LJL · Patch 16.07
Apr 11, 2026, 07:39 AM · 28.8 minScouting line
Inferno Drive Tokyo won: +15.7k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
BOO Looter
2/5/5
Pinnnk
5/0/8
Blender
1/7/1
Imagine
9/0/12
BOO YonYon
3/5/3
Enapon
5/4/14
BOO KAIRU
4/4/1
wanan
6/3/11
BOO mto
0/7/6
JustFocus
3/3/13
Draft
Bamboo Juice
Blue sideFirst pick
ShenBOO Looter
ViBlender
ViktorBOO YonYon
YunaraBOO KAIRU
LuluBOO mto
Inferno Drive Tokyo
Red side
SionPinnnk
NaafiriImagine
SyndraEnapon
Varuswanan
NautilusJustFocus
Objectives
- -5,151
- Gold at 15
- +5,151
- 0
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 10
- 5
- Plates
- 41
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bamboo Juice leads; below, Inferno Drive Tokyo.
Biggest lead: Bamboo Juice +0, Inferno Drive Tokyo +15,684. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +1,811 |
| 15 min | Inferno Drive Tokyo +5,151 |
| 20 min | Inferno Drive Tokyo +6,318 |
| 25 min | Inferno Drive Tokyo +7,570 |
| End (29 min) | Inferno Drive Tokyo +15,684 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
HeartsteelBOO Looter, in 1.8% of the champion's games
Glacial AugmentJustFocus, in 2.9% of the champion's games
Last Whisperwanan, in 8.4% of the champion's games
BOO LooterShen
PinnnkSion
BlenderVi
ImagineNaafiri
BOO YonYonViktor
EnaponSyndra
BOO KAIRUYunara
wananVarus
BOO mtoLulu
JustFocusNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bamboo Juice
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| BOO LooterBOO Looter | 2 / 5 / 5(1.4) | 198 6.9/m | |
| BlenderBlender | 1 / 7 / 1(0.29) | 147 5.1/m | |
| BOO YonYonBOO YonYonFB | 3 / 5 / 3(1.2) | 218 7.6/m | |
| BOO KAIRUBOO KAIRU | 4 / 4 / 1(1.25) | 204 7.1/m | |
| BOO mtoBOO mto | 0 / 7 / 6(0.86) | 35 1.2/m |
Red side
Inferno Drive Tokyo
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/5 | 1/7/1 | 3/5/3 | 4/4/1 | 0/7/6 | 5/0/8 | 9/0/12 | 5/4/14 | 6/3/11 | 3/3/13 |
| Kill participation | 70% | 20% | 60% | 50% | 60% | 46.4% | 75% | 67.9% | 60.7% | 57.1% |
| CS | 198 | 147 | 218 | 204 | 35 | 229 | 229 | 200 | 246 | 26 |
| CS per minute | 6.9 | 5.1 | 7.6 | 7.1 | 1.2 | 7.9 | 7.9 | 6.9 | 8.5 | 0.9 |
| Gold | 9,156 | 8,284 | 9,790 | 11,919 | 6,720 | 12,105 | 14,047 | 11,802 | 14,767 | 8,832 |
| Gold share | 20% | 18.1% | 21.3% | 26% | 14.7% | 19.7% | 22.8% | 19.2% | 24% | 14.3% |
| Earned gold per minute | 186 | 155 | 208 | 281 | 101 | 288 | 355 | 277 | 380 | 174 |
| Damage to champions | 18,045 | 10,679 | 23,270 | 19,226 | 2,964 | 17,483 | 29,972 | 31,631 | 19,002 | 7,719 |
| Damage share | 24.3% | 14.4% | 31.4% | 25.9% | 4% | 16.5% | 28.3% | 29.9% | 18% | 7.3% |
| Damage per minute | 626 | 370 | 807 | 667 | 103 | 606 | 1,039 | 1,097 | 659 | 268 |
| Damage taken per minute | 1,318 | 960 | 872 | 713 | 481 | 999 | 943 | 632 | 328 | 729 |
| Damage mitigated per minute | 1,376 | 1,003 | 571 | 392 | 260 | 2,203 | 843 | 320 | 149 | 748 |
| Damage to towers | 0 | 0 | 945 | 4,122 | 0 | 7,454 | 7,747 | 7,724 | 11,234 | 1,019 |
| Vision score | 25 | 28 | 26 | 30 | 112 | 36 | 37 | 36 | 35 | 116 |
| Wards placed | 13 | 2 | 13 | 12 | 46 | 16 | 8 | 14 | 14 | 50 |
| Wards killed | 1 | 6 | 5 | 5 | 19 | 1 | 5 | 4 | 7 | 17 |
| Control wards | 4 | 1 | 3 | 3 | 18 | 7 | 6 | 6 | 7 | 15 |
| Gold at 15 | 4,907 | 4,231 | 5,118 | 4,728 | 3,426 | 6,012 | 5,532 | 5,397 | 6,394 | 4,226 |
| Gold diff at 10 | -641 | -662 | -228 | +111 | -391 | +641 | +662 | +228 | -111 | +391 |
| Gold diff at 15 | -1,105 | -1,301 | -279 | -1,666 | -800 | +1,105 | +1,301 | +279 | +1,666 | +800 |
| XP diff at 10 | -861 | -681 | -367 | -396 | +269 | +861 | +681 | +367 | +396 | -269 |
| XP diff at 15 | -878 | -1,523 | +125 | -1,365 | +161 | +878 | +1,523 | -125 | +1,365 | -161 |
| CS diff at 10 | -17 | -14 | -14 | -6 | +9 | +17 | +14 | +14 | +6 | -9 |
| CS diff at 15 | -27 | -37 | -1 | -31 | +10 | +27 | +37 | +1 | +31 | -10 |
| Gold diff at 20 | -1,440 | -1,661 | -682 | -1,513 | -1,022 | +1,440 | +1,661 | +682 | +1,513 | +1,022 |
| XP diff at 20 | -800 | -1,713 | -176 | -2,154 | -284 | +800 | +1,713 | +176 | +2,154 | +284 |
| CS diff at 20 | -30 | -48 | -6 | -44 | +11 | +30 | +48 | +6 | +44 | -11 |
| Gold diff at 25 | -1,681 | -3,393 | -199 | -1,447 | -850 | +1,681 | +3,393 | +199 | +1,447 | +850 |
| XP diff at 25 | -1,540 | -3,487 | +1,204 | -1,834 | -258 | +1,540 | +3,487 | -1,204 | +1,834 | +258 |
| CS diff at 25 | -37 | -65 | +2 | -37 | +11 | +37 | +65 | -2 | +37 | -11 |
| Gold spent | 8,700 | 8,175 | 9,675 | 11,875 | 6,195 | 11,475 | 12,150 | 10,400 | 12,225 | 7,545 |
| Multikills | — | — | — | 1× double | — | — | 2× double, 1× triple | — | 1× double, 1× triple | — |
Game ID LOLTMNT01_361852
Methodology →