HLL · Patch 16.14 · Summer
Jul 28, 2026, 03:14 PM · 31.3 minScouting line
Spartans EU won: +12.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Shinn
0/7/1
Libra
7/1/10
Ambush
4/6/7
Xeonerr
6/2/16
Jovian
4/6/7
Alex
14/6/4
Azu
7/9/5
SM
7/1/10
CrabLord
1/7/12
Lagas
1/6/16
Draft
ALMO Players
Blue sideFirst pick
GnarShinn
PantheonAmbush
NeekoJovian
LucianAzu
MilioCrabLord
Spartans EU
Red side
VayneLibra
WukongXeonerr
LockeAlex
JhinSM
RellLagas
Objectives
- -3,108
- Gold at 15
- +3,108
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 9
- 17
- Plates
- 35
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line ALMO Players leads; below, Spartans EU.
Biggest lead: ALMO Players +0, Spartans EU +12,762. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Spartans EU +721 |
| 15 min | Spartans EU +3,108 |
| 20 min | Spartans EU +8,435 |
| 25 min | Spartans EU +10,619 |
| End (31 min) | Spartans EU +12,762 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Crimson LucidityJovian, in 0.6% of the champion's games
Imperial MandateJovian, in 1.1% of the champion's games
Mercury's TreadsLibra, in 3.5% of the champion's games
Deathfire TouchSM, in 7.2% of the champion's games
B. F. SwordXeonerr, in 9% of the champion's games
ShinnGnar
LibraVayne
AmbushPantheon
XeonerrWukong
JovianNeeko
AlexLocke
AzuLucian
SMJhin
CrabLordMilio
LagasRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
ALMO Players
DefeatRed side
Spartans EU
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/7/1 | 4/6/7 | 4/6/7 | 7/9/5 | 1/7/12 | 7/1/10 | 6/2/16 | 14/6/4 | 7/1/10 | 1/6/16 |
| Kill participation | 6.3% | 68.8% | 68.8% | 75% | 81.3% | 48.6% | 62.9% | 51.4% | 48.6% | 48.6% |
| CS | 218 | 181 | 219 | 279 | 25 | 244 | 226 | 220 | 301 | 22 |
| CS per minute | 7.0 | 5.8 | 7.0 | 8.9 | 0.8 | 7.8 | 7.2 | 7.0 | 9.6 | 0.7 |
| Gold | 9,391 | 11,731 | 11,318 | 16,526 | 7,959 | 14,211 | 14,047 | 14,976 | 17,764 | 8,689 |
| Gold share | 16.5% | 20.6% | 19.9% | 29% | 14% | 20.4% | 20.2% | 21.5% | 25.5% | 12.5% |
| Earned gold per minute | 169 | 243 | 230 | 396 | 123 | 323 | 317 | 347 | 436 | 146 |
| Damage to champions | 19,387 | 16,437 | 14,167 | 28,542 | 5,558 | 30,944 | 18,782 | 32,223 | 22,085 | 5,814 |
| Damage share | 23.1% | 19.5% | 16.8% | 33.9% | 6.6% | 28.2% | 17.1% | 29.3% | 20.1% | 5.3% |
| Damage per minute | 619 | 525 | 452 | 911 | 177 | 988 | 600 | 1,029 | 705 | 186 |
| Damage taken per minute | 874 | 1,215 | 695 | 824 | 572 | 698 | 1,261 | 854 | 319 | 444 |
| Damage mitigated per minute | 798 | 932 | 308 | 412 | 217 | 456 | 1,213 | 516 | 204 | 627 |
| Damage to towers | 5,840 | 0 | 1,636 | 6,066 | 727 | 12,395 | 2,823 | 13,878 | 9,628 | 472 |
| Vision score | 28 | 40 | 26 | 35 | 107 | 38 | 47 | 23 | 21 | 137 |
| Wards placed | 17 | 11 | 7 | 11 | 56 | 11 | 9 | 7 | 12 | 55 |
| Wards killed | 3 | 5 | 4 | 11 | 7 | 9 | 11 | 4 | 1 | 16 |
| Control wards | 5 | 7 | 6 | 3 | 20 | 2 | 5 | 1 | 2 | 17 |
| Gold at 15 | 4,253 | 5,337 | 5,390 | 6,779 | 3,968 | 6,260 | 5,823 | 6,531 | 6,443 | 3,778 |
| Gold diff at 10 | -1,239 | +114 | -673 | +679 | +398 | +1,239 | -114 | +673 | -679 | -398 |
| Gold diff at 15 | -2,007 | -486 | -1,141 | +336 | +190 | +2,007 | +486 | +1,141 | -336 | -190 |
| XP diff at 10 | -1,202 | -112 | +73 | -463 | +943 | +1,202 | +112 | -73 | +463 | -943 |
| XP diff at 15 | -1,704 | -591 | +284 | -875 | +1,581 | +1,704 | +591 | -284 | +875 | -1,581 |
| CS diff at 10 | -24 | +6 | +3 | +1 | +2 | +24 | -6 | -3 | -1 | -2 |
| CS diff at 15 | -32 | 0 | +7 | +10 | +6 | +32 | 0 | -7 | -10 | -6 |
| Gold diff at 20 | -2,999 | -1,471 | -2,116 | -1,438 | -411 | +2,999 | +1,471 | +2,116 | +1,438 | +411 |
| XP diff at 20 | -2,321 | -2,518 | -649 | -2,560 | +520 | +2,321 | +2,518 | +649 | +2,560 | -520 |
| CS diff at 20 | -29 | -17 | -8 | -6 | +4 | +29 | +17 | +8 | +6 | -4 |
| Gold diff at 25 | -4,229 | -1,176 | -2,661 | -1,822 | -731 | +4,229 | +1,176 | +2,661 | +1,822 | +731 |
| XP diff at 25 | -4,866 | -3,976 | -1,512 | -4,250 | +1,298 | +4,866 | +3,976 | +1,512 | +4,250 | -1,298 |
| CS diff at 25 | -40 | -34 | -2 | -25 | +3 | +40 | +34 | +2 | +25 | -3 |
| Gold spent | 9,358 | 11,225 | 11,490 | 14,825 | 7,200 | 12,950 | 12,858 | 12,625 | 16,650 | 8,210 |
| Multikills | — | — | — | — | — | — | 1× double | 5× double | — | — |
Game ID LOLTMNT02_441593
Methodology →