2016 season, all leagues
Iceflower
Iceflower
Bot: coinflip — 50.0% WR, 8.33 KDA, +372g lead at 15, high kill participation (72.8%), in a cold spell.
50%
5W 5L
10 games
- KDA
- 8.33
- #3 of 6 in LJLCS
- Damage per minute
- 508
- #4 of 6 in LJLCS
- CS per minute
- 7.78
- #4 of 6 in LJLCS
- Kill participation
- 72.8%
- #3 of 6 in LJLCS
10 games
Recent matches
Iceflower
Iceflower
Against the role average
Better in 8 x 4 of 13
Role avg
- 8.33
- KDA (3rd)
- 6.68
- 7.78
- CS / min (4th)
- 7.93
- 508
- Damage / min (4th)
- 544
- 26.4%
- Damage share (3rd)
- 26.5%
- 25.1%
- Gold share (2nd)
- 24.1%
- 0.00
- Vision / min (1st)
- 0.00
- 2.60
- Control wards (4th)
- 2.48
- 261
- Gold / min (3rd)
- 262
- 72.8%
- Kill participation (3rd)
- 72.1%
- 50%
- First blood % (1st)
- 19.4%
- +313
- XP diff at 15 (2nd)
- +58
- +372
- Gold diff at 15 (1st)
- +68
- +11.6
- CS diff at 15 (1st)
- +2.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (2)
Performance
Last 10 matches
5W·5LAvg 62.3Adjusted 63.9Trend↓ 0.6
6972
W
6566
W
31
L
73
W
7577
W
6164
L
6061
L
7172
W
6063
L
5860
L
best game· worst game·63.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA8.336.68
Kills / deaths / assists3.7 / 1.2 / 6.3
Kill participation72.8%
DPM508544
Damage share26.4%26.5%
Dmg taken /min323359
Involved in first blood50.0%19.4%
Economy
CS /min7.787.93
Earned GPM261262
Gold share25.1%24.1%
CS at 15 minutes119123
Tower damage per game00
Avg game35.8 min34.91
Lane diffs
Gold diff at 10+173+40
XP diff at 10+230+33
CS diff at 10+8.3+1.7
Gold diff at 15+372+68
XP diff at 15+313+58
CS diff at 15+11.6+2.4
Gold at 10 / at 153330 / 5103
Kills / deaths at 150.50 / 0.30
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.330.39
Wards cleared /min0.170.17
Control wards2.62.48
Wards placed11.7
Wards killed6.5
Team's first objectives
First blood60.0%
First dragon30.0%
First herald0.0%
First baron60.0%
First tower60.0%
First mid tower70.0%
First to 3 towers70.0%
Team's objective control
Dragon control38.5%
Herald control0.0%
Grub control—
Baron control64.3%
Towers /game5.90
Tower diff-0.3
Plates /game0.00
Multi-kills2× 93× 44× 2Penta 0Unique champions: 2 · Minion kills 259 · Monster kills 17
Form trend
Last 10
L
L
W
L
L
W
W
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Bot | 10 | 50.0% | 3.7 / 1.2 / 6.3 | 508 | 7.78 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (6g)vs25% (4g)+41.7pp
First dragon66.7% (3g)vs42.9% (7g)+23.8pp
First herald— (0g)vs50% (10g)
First baron83.3% (6g)vs0% (4g)+83.3pp
First tower66.7% (6g)vs25% (4g)+41.7pp
First pick in the draft— (0g)vs50% (10g)
Playoffs— (0g)vs50% (10g)
Game of 30 min or more55.6% (9g)vs0% (1g)+55.6pp
Streaks
Current streak
2L
Longest W
2
Longest L
2