PCS · Patch 16.15 · Summer
Aug 17, 2026, 09:56 AM · 29.2 min · Game 2Scouting line
SillySilly Gaming won: +13.3k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Adizai
1/3/3
Driver
4/2/5
RenYe
1/6/3
Tianzhen
5/1/8
NuL1
3/3/0
1116
3/1/13
Sniper1
0/5/1
Wako
11/0/5
Dino
0/6/3
yaoyao
0/1/19
Draft
Sponge Gaming
Blue sideFirst pick
AmbessaAdizai
Lee SinRenYe
OriannaNuL1
CorkiSniper1
RakanDino
SillySilly Gaming
Red side
RenektonDriver
NaafiriTianzhen
Galio1116
JhinWako
Shenyaoyao
Objectives
- -3,296
- Gold at 15
- +3,296
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 9
- 16
- Plates
- 40
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Sponge Gaming leads; below, SillySilly Gaming.
Biggest lead: Sponge Gaming +0, SillySilly Gaming +13,320. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SillySilly Gaming +1,928 |
| 15 min | SillySilly Gaming +3,296 |
| 20 min | SillySilly Gaming +2,949 |
| 25 min | SillySilly Gaming +6,304 |
| End (29 min) | SillySilly Gaming +13,320 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Immortal PathNuL1, in 0% of the champion's games
Trinity ForceNuL1, in 0% of the champion's games
Infinity EdgeNuL1, in 0% of the champion's games
Executioner's CallingSniper1, in 3.1% of the champion's games
B. F. SwordTianzhen, in 8.8% of the champion's games
AdizaiAmbessa
DriverRenekton
RenYeLee Sin
TianzhenNaafiri
NuL1Orianna
1116Galio
Sniper1Corki
WakoJhin
DinoRakan
yaoyaoShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Sponge Gaming
DefeatRed side
SillySilly Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 1/6/3 | 3/3/0 | 0/5/1 | 0/6/3 | 4/2/5 | 5/1/8 | 3/1/13 | 11/0/5 | 0/1/19 |
| Kill participation | 80% | 80% | 60% | 20% | 60% | 39.1% | 56.5% | 69.6% | 69.6% | 82.6% |
| CS | 263 | 162 | 292 | 244 | 30 | 281 | 259 | 255 | 286 | 38 |
| CS per minute | 9.0 | 5.5 | 10.0 | 8.4 | 1.0 | 9.6 | 8.9 | 8.7 | 9.8 | 1.3 |
| Gold | 10,861 | 8,743 | 12,229 | 10,435 | 6,563 | 12,591 | 13,385 | 12,223 | 15,657 | 8,295 |
| Gold share | 22.2% | 17.9% | 25% | 21.4% | 13.4% | 20.3% | 21.5% | 19.7% | 25.2% | 13.3% |
| Earned gold per minute | 240 | 168 | 287 | 226 | 93 | 299 | 327 | 287 | 404 | 152 |
| Damage to champions | 20,970 | 11,146 | 26,229 | 10,302 | 3,075 | 22,190 | 15,716 | 15,928 | 18,729 | 6,691 |
| Damage share | 29.2% | 15.5% | 36.6% | 14.4% | 4.3% | 28% | 19.8% | 20.1% | 23.6% | 8.4% |
| Damage per minute | 718 | 382 | 898 | 353 | 105 | 760 | 538 | 545 | 641 | 229 |
| Damage taken per minute | 984 | 1,008 | 411 | 459 | 561 | 986 | 766 | 655 | 422 | 501 |
| Damage mitigated per minute | 1,327 | 740 | 282 | 222 | 579 | 893 | 593 | 749 | 280 | 607 |
| Damage to towers | 11,492 | 1,017 | 4,877 | 1,225 | 259 | 4,652 | 4,917 | 13,349 | 12,065 | 889 |
| Vision score | 30 | 39 | 20 | 14 | 116 | 43 | 46 | 30 | 32 | 136 |
| Wards placed | 9 | 16 | 11 | 7 | 60 | 11 | 7 | 9 | 11 | 54 |
| Wards killed | 3 | 4 | 2 | 4 | 10 | 6 | 8 | 5 | 6 | 17 |
| Control wards | 3 | 6 | 4 | 0 | 23 | 5 | 5 | 5 | 3 | 24 |
| Gold at 15 | 5,778 | 5,028 | 6,721 | 4,567 | 3,528 | 5,183 | 6,556 | 5,795 | 7,354 | 4,030 |
| Gold diff at 10 | +630 | -591 | -160 | -1,599 | -208 | -630 | +591 | +160 | +1,599 | +208 |
| Gold diff at 15 | +595 | -1,528 | +926 | -2,787 | -502 | -595 | +1,528 | -926 | +2,787 | +502 |
| XP diff at 10 | +492 | -753 | +231 | -318 | -322 | -492 | +753 | -231 | +318 | +322 |
| XP diff at 15 | +294 | -1,349 | +684 | -1,531 | -146 | -294 | +1,349 | -684 | +1,531 | +146 |
| CS diff at 10 | +4 | -16 | +14 | -16 | +1 | -4 | +16 | -14 | +16 | -1 |
| CS diff at 15 | 0 | -32 | +26 | -33 | -7 | 0 | +32 | -26 | +33 | +7 |
| Gold diff at 20 | +1,428 | -2,446 | +931 | -2,415 | -447 | -1,428 | +2,446 | -931 | +2,415 | +447 |
| XP diff at 20 | +1,279 | -1,886 | +753 | -1,755 | +575 | -1,279 | +1,886 | -753 | +1,755 | -575 |
| CS diff at 20 | +12 | -43 | +33 | -29 | -6 | -12 | +43 | -33 | +29 | +6 |
| Gold diff at 25 | +65 | -3,565 | +1,189 | -3,035 | -958 | -65 | +3,565 | -1,189 | +3,035 | +958 |
| XP diff at 25 | -1,416 | -4,255 | -51 | -2,761 | -1,328 | +1,416 | +4,255 | +51 | +2,761 | +1,328 |
| CS diff at 25 | -10 | -64 | +44 | -18 | -7 | +10 | +64 | -44 | +18 | +7 |
| Gold spent | 10,225 | 8,650 | 19,183 | 10,233 | 5,925 | 11,375 | 12,625 | 10,875 | 13,835 | 7,300 |
| Multikills | — | — | 1× double | — | — | 1× double | — | — | 3× double | — |
Game ID LOLTMNT01_443982
Methodology →