2026 season, all leagues
Dino
Dino
Jungle: struggling — 27.3% WR over 11 games, -354g deficit at 15.
27.3%
3W 8L
11 games
- KDA
- 1.73
- #456 of 480 worldwide
- Damage per minute
- 222
- #477 of 480 worldwide
- CS per minute
- 3.56
- #369 of 480 worldwide
- Kill participation
- 66.7%
- #439 of 480 worldwide
11 games
Recent matches
L Rakan vs SillySilly Gaming Aug 17, 2026L Nautilus vs SillySilly Gaming Aug 17, 2026L Wukong vs Lausanne-Sport Esports Aug 15, 2026W Blitzcrank vs Ground Zero Academy Aug 10, 2026W Rakan vs Ground Zero Academy Aug 10, 2026L Wukong vs Lille Esport Aug 09, 2026W Wukong vs Caldya Esport Aug 08, 2026L Nami vs CTBC Flying Oyster Academy Aug 03, 2026
Dino
Dino
Against the role average
Better in 3 x 9 of 13
Role avg
small sample
- 1.43
- KDA (456th)
- 3.12
- 6.34
- CS / min (369th)
- 6.70
- 241
- Damage / min (477th)
- 498
- 11.7%
- Damage share (475th)
- 17.2%
- 18.8%
- Gold share (441st)
- 20.5%
- 1.35
- Vision / min (320th)
- 1.45
- 6.80
- Control wards (218th)
- 6.59
- 207
- Gold / min (467th)
- 261
- 60.4%
- Kill participation (439th)
- 68.3%
- 80%
- First blood % (2nd)
- 28.1%
- -108
- XP diff at 15 (252nd)
- -108
- -346
- Gold diff at 15 (372nd)
- -101
- -1.6
- CS diff at 15 (252nd)
- -1.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
3W·7LAvg 68.7Adjusted 69.4Trend↑ 9
6465
L
6768
L
68
L
8385
W
3940
L
9594
W
76
W
6465
L
6566
L
6667
L
best game· worst game·69.4 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.73
Kills / deaths / assists1.4 / 5.1 / 7.5
Kill participation66.7%
DPM222
Damage share9.8%
Dmg taken /min711
Involved in first blood36.4%
Economy
CS /min3.56
Earned GPM168
Gold share14.5%
CS at 15 minutes64
Tower damage per game1351
Avg game29.3 min
Lane diffs
Gold diff at 10-224
XP diff at 10-38
CS diff at 10+2.3
Gold diff at 15-354
XP diff at 15+5
CS diff at 15+2.3
Gold at 10 / at 153035 / 4492
Kills / deaths at 150.45 / 1.73
Vision
Vision score79.6
VS /min2.80
Wards placed /min1.19
Wards cleared /min0.39
Control wards16.4
Wards placed33.3
Wards killed11.2
Team's first objectives
First blood36.4%
First dragon54.5%
First herald36.4%
First baron27.3%
First tower27.3%
First mid tower54.5%
First to 3 towers45.5%
Team's objective control
Dragon control45.7%
Herald control36.4%
Grub control69.7%
Baron control27.3%
Towers /game3.73
Tower diff-3.64
Plates /game19.27
Multi-kills2× 13× 04× 0Penta 0Unique champions: 7 · Minion kills 26 · Monster kills 83
Form trend
Last 10
L
L
L
W
W
L
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 20.0% | 2.0 / 4.6 / 4.6 | 241 | 6.34 | 1.35 |
| Support | 6 | 33.3% | 0.8 / 5.5 / 9.8 | 206 | 1.25 | 4.01 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood25% (4g)vs28.6% (7g)-3.6pp
First dragon33.3% (6g)vs20% (5g)+13.3pp
First herald50% (4g)vs14.3% (7g)+35.7pp
First baron100% (3g)vs0% (8g)+100pp
First tower33.3% (3g)vs25% (8g)+8.3pp
First pick in the draft33.3% (6g)vs20% (5g)+13.3pp
Playoffs— (0g)vs27.3% (11g)
Game of 30 min or more33.3% (3g)vs25% (8g)+8.3pp
Streaks
Current streak
3L
Longest W
2
Longest L
4