2026 season, all leagues
Galileo
Support: struggling — 8.3% WR over 12 games, in a cold spell.
8.3%
1W 11L
12 games
- KDA
- 1.49
- #14 of 14 in LRS
- Damage per minute
- 572
- #14 of 14 in LRS
- CS per minute
- 8.08
- #4 of 14 in LRS
- Kill participation
- 46.4%
- #14 of 14 in LRS
12 games
Recent matches
Galileo
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.31
- KDA (14th)
- 2.87
- 8.81
- CS / min (4th)
- 8.37
- 560
- Damage / min (14th)
- 763
- 22.6%
- Damage share (14th)
- 25.7%
- 22.1%
- Gold share (5th)
- 21.6%
- 1.01
- Vision / min (8th)
- 1.04
- 2.67
- Control wards (10th)
- 3.79
- 237
- Gold / min (13th)
- 270
- 44.6%
- Kill participation (14th)
- 60.4%
- 11.1%
- First blood % (11th)
- 20.5%
- -213
- XP diff at 15 (10th)
- -17
- -220
- Gold diff at 15 (11th)
- -32
- +5.8
- CS diff at 15 (5th)
- -0.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
1W·9LAvg 65.7Adjusted 66Trend↓ 1.4
76
W
57
L
65
L
63
L
71
L
75
L
68
L
6467
L
72
L
46
L
best game· worst game·66 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.492.87
Kills / deaths / assists2.1 / 4.6 / 4.8
Kill participation46.4%
DPM572763
Damage share21.8%25.7%
Dmg taken /min715732
Involved in first blood8.3%20.5%
Economy
CS /min8.088.37
Earned GPM228270
Gold share21.0%21.6%
CS at 15 minutes132138
Tower damage per game31916449
Avg game29.6 min31.21
Lane diffs
Gold diff at 10-67-24
XP diff at 10+37-24
CS diff at 10+4.3-0.1
Gold diff at 15-273-32
XP diff at 15-183-17
CS diff at 15+3.4-0.1
Gold at 10 / at 153393 / 5129
Kills / deaths at 150.42 / 1.33
Vision
Vision score35.832.92
VS /min1.151.04
Wards placed /min0.430.39
Wards cleared /min0.150.16
Control wards2.83.79
Wards placed13.2
Wards killed4.8
Team's first objectives
First blood33.3%
First dragon25.0%
First herald16.7%
First baron8.3%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control22.4%
Herald control20.0%
Grub control47.2%
Baron control18.8%
Towers /game1.75
Tower diff-7.58
Plates /game13.25
Multi-kills2× 13× 04× 0Penta 0Unique champions: 7 · Minion kills 232 · Monster kills 2
Form trend
Last 10
L
L
L
L
L
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 2 | 0.0% | 2.5 / 3.5 / 3.5 | 755 | 8.41 | 1.06 |
| Mid | 9 | 11.1% | 2.0 / 4.3 / 3.7 | 560 | 8.81 | 1.01 |
| Support | 1 | 0.0% | 2.0 / 9.0 / 17.0 | 310 | 0.90 | 2.68 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (4g)vs12.5% (8g)-12.5pp
First dragon0% (3g)vs11.1% (9g)-11.1pp
First herald0% (2g)vs10% (10g)-10pp
First baron100% (1g)vs0% (11g)+100pp
First tower— (0g)vs8.3% (12g)
First pick in the draft0% (6g)vs16.7% (6g)-16.7pp
Playoffs0% (1g)vs9.1% (11g)-9.1pp
Game of 30 min or more25% (4g)vs0% (8g)+25pp
Streaks
Current streak
9L
Longest W
1
Longest L
9