2026 season, all leagues
Ambush
Ambush
Jungle: struggling — 27.3% WR over 22 games, in a cold spell.
27.3%
6W 16L
22 games
- KDA
- 2.35
- #14 of 18 in HLL
- Damage per minute
- 470
- #16 of 18 in HLL
- CS per minute
- 6.68
- #8 of 18 in HLL
- Kill participation
- 64.7%
- #15 of 18 in HLL
22 games
Recent matches
L Xin Zhao vs WLGaming Esports Aug 05, 2026L Naafiri vs WLGaming Esports Aug 05, 2026L Zaahen vs Spartans EU Jul 28, 2026L Pantheon vs Spartans EU Jul 28, 2026L Vi vs Team Phantasma Jul 27, 2026L Wukong vs Team Phantasma Jul 27, 2026W Vi vs Zerolag Esports Jul 21, 2026W Nocturne vs Zerolag Esports Jul 21, 2026
Ambush
Ambush
Against the role average
Better in 4 x 9 of 13
Role avg
- 2.35
- KDA (14th)
- 3.30
- 6.68
- CS / min (8th)
- 6.64
- 470
- Damage / min (16th)
- 520
- 17.6%
- Damage share (9th)
- 17.4%
- 20.8%
- Gold share (3rd)
- 20.1%
- 1.19
- Vision / min (15th)
- 1.30
- 3.09
- Control wards (15th)
- 4.99
- 248
- Gold / min (14th)
- 260
- 64.7%
- Kill participation (15th)
- 68.8%
- 13.6%
- First blood % (16th)
- 25.3%
- -259
- XP diff at 15 (11th)
- -145
- -246
- Gold diff at 15 (13th)
- -120
- -2.0
- CS diff at 15 (8th)
- -2.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
2W·8LAvg 67.5Adjusted 68Trend↓ 2.6
6163
L
63
L
77
W
8081
W
63
L
5354
L
71
L
76
L
67
L
6465
L
best game· worst game·68 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.353.3
Kills / deaths / assists3.0 / 3.4 / 5.0
Kill participation64.7%
DPM470520
Damage share17.6%17.4%
Dmg taken /min9801092
Involved in first blood13.6%25.3%
Economy
CS /min6.686.64
Earned GPM248260
Gold share20.8%20.1%
CS at 15 minutes110111
Tower damage per game19692583
Avg game26.9 min29.66
Lane diffs
Gold diff at 10-165-51
XP diff at 10-124-54
CS diff at 10-2.1-1.2
Gold diff at 15-246-120
XP diff at 15-259-145
CS diff at 15-2-2.4
Gold at 10 / at 153578 / 5511
Kills / deaths at 151.23 / 0.91
Vision
Vision score32.639.1
VS /min1.191.3
Wards placed /min0.270.27
Wards cleared /min0.200.24
Control wards3.14.99
Wards placed7.2
Wards killed5.6
Team's first objectives
First blood40.9%
First dragon40.9%
First herald36.4%
First baron22.7%
First tower36.4%
First mid tower36.4%
First to 3 towers36.4%
Team's objective control
Dragon control38.0%
Herald control36.4%
Grub control45.5%
Baron control28.0%
Towers /game3.91
Tower diff-3.41
Plates /game20.77
Multi-kills2× 63× 04× 0Penta 0Unique champions: 9 · Minion kills 19 · Monster kills 162
Form trend
Last 10
L
L
L
L
L
L
W
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 22 | 27.3% | 3.0 / 3.4 / 5.0 | 470 | 6.68 | 1.19 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (9g)vs23.1% (13g)+10.2pp
First dragon44.4% (9g)vs15.4% (13g)+29pp
First herald62.5% (8g)vs7.1% (14g)+55.4pp
First baron60% (5g)vs17.6% (17g)+42.4pp
First tower62.5% (8g)vs7.1% (14g)+55.4pp
First pick in the draft27.3% (11g)vs27.3% (11g)0pp
Playoffs— (0g)vs27.3% (22g)
Game of 30 min or more40% (5g)vs23.5% (17g)+16.5pp
Streaks
Current streak
6L
Longest W
2
Longest L
6