HM · Patch 14.13 · Summer
PlayoffsAug 04, 2024, 05:38 PM · 27 minScouting line
Entropiq won: +14.9k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Robocop
7/2/8
Wind1
4/5/2
SPOOKY
8/1/7
shibi
0/3/5
many
3/2/9
Defflok
3/3/2
Strode
1/2/9
KNEZA
0/4/4
denyk
0/0/10
J3rkie
0/4/4
Draft
Entropiq
Blue sideFirst pick
OrnnRobocop
LilliaSPOOKY
Corkimany
AsheStrode
Nautilusdenyk
Team UNiTY
Red side
OlafWind1
Sejuanishibi
LucianDefflok
EzrealKNEZA
BraumJ3rkie
Objectives
- +6,443
- Gold at 15
- -6,443
- 2
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 11
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Entropiq leads; below, Team UNiTY.
Biggest lead: Entropiq +14,921, Team UNiTY +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Entropiq +3,524 |
| 15 min | Entropiq +6,443 |
| 20 min | Entropiq +8,116 |
| 25 min | Entropiq +11,668 |
| End (27 min) | Entropiq +14,921 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Fleet FootworkStrode, in 1.3% of the champion's games
Phase RushRobocop, in 1.7% of the champion's games
Guardian Angelmany, in 3% of the champion's games
RobocopOrnn
Wind1Olaf
SPOOKYLillia
shibiSejuani
manyCorki
DefflokLucian
StrodeAshe
KNEZAEzreal
denykNautilus
J3rkieBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Entropiq
VictoryRed side
Team UNiTY
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/2/8 | 8/1/7 | 3/2/9 | 1/2/9 | 0/0/10 | 4/5/2 | 0/3/5 | 3/3/2 | 0/4/4 | 0/4/4 |
| Kill participation | 78.9% | 78.9% | 63.2% | 52.6% | 52.6% | 85.7% | 71.4% | 71.4% | 57.1% | 57.1% |
| CS | 223 | 251 | 262 | 280 | 31 | 223 | 142 | 232 | 260 | 27 |
| CS per minute | 8.3 | 9.3 | 9.7 | 10.4 | 1.1 | 8.3 | 5.3 | 8.6 | 9.6 | 1.0 |
| Gold | 12,771 | 13,903 | 13,023 | 11,698 | 7,267 | 10,591 | 7,572 | 10,471 | 9,614 | 5,493 |
| Gold share | 21.8% | 23.7% | 22.2% | 19.9% | 12.4% | 24.2% | 17.3% | 23.9% | 22% | 12.6% |
| Earned gold per minute | 341 | 383 | 350 | 301 | 137 | 260 | 148 | 255 | 224 | 71 |
| Damage to champions | 13,689 | 17,742 | 19,557 | 10,984 | 3,877 | 11,929 | 3,562 | 13,828 | 17,243 | 2,339 |
| Damage share | 20.8% | 26.9% | 29.7% | 16.7% | 5.9% | 24.4% | 7.3% | 28.3% | 35.3% | 4.8% |
| Damage per minute | 507 | 658 | 725 | 407 | 144 | 442 | 132 | 512 | 639 | 87 |
| Damage taken per minute | 835 | 1,058 | 599 | 373 | 410 | 762 | 887 | 577 | 554 | 453 |
| Damage mitigated per minute | 1,207 | 961 | 431 | 175 | 644 | 858 | 810 | 310 | 283 | 389 |
| Damage to towers | 6,043 | 10,158 | 5,191 | 2,453 | 2,848 | 675 | 0 | 0 | 805 | 92 |
| Vision score | 25 | 34 | 21 | 39 | 81 | 11 | 22 | 24 | 17 | 80 |
| Wards placed | 17 | 4 | 10 | 8 | 41 | 5 | 4 | 10 | 7 | 41 |
| Wards killed | 1 | 8 | 3 | 7 | 6 | 2 | 8 | 4 | 4 | 6 |
| Control wards | 7 | 2 | 2 | 5 | 12 | 0 | 4 | 1 | 0 | 7 |
| Gold at 15 | 6,544 | 6,175 | 6,782 | 5,383 | 3,681 | 4,424 | 4,520 | 5,097 | 4,906 | 3,175 |
| Gold diff at 10 | +1,536 | +821 | +900 | +150 | +117 | -1,536 | -821 | -900 | -150 | -117 |
| Gold diff at 15 | +2,120 | +1,655 | +1,685 | +477 | +506 | -2,120 | -1,655 | -1,685 | -477 | -506 |
| XP diff at 10 | +1,465 | +1,271 | +659 | +101 | -19 | -1,465 | -1,271 | -659 | -101 | +19 |
| XP diff at 15 | +2,328 | +2,612 | +598 | +297 | +529 | -2,328 | -2,612 | -598 | -297 | -529 |
| CS diff at 10 | +11 | +20 | +20 | +4 | -1 | -11 | -20 | -20 | -4 | +1 |
| CS diff at 15 | +12 | +38 | +24 | +15 | +5 | -12 | -38 | -24 | -15 | -5 |
| Gold diff at 20 | +1,953 | +2,715 | +1,343 | +1,240 | +865 | -1,953 | -2,715 | -1,343 | -1,240 | -865 |
| XP diff at 20 | +1,748 | +3,315 | -150 | +632 | +532 | -1,748 | -3,315 | +150 | -632 | -532 |
| CS diff at 20 | +10 | +60 | +24 | +22 | +5 | -10 | -60 | -24 | -22 | -5 |
| Gold diff at 25 | +1,965 | +5,087 | +2,003 | +1,369 | +1,244 | -1,965 | -5,087 | -2,003 | -1,369 | -1,244 |
| XP diff at 25 | +2,434 | +6,665 | +709 | +553 | +2,104 | -2,434 | -6,665 | -709 | -553 | -2,104 |
| CS diff at 25 | +2 | +95 | +21 | +11 | +4 | -2 | -95 | -21 | -11 | -4 |
| Gold spent | 12,025 | 11,550 | 12,983 | 11,625 | 6,300 | 9,900 | 7,200 | 10,150 | 9,433 | 5,130 |
| Multikills | 1× double | 2× double | — | — | — | — | — | — | — | — |
Game ID LOLTMNT06_66727
Methodology →