LFL · Patch 14.13 · Summer
Jul 11, 2024, 08:25 PM · 40.7 minScouting line
Vitality.Bee won: +12.1k team gold, Jungle, Mid and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Badlulu
2/5/6
Naak Nako
6/1/9
Citrus
3/7/4
Daglas
3/3/17
Naehyun
4/4/2
Czajek
7/2/9
BEAN
2/2/5
Jopa
6/1/11
Veignorem
0/5/8
Stend
1/4/13
Draft
Aegis
Blue sideFirst pick
K'SanteBadlulu
BrandCitrus
TristanaNaehyun
EzrealBEAN
BraumVeignorem
Vitality.Bee
Red side
YoneNaak Nako
KarthusDaglas
CorkiCzajek
Miss FortuneJopa
NautilusStend
Objectives
- -1,117
- Gold at 15
- +1,117
- 2
- Dragons
- 4
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 5
- Towers
- 10
- 0
- Plates
- 4
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Aegis leads; below, Vitality.Bee.
Biggest lead: Aegis +0, Vitality.Bee +12,079. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vitality.Bee +663 |
| 15 min | Vitality.Bee +1,117 |
| 20 min | Vitality.Bee +3,609 |
| 25 min | Vitality.Bee +3,844 |
| End (41 min) | Vitality.Bee +12,079 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Boots of SwiftnessStend, in 2.9% of the champion's games
Randuin's OmenNaak Nako, in 3.2% of the champion's games
Guardian AngelNaak Nako, in 6.3% of the champion's games
BloodthirsterCzajek, in 6.8% of the champion's games
BadluluK'Sante
Naak NakoYone
CitrusBrand
DaglasKarthus
NaehyunTristana
CzajekCorki
BEANEzreal
JopaMiss Fortune
VeignoremBraum
StendNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Aegis
DefeatRed side
Vitality.Bee
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/6 | 3/7/4 | 4/4/2 | 2/2/5 | 0/5/8 | 6/1/9 | 3/3/17 | 7/2/9 | 6/1/11 | 1/4/13 |
| Kill participation | 72.7% | 63.6% | 54.5% | 63.6% | 72.7% | 65.2% | 87% | 69.6% | 73.9% | 60.9% |
| CS | 326 | 230 | 405 | 431 | 33 | 409 | 310 | 370 | 423 | 44 |
| CS per minute | 8.0 | 5.7 | 10.0 | 10.6 | 0.8 | 10.1 | 7.6 | 9.1 | 10.4 | 1.1 |
| Gold | 14,466 | 12,853 | 18,617 | 17,241 | 8,716 | 18,813 | 16,108 | 18,725 | 19,881 | 10,445 |
| Gold share | 20.1% | 17.9% | 25.9% | 24% | 12.1% | 22.4% | 19.2% | 22.3% | 23.7% | 12.4% |
| Earned gold per minute | 227 | 187 | 329 | 295 | 85 | 333 | 267 | 331 | 360 | 128 |
| Damage to champions | 15,489 | 25,418 | 23,834 | 33,952 | 4,103 | 23,433 | 31,642 | 34,887 | 31,340 | 6,658 |
| Damage share | 15.1% | 24.7% | 23.2% | 33% | 4% | 18.3% | 24.7% | 27.3% | 24.5% | 5.2% |
| Damage per minute | 381 | 625 | 586 | 835 | 101 | 576 | 778 | 858 | 771 | 164 |
| Damage taken per minute | 1,019 | 853 | 862 | 567 | 568 | 746 | 828 | 693 | 477 | 676 |
| Damage mitigated per minute | 1,714 | 410 | 599 | 549 | 556 | 1,076 | 506 | 568 | 759 | 1,282 |
| Damage to towers | 1,349 | 462 | 10,093 | 2,191 | 0 | 2,691 | 1,493 | 5,453 | 12,793 | 68 |
| Vision score | 34 | 50 | 53 | 33 | 153 | 35 | 113 | 45 | 71 | 167 |
| Wards placed | 12 | 24 | 18 | 11 | 90 | 11 | 41 | 21 | 14 | 73 |
| Wards killed | 5 | 15 | 15 | 17 | 18 | 7 | 20 | 6 | 23 | 25 |
| Control wards | 9 | 11 | 5 | 3 | 18 | 6 | 7 | 10 | 3 | 20 |
| Gold at 15 | 5,558 | 5,055 | 5,026 | 5,316 | 3,437 | 5,237 | 5,620 | 5,241 | 5,679 | 3,732 |
| Gold diff at 10 | -86 | -268 | -95 | -170 | -44 | +86 | +268 | +95 | +170 | +44 |
| Gold diff at 15 | +321 | -565 | -215 | -363 | -295 | -321 | +565 | +215 | +363 | +295 |
| XP diff at 10 | -122 | -818 | -33 | -44 | +110 | +122 | +818 | +33 | +44 | -110 |
| XP diff at 15 | +238 | -1,106 | -234 | -225 | +583 | -238 | +1,106 | +234 | +225 | -583 |
| CS diff at 10 | -17 | -17 | -7 | -5 | -7 | +17 | +17 | +7 | +5 | +7 |
| CS diff at 15 | -12 | -24 | -7 | -17 | -7 | +12 | +24 | +7 | +17 | +7 |
| Gold diff at 20 | -573 | -717 | -1,554 | -249 | -516 | +573 | +717 | +1,554 | +249 | +516 |
| XP diff at 20 | -604 | -2,411 | -675 | -138 | +219 | +604 | +2,411 | +675 | +138 | -219 |
| CS diff at 20 | -18 | -46 | 0 | -10 | -11 | +18 | +46 | 0 | +10 | +11 |
| Gold diff at 25 | -1,024 | -1,179 | -275 | -821 | -545 | +1,024 | +1,179 | +275 | +821 | +545 |
| XP diff at 25 | -1,500 | -2,858 | +238 | +103 | -531 | +1,500 | +2,858 | -238 | -103 | +531 |
| CS diff at 25 | -38 | -63 | +24 | -8 | -6 | +38 | +63 | -24 | +8 | +6 |
| Gold spent | 16,065 | 12,600 | 17,675 | 15,658 | 8,250 | 18,200 | 14,975 | 18,683 | 17,325 | 10,150 |
| Multikills | — | — | — | — | — | 1× double | — | 2× double, 1× triple | — | — |
Game ID LOLTMNT06_60250
Methodology →