UL · Patch 14.13 · Summer
PlayoffsJul 29, 2024, 06:36 PM · 28.6 min · Game 4Scouting line
Forsaken won: +7.5k team gold, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Melonik
1/6/4
IlllIma
3/3/11
bluerzor
0/5/8
Xeonerr
1/3/15
Kofte
7/2/2
RAFBIN
7/2/8
HARPOON
4/4/2
ToongE
9/2/9
Erdote
0/4/4
Goliath
0/2/15
Draft
Zero Tenacity
Blue sideFirst pick
RenektonMelonik
Sejuanibluerzor
YoneKofte
EzrealHARPOON
LeonaErdote
Forsaken
Red side
OrnnIlllIma
MaokaiXeonerr
AzirRAFBIN
ZeriToongE
NautilusGoliath
Objectives
- +904
- Gold at 15
- -904
- 0
- Dragons
- 4
- 5
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 9
- 5
- Plates
- 6
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, Forsaken.
Biggest lead: Zero Tenacity +947, Forsaken +7,477. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +947 |
| 15 min | Zero Tenacity +904 |
| 20 min | Forsaken +439 |
| 25 min | Forsaken +1,874 |
| End (29 min) | Forsaken +7,477 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Lord Dominik's RegardsHARPOON, in 7.3% of the champion's games
MelonikRenekton
IlllImaOrnn
bluerzorSejuani
XeonerrMaokai
KofteYone
RAFBINAzir
HARPOONEzreal
ToongEZeri
ErdoteLeona
GoliathNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
DefeatRed side
Forsaken
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/4 | 0/5/8 | 7/2/2 | 4/4/2 | 0/4/4 | 3/3/11 | 1/3/15 | 7/2/8 | 9/2/9 | 0/2/15 |
| Kill participation | 41.7% | 66.7% | 75% | 50% | 33.3% | 70% | 80% | 75% | 90% | 75% |
| CS | 235 | 127 | 257 | 245 | 38 | 172 | 177 | 222 | 285 | 36 |
| CS per minute | 8.2 | 4.4 | 9.0 | 8.6 | 1.3 | 6.0 | 6.2 | 7.8 | 10.0 | 1.3 |
| Gold | 10,012 | 8,130 | 14,138 | 11,040 | 6,374 | 10,957 | 10,028 | 13,197 | 14,857 | 8,132 |
| Gold share | 20.1% | 16.4% | 28.5% | 22.2% | 12.8% | 19.2% | 17.5% | 23.1% | 26% | 14.2% |
| Earned gold per minute | 218 | 152 | 362 | 254 | 91 | 251 | 218 | 329 | 387 | 152 |
| Damage to champions | 13,771 | 7,292 | 16,768 | 23,653 | 6,280 | 18,214 | 16,860 | 26,375 | 38,600 | 10,373 |
| Damage share | 20.3% | 10.8% | 24.7% | 34.9% | 9.3% | 16.5% | 15.3% | 23.9% | 35% | 9.4% |
| Damage per minute | 481 | 255 | 586 | 826 | 219 | 636 | 589 | 921 | 1,348 | 362 |
| Damage taken per minute | 1,240 | 1,505 | 792 | 690 | 772 | 892 | 1,462 | 622 | 501 | 708 |
| Damage mitigated per minute | 1,116 | 1,421 | 1,025 | 375 | 737 | 1,350 | 1,219 | 378 | 231 | 880 |
| Damage to towers | 1,960 | 0 | 6,838 | 2,639 | 0 | 2,172 | 795 | 13,182 | 11,744 | 1,002 |
| Vision score | 27 | 42 | 27 | 16 | 88 | 22 | 35 | 25 | 37 | 87 |
| Wards placed | 9 | 20 | 11 | 11 | 41 | 8 | 5 | 11 | 14 | 45 |
| Wards killed | 5 | 7 | 4 | 2 | 16 | 5 | 9 | 4 | 12 | 15 |
| Control wards | 2 | 5 | 4 | 2 | 13 | 4 | 3 | 2 | 5 | 9 |
| Gold at 15 | 5,541 | 4,763 | 7,892 | 5,307 | 3,567 | 4,945 | 4,905 | 6,092 | 6,358 | 3,866 |
| Gold diff at 10 | +185 | +221 | +1,007 | -276 | -190 | -185 | -221 | -1,007 | +276 | +190 |
| Gold diff at 15 | +596 | -142 | +1,800 | -1,051 | -299 | -596 | +142 | -1,800 | +1,051 | +299 |
| XP diff at 10 | +67 | +26 | +140 | +135 | +149 | -67 | -26 | -140 | -135 | -149 |
| XP diff at 15 | +268 | -327 | +107 | -367 | -433 | -268 | +327 | -107 | +367 | +433 |
| CS diff at 10 | +21 | -9 | +13 | -10 | +4 | -21 | +9 | -13 | +10 | -4 |
| CS diff at 15 | +25 | -23 | +7 | -23 | +8 | -25 | +23 | -7 | +23 | -8 |
| Gold diff at 20 | -250 | -314 | +1,290 | -774 | -391 | +250 | +314 | -1,290 | +774 | +391 |
| XP diff at 20 | +321 | -1,092 | +62 | -135 | -1,298 | -321 | +1,092 | -62 | +135 | +1,298 |
| CS diff at 20 | +31 | -36 | +12 | -27 | +5 | -31 | +36 | -12 | +27 | -5 |
| Gold diff at 25 | +6 | -921 | +2,405 | -2,324 | -1,040 | -6 | +921 | -2,405 | +2,324 | +1,040 |
| XP diff at 25 | +331 | -1,657 | +479 | -635 | -1,843 | -331 | +1,657 | -479 | +635 | +1,843 |
| CS diff at 25 | +57 | -44 | +29 | -38 | +5 | -57 | +44 | -29 | +38 | -5 |
| Gold spent | 9,800 | 7,925 | 14,225 | 10,783 | 6,125 | 10,350 | 8,425 | 11,700 | 13,150 | 6,625 |
| Multikills | — | — | 1× double | 1× double | — | — | — | 2× double | 2× double | — |
Game ID LOLTMNT06_66285
Methodology →