LFL · Patch 14.13 · Summer
PlayoffsJul 30, 2024, 06:00 PM · 28.2 min · Game 3Scouting line
Team BDS Academy won: +12.4k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JNX
4/0/9
Naak Nako
1/4/0
SkewMond
7/2/8
Daglas
1/7/6
RKR
4/1/6
Czajek
2/4/3
Keduii
7/1/4
Jopa
6/3/5
Parus
2/7/16
Stend
1/6/7
Draft
Team BDS Academy
Blue sideFirst pick
RenektonJNX
BrandSkewMond
CorkiRKR
ZeriKeduii
NautilusParus
Vitality.Bee
Red side
GnarNaak Nako
MaokaiDaglas
TristanaCzajek
CaitlynJopa
ThreshStend
Objectives
- +4,623
- Gold at 15
- -4,623
- 2
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 5
- Plates
- 4
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team BDS Academy leads; below, Vitality.Bee.
Biggest lead: Team BDS Academy +12,388, Vitality.Bee +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team BDS Academy +864 |
| 15 min | Team BDS Academy +4,623 |
| 20 min | Team BDS Academy +7,816 |
| 25 min | Team BDS Academy +8,887 |
| End (28 min) | Team BDS Academy +12,388 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Press the AttackJNX, in 8.9% of the champion's games
Warmog's ArmorStend, in 8.9% of the champion's games
Guardian AngelJNX, in 9.3% of the champion's games
JNXRenekton
Naak NakoGnar
SkewMondBrand
DaglasMaokai
RKRCorki
CzajekTristana
KeduiiZeri
JopaCaitlyn
ParusNautilus
StendThresh
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team BDS Academy
VictoryRed side
Vitality.Bee
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/9 | 7/2/8 | 4/1/6 | 7/1/4 | 2/7/16 | 1/4/0 | 1/7/6 | 2/4/3 | 6/3/5 | 1/6/7 |
| Kill participation | 54.2% | 62.5% | 41.7% | 45.8% | 75% | 9.1% | 63.6% | 45.5% | 100% | 72.7% |
| CS | 269 | 190 | 229 | 305 | 20 | 203 | 128 | 259 | 272 | 27 |
| CS per minute | 9.5 | 6.7 | 8.1 | 10.8 | 0.7 | 7.2 | 4.5 | 9.2 | 9.6 | 1.0 |
| Gold | 14,351 | 11,623 | 11,747 | 15,774 | 8,060 | 9,134 | 7,900 | 11,580 | 13,687 | 6,866 |
| Gold share | 23.3% | 18.9% | 19.1% | 25.6% | 13.1% | 18.6% | 16.1% | 23.6% | 27.8% | 14% |
| Earned gold per minute | 377 | 280 | 284 | 427 | 154 | 192 | 148 | 278 | 353 | 111 |
| Damage to champions | 17,645 | 26,177 | 22,329 | 15,135 | 8,361 | 15,433 | 17,469 | 15,662 | 28,181 | 5,644 |
| Damage share | 19.7% | 29.2% | 24.9% | 16.9% | 9.3% | 18.7% | 21.2% | 19% | 34.2% | 6.9% |
| Damage per minute | 626 | 928 | 792 | 537 | 296 | 547 | 619 | 555 | 999 | 200 |
| Damage taken per minute | 1,241 | 868 | 615 | 492 | 836 | 666 | 1,228 | 744 | 593 | 803 |
| Damage mitigated per minute | 1,074 | 403 | 404 | 251 | 1,076 | 544 | 599 | 331 | 339 | 579 |
| Damage to towers | 8,086 | 1,376 | 3,474 | 9,297 | 1,158 | 604 | 0 | 2,630 | 6,697 | 362 |
| Vision score | 40 | 30 | 22 | 37 | 89 | 20 | 22 | 24 | 25 | 77 |
| Wards placed | 12 | 6 | 9 | 12 | 41 | 10 | 7 | 9 | 13 | 34 |
| Wards killed | 8 | 5 | 4 | 10 | 6 | 3 | 4 | 6 | 5 | 8 |
| Control wards | 5 | 5 | 4 | 4 | 13 | 3 | 6 | 4 | 5 | 9 |
| Gold at 15 | 5,780 | 5,404 | 6,010 | 7,725 | 3,728 | 4,437 | 4,718 | 5,164 | 5,924 | 3,781 |
| Gold diff at 10 | +345 | +181 | +283 | +182 | -127 | -345 | -181 | -283 | -182 | +127 |
| Gold diff at 15 | +1,343 | +686 | +846 | +1,801 | -53 | -1,343 | -686 | -846 | -1,801 | +53 |
| XP diff at 10 | +485 | +1,268 | +456 | +370 | -372 | -485 | -1,268 | -456 | -370 | +372 |
| XP diff at 15 | +1,558 | +1,089 | +554 | +616 | -380 | -1,558 | -1,089 | -554 | -616 | +380 |
| CS diff at 10 | +5 | +28 | +9 | +16 | -3 | -5 | -28 | -9 | -16 | +3 |
| CS diff at 15 | +30 | +36 | +6 | +11 | -3 | -30 | -36 | -6 | -11 | +3 |
| Gold diff at 20 | +2,763 | +1,878 | +672 | +2,176 | +327 | -2,763 | -1,878 | -672 | -2,176 | -327 |
| XP diff at 20 | +2,196 | +2,161 | +63 | +1,662 | +316 | -2,196 | -2,161 | -63 | -1,662 | -316 |
| CS diff at 20 | +41 | +50 | -12 | +27 | -7 | -41 | -50 | +12 | -27 | +7 |
| Gold diff at 25 | +3,052 | +3,062 | -99 | +2,260 | +612 | -3,052 | -3,062 | +99 | -2,260 | -612 |
| XP diff at 25 | +3,187 | +4,467 | +224 | +2,706 | +1,130 | -3,187 | -4,467 | -224 | -2,706 | -1,130 |
| CS diff at 25 | +47 | +72 | -25 | +25 | -7 | -47 | -72 | +25 | -25 | +7 |
| Gold spent | 12,625 | 10,425 | 11,283 | 15,450 | 7,700 | 9,108 | 7,850 | 11,650 | 13,600 | 6,625 |
| Multikills | — | 1× double | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT06_66324
Methodology →