NA LCS · Patch 6.11 · Summer
Jun 19, 2016, 09:28 PM · 36.1 min · Game 3Scouting line
Cloud9 won: +13.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ray
0/7/5
Impact
3/2/12
Shrimp
2/2/4
Meteos
3/2/13
Keane
2/2/4
Jensen
7/1/7
Apollo
3/3/3
Sneaky
7/0/9
Xpecial
0/6/5
Smoothie
0/2/18
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Ray
Jarvan IV · 0/7/5
612
Better in 6 x 12 of 20
Impact
Maokai · 3/2/12![]()
- 0
- Kills
- 3
- 7
- Deaths
- 2
- 5
- Assists
- 12
- 0.7
- KDA
- 7.5
- 71%
- Kill participation
- 75%
- 214
- CS
- 251
- 5.9
- CS per minute
- 6.9
- 11,110
- Gold
- 13,664
- 19.7%
- Gold share
- 19.6%
- 10,265
- Damage to champions
- 13,067
- 284
- Damage per minute
- 362
- 18%
- Damage share
- 19%
- 0
- Damage to towers
- 0
- 481
- Damage taken per minute
- 730
- 0
- Vision score
- 0
- 19
- Wards placed
- 15
- 8
- Wards killed
- 13
- 4,242
- Gold at 15
- 4,133
- +109
- Gold diff at 15
- -109
- +232
- XP diff at 15
- -232
- +6
- CS diff at 15
- -6
Draft
Apex Gaming
Blue side
Jarvan IVRay
GragasShrimp
CassiopeiaKeane
SivirApollo
AlistarXpecial
Cloud9
Red side
MaokaiImpact
Rek'SaiMeteos
LeBlancJensen
AsheSneaky
BraumSmoothie
Objectives
- +902
- Gold at 15
- -902
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Apex Gaming leads; below, Cloud9.
Biggest lead: Apex Gaming +902, Cloud9 +13,140. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Cloud9 +182 |
| 15 min | Apex Gaming +902 |
| 20 min | Cloud9 +1,048 |
| 25 min | Cloud9 +3,683 |
| End (36 min) | Cloud9 +13,140 |
Blue side
Apex Gaming
DefeatRed side
Cloud9
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/7/5 | 2/2/4 | 2/2/4 | 3/3/3 | 0/6/5 | 3/2/12 | 3/2/13 | 7/1/7 | 7/0/9 | 0/2/18 |
| Kill participation | 71.4% | 85.7% | 85.7% | 85.7% | 71.4% | 75% | 80% | 70% | 80% | 90% |
| CS | 214 | 154 | 321 | 262 | 53 | 251 | 151 | 335 | 351 | 48 |
| CS per minute | 5.9 | 4.3 | 8.9 | 7.3 | 1.5 | 6.9 | 4.2 | 9.3 | 9.7 | 1.3 |
| Gold | 11,110 | 10,974 | 13,169 | 12,454 | 8,710 | 13,664 | 13,172 | 16,183 | 16,290 | 10,248 |
| Gold share | 19.7% | 19.5% | 23.3% | 22.1% | 15.4% | 19.6% | 18.9% | 23.3% | 23.4% | 14.7% |
| Earned gold per minute | 178 | 174 | 235 | 215 | 112 | 249 | 235 | 319 | 322 | 154 |
| Damage to champions | 10,265 | 8,314 | 18,702 | 15,224 | 3,204 | 13,067 | 9,501 | 15,354 | 23,895 | 6,136 |
| Damage share | 18.4% | 14.9% | 33.6% | 27.3% | 5.8% | 19.2% | 14% | 22.6% | 35.2% | 9% |
| Damage per minute | 284 | 230 | 518 | 422 | 89 | 362 | 263 | 425 | 662 | 170 |
| Damage taken per minute | 481 | 770 | 405 | 279 | 600 | 730 | 817 | 304 | 266 | 459 |
| Damage mitigated per minute | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Damage to towers | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Vision score | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards placed | 19 | 25 | 14 | 12 | 47 | 15 | 39 | 12 | 9 | 43 |
| Wards killed | 8 | 15 | 3 | 10 | 10 | 13 | 17 | 6 | 12 | 7 |
| Control wards | 6 | 5 | 7 | 4 | 8 | 0 | 6 | 2 | 3 | 9 |
| Gold at 15 | 4,242 | 5,218 | 5,626 | 5,530 | 3,486 | 4,133 | 4,922 | 5,665 | 5,079 | 3,401 |
| Gold diff at 10 | -29 | -90 | -105 | +88 | -46 | +29 | +90 | +105 | -88 | +46 |
| Gold diff at 15 | +109 | +296 | -39 | +451 | +85 | -109 | -296 | +39 | -451 | -85 |
| XP diff at 10 | +9 | -231 | +150 | +314 | -79 | -9 | +231 | -150 | -314 | +79 |
| XP diff at 15 | +232 | +159 | +288 | +255 | +293 | -232 | -159 | -288 | -255 | -293 |
| CS diff at 10 | 0 | +4 | +10 | -8 | 0 | 0 | -4 | -10 | +8 | 0 |
| CS diff at 15 | +6 | +7 | +10 | -9 | +4 | -6 | -7 | -10 | +9 | -4 |
| Gold diff at 20 | -772 | -4 | -442 | +153 | +17 | +772 | +4 | +442 | -153 | -17 |
| XP diff at 20 | -493 | -258 | -29 | -241 | -172 | +493 | +258 | +29 | +241 | +172 |
| CS diff at 20 | -14 | +10 | +9 | -26 | +6 | +14 | -10 | -9 | +26 | -6 |
| Gold diff at 25 | -1,385 | -490 | -1,203 | -509 | -96 | +1,385 | +490 | +1,203 | +509 | +96 |
| XP diff at 25 | -2,084 | -761 | -300 | -569 | -525 | +2,084 | +761 | +300 | +569 | +525 |
| CS diff at 25 | -28 | +6 | +11 | -32 | +12 | +28 | -6 | -11 | +32 | -12 |
| Gold spent | 11,180 | 10,900 | 12,525 | 12,300 | 8,300 | 11,750 | 11,275 | 13,200 | 13,925 | 8,475 |
| Own jungle monsters | 11 | 98 | 17 | 12 | 1 | 1 | 90 | 6 | 7 | 0 |
| Enemy jungle monsters | 0 | 11 | 1 | 1 | 0 | 0 | 27 | 2 | 2 | 0 |
| Multikills | — | 1× double | — | — | — | 1× double | — | — | 2× double | — |
Game ID TRLH1/1001740199
Methodology →