2026 season, all leagues
Alleycat
Coach: struggling — 21.4% WR over 14 games, -420g deficit at 15.
21.4%
3W 11L
14 games
- KDA
- 1.61
- #19 of 23 in LJL
- Damage per minute
- 619
- #15 of 23 in LJL
- CS per minute
- 8.58
- #9 of 23 in LJL
- Kill participation
- 46.7%
- #21 of 23 in LJL
14 games
Recent matches
Alleycat
Against the role average
Better in 3 x 10 of 13
Role avg
- 1.61
- KDA (19th)
- 3.07
- 8.58
- CS / min (9th)
- 8.26
- 619
- Damage / min (15th)
- 688
- 20.1%
- Damage share (20th)
- 24%
- 20.1%
- Gold share (14th)
- 20.8%
- 1.24
- Vision / min (5th)
- 1.13
- 3.93
- Control wards (14th)
- 4.45
- 249
- Gold / min (14th)
- 263
- 46.7%
- Kill participation (21st)
- 57.6%
- 0%
- First blood % (23rd)
- 17.4%
- -366
- XP diff at 15 (17th)
- -113
- -420
- Gold diff at 15 (15th)
- -107
- -2.5
- CS diff at 15 (11th)
- -2.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
3W·7LAvg 71.6Adjusted 71.7Trend↑ 9.6
90
W
63
L
58
L
69
L
54
L
74
L
84
W
8687
W
59
L
79
L
best game· worst game·71.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.613.07
Kills / deaths / assists2.6 / 4.6 / 4.8
Kill participation46.7%
DPM619688
Damage share20.1%24%
Dmg taken /min766700
Involved in first blood0.0%17.4%
Economy
CS /min8.588.26
Earned GPM249263
Gold share20.1%20.8%
CS at 15 minutes137133
Tower damage per game51286202
Avg game30.1 min30.19
Lane diffs
Gold diff at 10-254-64
XP diff at 10-134-49
CS diff at 10+0.4-1.5
Gold diff at 15-420-107
XP diff at 15-366-113
CS diff at 15-2.5-2.6
Gold at 10 / at 153436 / 5337
Kills / deaths at 150.79 / 1.50
Vision
Vision score37.734.45
VS /min1.241.13
Wards placed /min0.420.4
Wards cleared /min0.180.18
Control wards3.94.45
Wards placed12.6
Wards killed5.6
Team's first objectives
First blood28.6%
First dragon50.0%
First herald35.7%
First baron35.7%
First tower14.3%
First mid tower14.3%
First to 3 towers28.6%
Team's objective control
Dragon control47.3%
Herald control35.7%
Grub control40.5%
Baron control29.4%
Towers /game4.36
Tower diff-3.57
Plates /game23.07
Multi-kills2× 43× 04× 0Penta 0Unique champions: 7 · Minion kills 255 · Monster kills 3
Form trend
Last 10
L
L
W
W
L
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 14 | 21.4% | 2.6 / 4.6 / 4.8 | 619 | 8.58 | 1.24 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (4g)vs10% (10g)+40pp
First dragon28.6% (7g)vs14.3% (7g)+14.3pp
First herald40% (5g)vs11.1% (9g)+28.9pp
First baron60% (5g)vs0% (9g)+60pp
First tower50% (2g)vs16.7% (12g)+33.3pp
First pick in the draft14.3% (7g)vs28.6% (7g)-14.3pp
Playoffs— (0g)vs21.4% (14g)
Game of 30 min or more16.7% (6g)vs25% (8g)-8.3pp
Streaks
Current streak
2L
Longest W
2
Longest L
5