CK · Patch 6.14 · Summer
PlayoffsAug 02, 2016, 11:32 AM · 28.9 min · Game 4Scouting line
SBENU Korea won: +14.3k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Beware
0/1/1
Mimic
0/1/3
BBanG
0/7/1
Flawless
8/0/4
Ace
0/3/1
SaSin
1/0/7
Dada
1/1/0
Nuclear
3/0/6
Wadid
0/0/1
Lehends
0/0/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Beware
Ekko · 0/1/1
97
Better in 9 x 7 of 20
Mimic
Maokai · 0/1/3![]()
- 0
- Kills
- 0
- 1
- Deaths
- 1
- 1
- Assists
- 3
- 1.0
- KDA
- 3.0
- 100%
- Kill participation
- 25%
- 218
- CS
- 228
- 7.5
- CS per minute
- 7.9
- 8,443
- Gold
- 10,629
- 20%
- Gold share
- 19%
- 9,539
- Damage to champions
- 7,599
- 330
- Damage per minute
- 263
- 27%
- Damage share
- 14%
- 0
- Damage to towers
- 0
- 680
- Damage taken per minute
- 650
- 0
- Vision score
- 0
- 15
- Wards placed
- 16
- 3
- Wards killed
- 6
- 4,776
- Gold at 15
- 4,641
- +135
- Gold diff at 15
- -135
- +287
- XP diff at 15
- -287
- +11
- CS diff at 15
- -11
Draft
Rising Star Gaming
Blue side
EkkoBeware
GragasBBanG
TaliyahAce
SivirDada
BardWadid
SBENU Korea
Red side
MaokaiMimic
NidaleeFlawless
KarmaSaSin
AsheNuclear
BlitzcrankLehends
Objectives
- -2,952
- Gold at 15
- +2,952
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rising Star Gaming leads; below, SBENU Korea.
Biggest lead: Rising Star Gaming +0, SBENU Korea +14,253. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SBENU Korea +1,590 |
| 15 min | SBENU Korea +2,952 |
| 20 min | SBENU Korea +7,519 |
| 25 min | SBENU Korea +10,336 |
| End (29 min) | SBENU Korea +14,253 |
Blue side
Rising Star Gaming
DefeatRed side
SBENU Korea
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/1/1 | 0/7/1 | 0/3/1 | 1/1/0 | 0/0/1 | 0/1/3 | 8/0/4 | 1/0/7 | 3/0/6 | 0/0/9 |
| Kill participation | 100% | 100% | 100% | 100% | 100% | 25% | 100% | 66.7% | 75% | 75% |
| CS | 218 | 110 | 233 | 289 | 11 | 228 | 167 | 231 | 264 | 33 |
| CS per minute | 7.5 | 3.8 | 8.1 | 10.0 | 0.4 | 7.9 | 5.8 | 8.0 | 9.1 | 1.1 |
| Gold | 8,443 | 8,257 | 8,963 | 10,430 | 5,842 | 10,629 | 13,884 | 10,967 | 12,685 | 8,023 |
| Gold share | 20.1% | 19.7% | 21.4% | 24.9% | 13.9% | 18.9% | 24.7% | 19.5% | 22.6% | 14.3% |
| Earned gold per minute | 161 | 155 | 179 | 230 | 71 | 237 | 349 | 248 | 308 | 147 |
| Damage to champions | 9,539 | 5,157 | 6,248 | 11,755 | 2,063 | 7,599 | 18,270 | 10,372 | 14,151 | 5,967 |
| Damage share | 27.4% | 14.8% | 18% | 33.8% | 5.9% | 13.5% | 32.4% | 18.4% | 25.1% | 10.6% |
| Damage per minute | 330 | 179 | 216 | 407 | 71 | 263 | 633 | 359 | 490 | 207 |
| Damage taken per minute | 680 | 1,039 | 321 | 391 | 241 | 650 | 805 | 173 | 223 | 391 |
| Damage mitigated per minute | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Damage to towers | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Vision score | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards placed | 15 | 20 | 11 | 12 | 40 | 16 | 25 | 14 | 11 | 29 |
| Wards killed | 3 | 9 | 6 | 10 | 7 | 6 | 18 | 6 | 8 | 12 |
| Control wards | 3 | 2 | 6 | 3 | 15 | 4 | 10 | 8 | 5 | 6 |
| Gold at 15 | 4,776 | 4,551 | 4,836 | 5,177 | 2,792 | 4,641 | 6,287 | 5,291 | 5,559 | 3,306 |
| Gold diff at 10 | +240 | -1,254 | -83 | -148 | -345 | -240 | +1,254 | +83 | +148 | +345 |
| Gold diff at 15 | +135 | -1,736 | -455 | -382 | -514 | -135 | +1,736 | +455 | +382 | +514 |
| XP diff at 10 | +97 | -853 | -314 | -143 | -103 | -97 | +853 | +314 | +143 | +103 |
| XP diff at 15 | +287 | -1,658 | -1,013 | -300 | -38 | -287 | +1,658 | +1,013 | +300 | +38 |
| CS diff at 10 | +10 | -13 | +1 | -8 | -11 | -10 | +13 | -1 | +8 | +11 |
| CS diff at 15 | +11 | -23 | -13 | -10 | -19 | -11 | +23 | +13 | +10 | +19 |
| Gold diff at 20 | -486 | -3,182 | -966 | -1,696 | -1,189 | +486 | +3,182 | +966 | +1,696 | +1,189 |
| XP diff at 20 | -37 | -3,267 | -1,026 | -747 | -44 | +37 | +3,267 | +1,026 | +747 | +44 |
| CS diff at 20 | +10 | -34 | -13 | -14 | -20 | -10 | +34 | +13 | +14 | +20 |
| Gold diff at 25 | -1,084 | -4,281 | -1,745 | -1,582 | -1,644 | +1,084 | +4,281 | +1,745 | +1,582 | +1,644 |
| XP diff at 25 | -542 | -4,424 | -2,474 | -1,400 | -964 | +542 | +4,424 | +2,474 | +1,400 | +964 |
| CS diff at 25 | +10 | -45 | -12 | +11 | -21 | -10 | +45 | +12 | -11 | +21 |
| Gold spent | 7,958 | 12,575 | 8,150 | 9,875 | 5,625 | 9,300 | 11,925 | 10,650 | 10,825 | 6,950 |
| Own jungle monsters | 1 | 72 | 7 | 13 | 1 | 0 | 93 | 5 | 11 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 3 | 32 | 3 | 1 | 1 |
| Multikills | — | — | — | — | — | — | — | — | 1× double | — |
Game ID TRKR1/1150520
Methodology →