2016 season, all leagues
CarilRui
Coach: struggling — 25.9% WR over 27 games, high kill participation (74.5%).
25.9%
7W 20L
27 games
- KDA
- 2.48
- #6 of 8 in LJL
- Damage per minute
- 313
- #4 of 8 in LJL
- CS per minute
- 4.20
- #3 of 8 in LJL
- Kill participation
- 74.5%
- #7 of 8 in LJL
27 games
Recent matches
CarilRui
Against the role average
Better in 4 x 8 of 13
Role avg
- 2.48
- KDA (6th)
- 4.11
- 4.20
- CS / min (3rd)
- 4.26
- 313
- Damage / min (4th)
- 321
- 17.8%
- Damage share (5th)
- 17.6%
- 20%
- Gold share (3rd)
- 19.6%
- 0.00
- Vision / min (1st)
- 0.00
- 5.67
- Control wards (2nd)
- 5.18
- 184
- Gold / min (7th)
- 209
- 74.5%
- Kill participation (7th)
- 77.4%
- 33.3%
- First blood % (8th)
- 40.3%
- -59
- XP diff at 15 (4th)
- -58
- -132
- Gold diff at 15 (5th)
- -48
- +1.7
- CS diff at 15 (3rd)
- -0.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
5W·5LAvg 64.1Adjusted 64.3Trend↑ 3
69
W
47
L
76
W
55
L
66
W
63
L
74
W
58
L
69
W
6466
L
best game· worst game·64.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.484.11
Kills / deaths / assists1.4 / 2.4 / 4.6
Kill participation74.5%
DPM313321
Damage share17.8%17.6%
Dmg taken /min749762
Involved in first blood33.3%40.3%
Economy
CS /min4.204.26
Earned GPM184209
Gold share20.0%19.6%
CS at 15 minutes6261
Tower damage per game00
Avg game34.9 min36.46
Lane diffs
Gold diff at 10-34-41
XP diff at 10+32-39
CS diff at 10+1.7-0.1
Gold diff at 15-132-48
XP diff at 15-59-58
CS diff at 15+1.7-0.6
Gold at 10 / at 153077 / 4640
Kills / deaths at 150.41 / 0.52
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.650.72
Wards cleared /min0.350.47
Control wards5.75.18
Wards placed22.8
Wards killed12.4
Team's first objectives
First blood37.0%
First dragon22.2%
First herald40.7%
First baron7.4%
First tower37.0%
First mid tower33.3%
First to 3 towers37.0%
Team's objective control
Dragon control48.2%
Herald control45.2%
Grub control—
Baron control16.0%
Towers /game4.19
Tower diff-3.93
Plates /game0.00
Multi-kills2× 33× 04× 0Penta 0Unique champions: 10 · Minion kills 47 · Monster kills 100
Form trend
Last 10
L
W
L
W
L
W
L
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 27 | 25.9% | 1.4 / 2.4 / 4.6 | 313 | 4.20 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood40% (10g)vs17.6% (17g)+22.4pp
First dragon50% (6g)vs19% (21g)+31pp
First herald18.2% (11g)vs31.3% (16g)-13.1pp
First baron100% (2g)vs20% (25g)+80pp
First tower20% (10g)vs29.4% (17g)-9.4pp
First pick in the draft— (0g)vs25.9% (27g)
Playoffs— (0g)vs25.9% (27g)
Game of 30 min or more33.3% (21g)vs0% (6g)+33.3pp
Streaks
Current streak
1L
Longest W
1
Longest L
7