LFL2 · Patch 14.13
PlayoffsJul 15, 2024, 04:07 PM · 31.4 minScouting line
MHSC Esport won: +0.9k team gold, Top, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PatkicaA
1/3/3
Kio
0/2/11
Hadess
2/4/5
Djoko
7/5/6
OMON
4/3/3
Hydra
5/2/7
Deadly
4/1/4
Axelent
5/0/9
Raïto
0/6/7
Zaremba
0/2/16
Draft
Ici Japon Corp. Esport
Blue sideFirst pick
K'SantePatkicaA
MaokaiHadess
LucianOMON
ZeriDeadly
LeonaRaïto
MHSC Esport
Red side
PoppyKio
BrandDjoko
TristanaHydra
JhinAxelent
RellZaremba
Objectives
- -158
- Gold at 15
- +158
- 0
- Dragons
- 4
- 2
- Void grubs
- 4
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 6
- Towers
- 8
- 4
- Plates
- 3
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ici Japon Corp. Esport leads; below, MHSC Esport.
Biggest lead: Ici Japon Corp. Esport +3,147, MHSC Esport +915. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ici Japon Corp. Esport +375 |
| 15 min | MHSC Esport +158 |
| 20 min | MHSC Esport +725 |
| 25 min | Ici Japon Corp. Esport +3,147 |
| End (31 min) | MHSC Esport +915 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Force of NaturePatkicaA, in 1.9% of the champion's games
Unending DespairKio, in 1.9% of the champion's games
Zeke's ConvergencePatkicaA, in 4% of the champion's games
Jak'Sho, The ProteanKio, in 7.3% of the champion's games
PatkicaAK'Sante
KioPoppy
HadessMaokai
DjokoBrand
OMONLucian
HydraTristana
DeadlyZeri
AxelentJhin
RaïtoLeona
ZarembaRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ici Japon Corp. Esport
DefeatRed side
MHSC Esport
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 2/4/5 | 4/3/3 | 4/1/4 | 0/6/7 | 0/2/11 | 7/5/6 | 5/2/7 | 5/0/9 | 0/2/16 |
| Kill participation | 36.4% | 63.6% | 63.6% | 72.7% | 63.6% | 64.7% | 76.5% | 70.6% | 82.4% | 94.1% |
| CS | 233 | 157 | 345 | 323 | 28 | 259 | 198 | 280 | 285 | 36 |
| CS per minute | 7.4 | 5.0 | 11.0 | 10.3 | 0.9 | 8.2 | 6.3 | 8.9 | 9.1 | 1.1 |
| Gold | 12,296 | 9,722 | 14,783 | 14,633 | 7,157 | 11,998 | 12,086 | 13,471 | 14,268 | 7,683 |
| Gold share | 21% | 16.6% | 25.2% | 25% | 12.2% | 20.2% | 20.3% | 22.6% | 24% | 12.9% |
| Earned gold per minute | 260 | 178 | 339 | 334 | 97 | 251 | 253 | 297 | 323 | 113 |
| Damage to champions | 7,314 | 16,470 | 14,773 | 22,628 | 6,742 | 17,820 | 22,129 | 16,329 | 20,515 | 5,144 |
| Damage share | 10.8% | 24.2% | 21.7% | 33.3% | 9.9% | 21.7% | 27% | 19.9% | 25% | 6.3% |
| Damage per minute | 233 | 524 | 470 | 720 | 214 | 567 | 704 | 519 | 653 | 164 |
| Damage taken per minute | 841 | 990 | 539 | 422 | 774 | 739 | 900 | 446 | 434 | 718 |
| Damage mitigated per minute | 1,472 | 600 | 328 | 198 | 686 | 1,550 | 400 | 280 | 230 | 658 |
| Damage to towers | 6,703 | 0 | 5,511 | 3,951 | 0 | 9,188 | 180 | 8,326 | 5,726 | 1,072 |
| Vision score | 35 | 47 | 40 | 53 | 113 | 27 | 31 | 31 | 20 | 90 |
| Wards placed | 11 | 3 | 11 | 11 | 49 | 16 | 13 | 17 | 11 | 51 |
| Wards killed | 5 | 16 | 11 | 19 | 15 | 1 | 4 | 5 | 4 | 9 |
| Control wards | 3 | 2 | 4 | 2 | 14 | 5 | 10 | 8 | 3 | 10 |
| Gold at 15 | 5,018 | 4,565 | 6,677 | 5,495 | 3,193 | 5,668 | 5,351 | 4,985 | 5,523 | 3,579 |
| Gold diff at 10 | -233 | +140 | +930 | -194 | -268 | +233 | -140 | -930 | +194 | +268 |
| Gold diff at 15 | -650 | -786 | +1,692 | -28 | -386 | +650 | +786 | -1,692 | +28 | +386 |
| XP diff at 10 | -441 | -67 | +397 | +766 | -663 | +441 | +67 | -397 | -766 | +663 |
| XP diff at 15 | -868 | -681 | +639 | +853 | -655 | +868 | +681 | -639 | -853 | +655 |
| CS diff at 10 | -12 | +1 | +14 | +3 | -11 | +12 | -1 | -14 | -3 | +11 |
| CS diff at 15 | -15 | -11 | +19 | +9 | -11 | +15 | +11 | -19 | -9 | +11 |
| Gold diff at 20 | -999 | -1,075 | +1,412 | +178 | -241 | +999 | +1,075 | -1,412 | -178 | +241 |
| XP diff at 20 | -1,326 | -729 | +601 | +871 | -1,095 | +1,326 | +729 | -601 | -871 | +1,095 |
| CS diff at 20 | -25 | -10 | +27 | +20 | -8 | +25 | +10 | -27 | -20 | +8 |
| Gold diff at 25 | -149 | -1,245 | +2,574 | +1,715 | +252 | +149 | +1,245 | -2,574 | -1,715 | -252 |
| XP diff at 25 | +172 | -484 | +2,893 | +2,958 | +741 | -172 | +484 | -2,893 | -2,958 | -741 |
| CS diff at 25 | -12 | -40 | +57 | +29 | -7 | +12 | +40 | -57 | -29 | +7 |
| Gold spent | 12,025 | 8,300 | 14,750 | 14,200 | 6,850 | 10,725 | 11,900 | 11,350 | 11,675 | 6,250 |
| Multikills | — | — | 1× double | 1× double | — | — | 2× double | — | 2× double | — |
Game ID LOLTMNT06_62117
Methodology →