LRS · Patch 16.06 · Split 1
Mar 24, 2026, 11:04 PM · 28.9 minScouting line
Golden Lions won: +13.5k team gold, Top and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Pet
2/2/4
Wamu
5/2/9
Mitir
2/5/7
Ganks
1/5/16
Galileo
5/7/1
Saifer
4/2/8
Renyu
1/5/5
Strensh
10/1/9
Iska
0/3/7
Gastruks
2/0/17
Draft
Tu Papá Esports
Blue sideFirst pick
OrnnPet
WukongMitir
RyzeGalileo
SivirRenyu
NamiIska
Golden Lions
Red side
GnarWamu
Jarvan IVGanks
AniviaSaifer
EzrealStrensh
AlistarGastruks
Objectives
- -1,667
- Gold at 15
- +1,667
- 0
- Dragons
- 4
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 0
- Towers
- 11
- 9
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Tu Papá Esports leads; below, Golden Lions.
Biggest lead: Tu Papá Esports +0, Golden Lions +13,463. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +648 |
| 15 min | Golden Lions +1,667 |
| 20 min | Golden Lions +3,646 |
| 25 min | Golden Lions +9,000 |
| End (29 min) | Golden Lions +13,463 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Boots of SwiftnessMitir, in 0.8% of the champion's games
Essence ReaverStrensh, in 1.9% of the champion's games
B. F. SwordStrensh, in 3.4% of the champion's games
Void StaffSaifer, in 4.9% of the champion's games
Phase RushSaifer, in 10% of the champion's games
PetOrnn
WamuGnar
MitirWukong
GanksJarvan IV
GalileoRyze
SaiferAnivia
RenyuSivir
StrenshEzreal
IskaNami
GastruksAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Tu Papá Esports
DefeatRed side
Golden Lions
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/4 | 2/5/7 | 5/7/1 | 1/5/5 | 0/3/7 | 5/2/9 | 1/5/16 | 4/2/8 | 10/1/9 | 2/0/17 |
| Kill participation | 60% | 90% | 60% | 60% | 70% | 63.6% | 77.3% | 54.5% | 86.4% | 86.4% |
| CS | 207 | 195 | 254 | 269 | 35 | 242 | 180 | 224 | 259 | 27 |
| CS per minute | 7.2 | 6.8 | 8.8 | 9.3 | 1.2 | 8.4 | 6.2 | 7.8 | 9.0 | 0.9 |
| Gold | 9,522 | 10,211 | 12,007 | 10,865 | 6,438 | 13,322 | 11,435 | 11,783 | 16,981 | 8,985 |
| Gold share | 19.4% | 20.8% | 24.5% | 22.2% | 13.1% | 21.3% | 18.3% | 18.9% | 27.2% | 14.4% |
| Earned gold per minute | 198 | 222 | 284 | 244 | 91 | 329 | 264 | 276 | 456 | 179 |
| Damage to champions | 12,105 | 19,193 | 18,996 | 12,599 | 7,707 | 27,339 | 11,502 | 14,428 | 40,390 | 6,342 |
| Damage share | 17.1% | 27.2% | 26.9% | 17.8% | 10.9% | 27.3% | 11.5% | 14.4% | 40.4% | 6.3% |
| Damage per minute | 419 | 665 | 658 | 436 | 267 | 947 | 398 | 500 | 1,398 | 220 |
| Damage taken per minute | 1,129 | 1,057 | 894 | 698 | 372 | 757 | 1,017 | 716 | 537 | 615 |
| Damage mitigated per minute | 1,577 | 822 | 632 | 371 | 184 | 672 | 1,151 | 428 | 324 | 901 |
| Damage to towers | 0 | 0 | 3,514 | 2,643 | 0 | 13,370 | 7,507 | 7,998 | 10,935 | 75 |
| Vision score | 30 | 42 | 20 | 19 | 110 | 34 | 37 | 31 | 25 | 96 |
| Wards placed | 13 | 9 | 12 | 8 | 60 | 12 | 7 | 12 | 9 | 43 |
| Wards killed | 1 | 9 | 2 | 5 | 14 | 4 | 4 | 5 | 9 | 8 |
| Control wards | 3 | 7 | 2 | 1 | 16 | 5 | 5 | 4 | 0 | 6 |
| Gold at 15 | 4,341 | 5,459 | 5,701 | 5,409 | 3,131 | 5,506 | 5,410 | 5,707 | 5,788 | 3,297 |
| Gold diff at 10 | -773 | +283 | +57 | -154 | -61 | +773 | -283 | -57 | +154 | +61 |
| Gold diff at 15 | -1,165 | +49 | -6 | -379 | -166 | +1,165 | -49 | +6 | +379 | +166 |
| XP diff at 10 | -682 | -109 | +50 | -572 | -6 | +682 | +109 | -50 | +572 | +6 |
| XP diff at 15 | -1,318 | -467 | +580 | -558 | +102 | +1,318 | +467 | -580 | +558 | -102 |
| CS diff at 10 | -27 | -5 | 0 | -1 | +4 | +27 | +5 | 0 | +1 | -4 |
| CS diff at 15 | -40 | -1 | +8 | +3 | +2 | +40 | +1 | -8 | -3 | -2 |
| Gold diff at 20 | -1,434 | +350 | +695 | -2,732 | -525 | +1,434 | -350 | -695 | +2,732 | +525 |
| XP diff at 20 | -379 | -30 | +883 | -1,435 | -370 | +379 | +30 | -883 | +1,435 | +370 |
| CS diff at 20 | -23 | -2 | +8 | -3 | +5 | +23 | +2 | -8 | +3 | -5 |
| Gold diff at 25 | -2,459 | -398 | +85 | -5,032 | -1,196 | +2,459 | +398 | -85 | +5,032 | +1,196 |
| XP diff at 25 | -2,031 | -622 | -34 | -2,108 | -1,133 | +2,031 | +622 | +34 | +2,108 | +1,133 |
| CS diff at 25 | -30 | +15 | +18 | 0 | +8 | +30 | -15 | -18 | 0 | -8 |
| Gold spent | 9,175 | 9,933 | 11,520 | 10,475 | 5,970 | 11,608 | 8,975 | 10,750 | 15,150 | 8,190 |
| Multikills | — | — | — | — | — | 1× double | — | — | 1× double | — |
Game ID LOLTMNT02_366605
Methodology →