VCS · Patch 16.09 · Summer
May 14, 2026, 10:07 AM · 37.5 minScouting line
SN CyberCore Esports won: +10.6k team gold, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
SCBC RyuK2
4/3/10
Nanaue
4/2/3
NtNt
5/1/14
666
4/7/5
Vin
16/1/9
BayMaxxx
0/8/2
Vit
1/5/11
Nuna
6/4/3
Shogun
0/4/17
Tahahy
0/5/9
Draft
SN CyberCore Esports
Blue sideFirst pick
JaxSCBC RyuK2
Jarvan IVNtNt
AkaliVin
CorkiVit
NautilusShogun
9Gaming Esports
Red side
K'SanteNanaue
Xin Zhao666
AniviaBayMaxxx
LucianNuna
MilioTahahy
Objectives
- +1,001
- Gold at 15
- -1,001
- 4
- Dragons
- 1
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 3
- 39
- Plates
- 18
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SN CyberCore Esports leads; below, 9Gaming Esports.
Biggest lead: SN CyberCore Esports +10,566, 9Gaming Esports +1,146. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SN CyberCore Esports +752 |
| 15 min | SN CyberCore Esports +1,001 |
| 20 min | 9Gaming Esports +1,146 |
| 25 min | 9Gaming Esports +855 |
| End (38 min) | SN CyberCore Esports +10,566 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityShogun, in 2.3% of the champion's games
Glacial AugmentShogun, in 2.9% of the champion's games
Serpent's FangVit, in 7.4% of the champion's games
SCBC RyuK2Jax
NanaueK'Sante
NtNtJarvan IV
666Xin Zhao
VinAkali
BayMaxxxAnivia
VitCorki
NunaLucian
ShogunNautilus
TahahyMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SN CyberCore Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| SCBC RyuK2SCBC RyuK2 | 4 / 3 / 10(4.67) | 322 8.6/m | |
| NtNtNtNtFB | 5 / 1 / 14(19) | 271 7.2/m | |
| 16 / 1 / 9(25) | 323 8.6/m | ||
| 1 / 5 / 11(2.4) | 353 9.4/m | ||
| 0 / 4 / 17(4.25) | 50 1.3/m |
Red side
9Gaming Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/10 | 5/1/14 | 16/1/9 | 1/5/11 | 0/4/17 | 4/2/3 | 4/7/5 | 0/8/2 | 6/4/3 | 0/5/9 |
| Kill participation | 53.8% | 73.1% | 96.2% | 46.2% | 65.4% | 50% | 64.3% | 14.3% | 64.3% | 64.3% |
| CS | 322 | 271 | 323 | 353 | 50 | 339 | 218 | 269 | 375 | 33 |
| CS per minute | 8.6 | 7.2 | 8.6 | 9.4 | 1.3 | 9.0 | 5.8 | 7.2 | 10.0 | 0.9 |
| Gold | 15,541 | 15,801 | 19,349 | 16,440 | 10,137 | 15,123 | 13,609 | 11,632 | 17,064 | 9,274 |
| Gold share | 20.1% | 20.4% | 25% | 21.3% | 13.1% | 22.7% | 20.4% | 17.4% | 25.6% | 13.9% |
| Earned gold per minute | 285 | 292 | 386 | 309 | 141 | 274 | 233 | 181 | 325 | 118 |
| Damage to champions | 31,827 | 26,760 | 50,803 | 30,719 | 7,529 | 30,339 | 20,585 | 10,852 | 40,650 | 4,901 |
| Damage share | 21.6% | 18.1% | 34.4% | 20.8% | 5.1% | 28.3% | 19.2% | 10.1% | 37.9% | 4.6% |
| Damage per minute | 849 | 714 | 1,355 | 820 | 201 | 809 | 549 | 290 | 1,084 | 131 |
| Damage taken per minute | 885 | 777 | 814 | 711 | 659 | 1,185 | 1,395 | 896 | 695 | 556 |
| Damage mitigated per minute | 1,224 | 1,356 | 701 | 505 | 1,090 | 2,778 | 869 | 572 | 613 | 240 |
| Damage to towers | 11,909 | 7,342 | 9,625 | 5,957 | 394 | 6,039 | 1,374 | 2,790 | 5,079 | 1,670 |
| Vision score | 72 | 71 | 55 | 44 | 146 | 60 | 57 | 38 | 69 | 119 |
| Wards placed | 27 | 18 | 11 | 12 | 67 | 21 | 14 | 16 | 24 | 54 |
| Wards killed | 9 | 16 | 10 | 14 | 17 | 7 | 11 | 7 | 14 | 16 |
| Control wards | 10 | 15 | 6 | 3 | 17 | 6 | 16 | 6 | 10 | 13 |
| Gold at 15 | 5,015 | 5,755 | 6,123 | 5,214 | 3,811 | 5,596 | 5,107 | 4,505 | 6,030 | 3,679 |
| Gold diff at 10 | -723 | +597 | +829 | -144 | +193 | +723 | -597 | -829 | +144 | -193 |
| Gold diff at 15 | -581 | +648 | +1,618 | -816 | +132 | +581 | -648 | -1,618 | +816 | -132 |
| XP diff at 10 | -556 | +118 | +698 | -220 | +215 | +556 | -118 | -698 | +220 | -215 |
| XP diff at 15 | -624 | +1,173 | +1,336 | -476 | -964 | +624 | -1,173 | -1,336 | +476 | +964 |
| CS diff at 10 | -14 | -4 | +21 | -12 | +15 | +14 | +4 | -21 | +12 | -15 |
| CS diff at 15 | -19 | +7 | +21 | -25 | +16 | +19 | -7 | -21 | +25 | -16 |
| Gold diff at 20 | -1,980 | +327 | +2,370 | -1,676 | -187 | +1,980 | -327 | -2,370 | +1,676 | +187 |
| XP diff at 20 | -2,286 | +1,218 | +2,875 | -715 | -1,725 | +2,286 | -1,218 | -2,875 | +715 | +1,725 |
| CS diff at 20 | -51 | +21 | +34 | -36 | +13 | +51 | -21 | -34 | +36 | -13 |
| Gold diff at 25 | -1,760 | +410 | +2,887 | -2,130 | -262 | +1,760 | -410 | -2,887 | +2,130 | +262 |
| XP diff at 25 | -1,939 | +813 | +2,309 | -640 | -2,164 | +1,939 | -813 | -2,309 | +640 | +2,164 |
| CS diff at 25 | -51 | +26 | +53 | -38 | +14 | +51 | -26 | -53 | +38 | -14 |
| Gold spent | 14,683 | 13,975 | 17,850 | 15,308 | 9,220 | 14,950 | 12,975 | 11,150 | 16,100 | 9,170 |
| Multikills | — | — | 4× double, 1× triple | — | — | 1× double | — | — | — | — |
Game ID LOLTMNT01_388160
Methodology →