LJLCS · Patch 6.14 · Summer
Jul 14, 2016, 11:14 AM · 33.1 minScouting line
Cyclone won: +18.2k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1/1/1
Alchemy
1/1/10
tete
2/4/2
1/1/8
0/3/1
3/0/5
Iceflower
0/3/3
mai
9/1/4
Pooh
1/5/2
Sir1000
2/1/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Maokai · 1/1/1
86
Better in 8 x 6 of 20
Alchemy
Shen · 1/1/10![]()
- 1
- Kills
- 1
- 1
- Deaths
- 1
- 1
- Assists
- 10
- 2.0
- KDA
- 11.0
- 50%
- Kill participation
- 69%
- 249
- CS
- 245
- 7.5
- CS per minute
- 7.4
- 10,190
- Gold
- 12,873
- 21%
- Gold share
- 20%
- 12,619
- Damage to champions
- 13,403
- 381
- Damage per minute
- 405
- 23%
- Damage share
- 19%
- 0
- Damage to towers
- 0
- 809
- Damage taken per minute
- 762
- 0
- Vision score
- 0
- 16
- Wards placed
- 16
- 2
- Wards killed
- 2
- 4,856
- Gold at 15
- 4,627
- +229
- Gold diff at 15
- -229
- +715
- XP diff at 15
- -715
- +11
- CS diff at 15
- -11
Draft
RPG-KINGDOM
Blue side
Maokai
Elisetete
Zilean
AsheIceflower
LeonaPooh
Cyclone
Red side
ShenAlchemy
Nidalee
Viktor
Ezrealmai
BardSir1000
Objectives
- -469
- Gold at 15
- +469
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line RPG-KINGDOM leads; below, Cyclone.
Biggest lead: RPG-KINGDOM +0, Cyclone +18,206. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Cyclone +755 |
| 15 min | Cyclone +469 |
| 20 min | Cyclone +5,488 |
| 25 min | Cyclone +6,891 |
| End (33 min) | Cyclone +18,206 |
Blue side
RPG-KINGDOM
DefeatRed side
Cyclone
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/1 | 2/4/2 | 0/3/1 | 0/3/3 | 1/5/2 | 1/1/10 | 1/1/8 | 3/0/5 | 9/1/4 | 2/1/10 |
| Kill participation | 50% | 100% | 25% | 75% | 75% | 68.8% | 56.3% | 50% | 81.3% | 75% |
| CS | 249 | 131 | 237 | 245 | 43 | 245 | 178 | 277 | 318 | 21 |
| CS per minute | 7.5 | 4.0 | 7.2 | 7.4 | 1.3 | 7.4 | 5.4 | 8.4 | 9.6 | 0.6 |
| Gold | 10,190 | 9,870 | 9,719 | 10,569 | 7,318 | 12,873 | 13,111 | 13,512 | 16,482 | 9,894 |
| Gold share | 21.4% | 20.7% | 20.4% | 22.2% | 15.4% | 19.5% | 19.9% | 20.5% | 25% | 15% |
| Earned gold per minute | 178 | 168 | 164 | 189 | 91 | 259 | 266 | 278 | 368 | 169 |
| Damage to champions | 12,619 | 13,695 | 10,848 | 14,704 | 3,706 | 13,403 | 12,181 | 20,897 | 20,537 | 5,428 |
| Damage share | 22.7% | 24.6% | 19.5% | 26.5% | 6.7% | 18.5% | 16.8% | 28.8% | 28.3% | 7.5% |
| Damage per minute | 381 | 414 | 328 | 444 | 112 | 405 | 368 | 632 | 621 | 164 |
| Damage taken per minute | 809 | 610 | 565 | 276 | 546 | 762 | 962 | 259 | 555 | 309 |
| Damage mitigated per minute | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Damage to towers | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Vision score | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Wards placed | 16 | 32 | 17 | 11 | 40 | 16 | 15 | 13 | 12 | 33 |
| Wards killed | 2 | 11 | 3 | 3 | 10 | 2 | 14 | 3 | 3 | 14 |
| Control wards | 4 | 8 | 5 | 3 | 13 | 4 | 1 | 3 | 0 | 9 |
| Gold at 15 | 4,856 | 4,849 | 4,644 | 4,955 | 2,998 | 4,627 | 5,091 | 4,949 | 5,449 | 2,655 |
| Gold diff at 10 | +20 | -348 | -255 | -373 | +201 | -20 | +348 | +255 | +373 | -201 |
| Gold diff at 15 | +229 | -242 | -305 | -494 | +343 | -229 | +242 | +305 | +494 | -343 |
| XP diff at 10 | +230 | -845 | -128 | -385 | -483 | -230 | +845 | +128 | +385 | +483 |
| XP diff at 15 | +715 | -464 | -320 | -821 | -180 | -715 | +464 | +320 | +821 | +180 |
| CS diff at 10 | +4 | -13 | -7 | -7 | +10 | -4 | +13 | +7 | +7 | -10 |
| CS diff at 15 | +11 | -25 | -14 | -10 | +18 | -11 | +25 | +14 | +10 | -18 |
| Gold diff at 20 | -723 | -1,051 | -738 | -2,031 | -945 | +723 | +1,051 | +738 | +2,031 | +945 |
| XP diff at 20 | +282 | -938 | -323 | -1,760 | -519 | -282 | +938 | +323 | +1,760 | +519 |
| CS diff at 20 | +10 | -28 | -18 | -29 | +18 | -10 | +28 | +18 | +29 | -18 |
| Gold diff at 25 | -613 | -1,535 | -902 | -2,347 | -1,494 | +613 | +1,535 | +902 | +2,347 | +1,494 |
| XP diff at 25 | +698 | -1,714 | +1,320 | -1,147 | -1,054 | -698 | +1,714 | -1,320 | +1,147 | +1,054 |
| CS diff at 25 | +32 | -41 | -15 | -35 | +13 | -32 | +41 | +15 | +35 | -13 |
| Gold spent | 9,570 | 9,385 | 9,785 | 9,825 | 6,800 | 11,250 | 12,550 | 11,610 | 13,950 | 8,375 |
| Own jungle monsters | 0 | 79 | 1 | 5 | 0 | 1 | 93 | 8 | 13 | 0 |
| Enemy jungle monsters | 0 | 9 | 1 | 0 | 0 | 5 | 44 | 9 | 2 | 1 |
| Multikills | — | — | — | — | — | — | — | 1× double | 2× double, 1× triple | — |
Game ID JP1/126102902
Methodology →