 326 | 361 | 647 |
| Damage to towers | 6,010 | 1,301 | 5,925 | 9,150 | 286 | 3,778 | 354 | 832 | 5,119 | 76 |
| Vision score | 34 | 38 | 34 | 25 | 95 | 25 | 46 | 30 | 46 | 113 |
| Wards placed | 15 | 8 | 15 | 9 | 43 | 13 | 13 | 12 | 21 | 54 |
| Wards killed | 6 | 8 | 6 | 8 | 12 | 1 | 10 | 4 | 8 | 10 |
| Control wards | 4 | 6 | 6 | 0 | 9 | 5 | 12 | 6 | 10 | 11 |
| Gold at 15 | 5,489 | 5,097 | 5,424 | 5,659 | 3,503 | 5,670 | 4,531 | 4,837 | 4,734 | 3,306 |
| Gold diff at 10 | -431 | +294 | +475 | +645 | +297 | +431 | -294 | -475 | -645 | -297 |
| Gold diff at 15 | -181 | +566 | +587 | +925 | +197 | +181 | -566 | -587 | -925 | -197 |
| XP diff at 10 | -72 | +402 | +520 | +29 | +248 | +72 | -402 | -520 | -29 | -248 |
| XP diff at 15 | +80 | +601 | +313 | +523 | +626 | -80 | -601 | -313 | -523 | -626 |
| CS diff at 10 | -20 | +8 | +16 | -4 | +3 | +20 | -8 | -16 | +4 | -3 |
| CS diff at 15 | -25 | +15 | +20 | +2 | 0 | +25 | -15 | -20 | -2 | 0 |
| Gold diff at 20 | -618 | +485 | +1,231 | +1,671 | +504 | +618 | -485 | -1,231 | -1,671 | -504 |
| XP diff at 20 | -586 | +631 | +1,241 | +1,062 | +645 | +586 | -631 | -1,241 | -1,062 | -645 |
| CS diff at 20 | -41 | +20 | +29 | -1 | +6 | +41 | -20 | -29 | +1 | -6 |
| Gold diff at 25 | -3,583 | -43 | -625 | +990 | -262 | +3,583 | +43 | +625 | -990 | +262 |
| XP diff at 25 | -2,803 | -314 | -1,052 | -484 | -503 | +2,803 | +314 | +1,052 | +484 | +503 |
| CS diff at 25 | -58 | +32 | +13 | -4 | +8 | +58 | -32 | -13 | +4 | -8 |
| Gold spent | 12,733 | 10,950 | 12,300 | 11,000 | 6,875 | 16,058 | 10,950 | 11,850 | 13,100 | 7,575 |
| Multikills | — | — | 1× double | 2× double | — | 2× double | — | — | — | — |
Game ID LOLTMNT06_24857
Methodology →