2026 season, all leagues
666
Jungle: struggling — 42.9% WR over 21 games, -433g deficit at 15, high kill participation (72.2%), in a cold spell.
42.9%
9W 12L
21 games
- KDA
- 2.63
- #9 of 14 in VCS
- Damage per minute
- 561
- #5 of 14 in VCS
- CS per minute
- 6.06
- #14 of 14 in VCS
- Kill participation
- 72.2%
- #3 of 14 in VCS
21 games
Recent matches
L Wukong vs 1TAP Dino May 27, 2026L Xin Zhao vs 1TAP Dino May 27, 2026W Trundle vs 1TAP Dino May 27, 2026L Volibear vs ZEN Esports May 21, 2026L Xin Zhao vs ZEN Esports May 21, 2026L Xin Zhao vs Saigon Warriors May 20, 2026L Skarner vs Saigon Warriors May 20, 2026L Xin Zhao vs SN CyberCore Esports May 14, 2026
666
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.63
- KDA (9th)
- 3.07
- 6.06
- CS / min (14th)
- 6.69
- 561
- Damage / min (5th)
- 512
- 18.5%
- Damage share (6th)
- 17.5%
- 19.9%
- Gold share (11th)
- 20.7%
- 1.52
- Vision / min (10th)
- 1.59
- 9.52
- Control wards (6th)
- 9.57
- 258
- Gold / min (12th)
- 275
- 72.2%
- Kill participation (3rd)
- 66.6%
- 23.8%
- First blood % (10th)
- 30.8%
- -715
- XP diff at 15 (13th)
- -101
- -433
- Gold diff at 15 (12th)
- -86
- -14.0
- CS diff at 15 (14th)
- -1.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
1W·9LAvg 65.5Adjusted 66.1Trend↑ 0.2
64
L
62
L
68
L
6465
L
6970
L
6364
L
6263
L
80
W
6667
L
5758
L
best game· worst game·66.1 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.633.07
Kills / deaths / assists4.3 / 4.9 / 8.5
Kill participation72.2%
DPM561512
Damage share18.5%17.5%
Dmg taken /min1221994
Involved in first blood23.8%30.8%
Economy
CS /min6.066.69
Earned GPM258275
Gold share19.9%20.7%
CS at 15 minutes102109
Tower damage per game30362842
Avg game30.8 min30.86
Lane diffs
Gold diff at 10-266-67
XP diff at 10-284-53
CS diff at 10-5.3-1.2
Gold diff at 15-433-86
XP diff at 15-715-101
CS diff at 15-14-1.5
Gold at 10 / at 153628 / 5682
Kills / deaths at 152.14 / 1.81
Vision
Vision score47.549.91
VS /min1.521.59
Wards placed /min0.310.39
Wards cleared /min0.310.29
Control wards9.59.57
Wards placed9.6
Wards killed9.7
Team's first objectives
First blood42.9%
First dragon52.4%
First herald66.7%
First baron33.3%
First tower42.9%
First mid tower28.6%
First to 3 towers38.1%
Team's objective control
Dragon control40.7%
Herald control66.7%
Grub control44.4%
Baron control39.3%
Towers /game5.24
Tower diff-1.29
Plates /game25.33
Multi-kills2× 63× 04× 0Penta 0Unique champions: 9 · Minion kills 23 · Monster kills 162
Form trend
Last 10
L
L
W
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 21 | 42.9% | 4.3 / 4.9 / 8.5 | 561 | 6.06 | 1.52 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (9g)vs25% (12g)+41.7pp
First dragon54.5% (11g)vs30% (10g)+24.5pp
First herald64.3% (14g)vs0% (7g)+64.3pp
First baron100% (7g)vs14.3% (14g)+85.7pp
First tower66.7% (9g)vs25% (12g)+41.7pp
First pick in the draft40% (5g)vs43.8% (16g)-3.8pp
Playoffs0% (2g)vs47.4% (19g)-47.4pp
Game of 30 min or more45.5% (11g)vs40% (10g)+5.5pp
Streaks
Current streak
2L
Longest W
5
Longest L
7