2026 season, all leagues
BOO Looter
BOO Looter
Player: struggling — 42.9% WR over 14 games, -377g deficit at 15, in a cold spell.
42.9%
6W 8L
14 games
- KDA
- 3.28
- #7 of 26 in LJL
- Damage per minute
- 770
- #3 of 26 in LJL
- CS per minute
- 6.89
- #23 of 26 in LJL
- Kill participation
- 58.2%
- #2 of 26 in LJL
14 games
Recent matches
BOO Looter
BOO Looter
Against the role average
Better in 9 x 4 of 13
Role avg
- 3.28
- KDA (7th)
- 2.27
- 6.89
- CS / min (23rd)
- 7.63
- 770
- Damage / min (3rd)
- 626
- 23.5%
- Damage share (11th)
- 22.3%
- 20.3%
- Gold share (8th)
- 19.4%
- 1.21
- Vision / min (9th)
- 1.12
- 4.07
- Control wards (10th)
- 3.72
- 263
- Gold / min (7th)
- 242
- 58.2%
- Kill participation (2nd)
- 44.6%
- 14.3%
- First blood % (5th)
- 10.7%
- -608
- XP diff at 15 (21st)
- -178
- -377
- Gold diff at 15 (15th)
- -229
- -15.6
- CS diff at 15 (22nd)
- -4.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 10 matches
3W·7LAvg 67.8Adjusted 68.2Trend↓ 0.8
75
L
66
L
68
L
5961
W
73
W
51
W
72
L
74
L
74
L
6668
L
best game· worst game·68.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.282.27
Kills / deaths / assists5.4 / 4.1 / 7.9
Kill participation58.2%
DPM770626
Damage share23.5%22.3%
Dmg taken /min728964
Involved in first blood14.3%10.7%
Economy
CS /min6.897.63
Earned GPM263242
Gold share20.3%19.4%
CS at 15 minutes116125
Tower damage per game28456865
Avg game31.4 min30.04
Lane diffs
Gold diff at 10-138-98
XP diff at 10-178-76
CS diff at 10-5.4-2.6
Gold diff at 15-377-229
XP diff at 15-608-178
CS diff at 15-15.6-4
Gold at 10 / at 153453 / 5241
Kills / deaths at 151.50 / 1.21
Vision
Vision score38.634.15
VS /min1.211.12
Wards placed /min0.470.39
Wards cleared /min0.060.12
Control wards4.13.72
Wards placed15.0
Wards killed2.0
Team's first objectives
First blood57.1%
First dragon28.6%
First herald14.3%
First baron50.0%
First tower28.6%
First mid tower28.6%
First to 3 towers21.4%
Team's objective control
Dragon control39.1%
Herald control14.3%
Grub control28.6%
Baron control60.0%
Towers /game4.71
Tower diff-2.93
Plates /game22.71
Multi-kills2× 73× 24× 0Penta 0Unique champions: 3 · Minion kills 214 · Monster kills 2
Form trend
Last 10
L
L
L
L
W
W
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 14 | 42.9% | 5.4 / 4.1 / 7.9 | 770 | 6.89 | 1.21 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (8g)vs33.3% (6g)+16.7pp
First dragon75% (4g)vs30% (10g)+45pp
First herald50% (2g)vs41.7% (12g)+8.3pp
First baron85.7% (7g)vs0% (7g)+85.7pp
First tower100% (4g)vs20% (10g)+80pp
First pick in the draft37.5% (8g)vs50% (6g)-12.5pp
Playoffs— (0g)vs42.9% (14g)
Game of 30 min or more62.5% (8g)vs16.7% (6g)+45.8pp
Streaks
Current streak
4L
Longest W
3
Longest L
4