2026 season, all leagues
Interor
Top: struggling — 14.3% WR over 14 games, -570g deficit at 15, in a cold spell.
14.3%
2W 12L
14 games
- KDA
- 1.57
- #12 of 15 in HM
- Damage per minute
- 704
- #8 of 15 in HM
- CS per minute
- 8.03
- #5 of 15 in HM
- Kill participation
- 44.2%
- #6 of 15 in HM
14 games
Recent matches
Interor
Against the role average
Better in 6 x 7 of 13
Role avg
- 1.57
- KDA (12th)
- 2.37
- 8.03
- CS / min (5th)
- 7.87
- 704
- Damage / min (8th)
- 688
- 26.3%
- Damage share (2nd)
- 22%
- 21.4%
- Gold share (2nd)
- 19.5%
- 0.84
- Vision / min (12th)
- 0.94
- 0.57
- Control wards (14th)
- 1.39
- 246
- Gold / min (9th)
- 251
- 44.2%
- Kill participation (6th)
- 42.9%
- 14.3%
- First blood % (6th)
- 12.7%
- -487
- XP diff at 15 (12th)
- -95
- -570
- Gold diff at 15 (12th)
- -132
- -10.4
- CS diff at 15 (12th)
- -2.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (11)
Performance
Last 10 matches
2W·8LAvg 68.3Adjusted 68.8Trend↓ 2.2
52
L
6970
L
79
W
66
L
81
W
6264
L
6264
L
8483
L
6364
L
65
L
best game· worst game·68.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.572.37
Kills / deaths / assists2.9 / 4.4 / 3.9
Kill participation44.2%
DPM704688
Damage share26.3%22%
Dmg taken /min10941037
Involved in first blood14.3%12.7%
Economy
CS /min8.037.87
Earned GPM246251
Gold share21.4%19.5%
CS at 15 minutes121128
Tower damage per game41856993
Avg game25.7 min29.03
Lane diffs
Gold diff at 10-247-63
XP diff at 10-269-42
CS diff at 10-6.7-1.7
Gold diff at 15-570-132
XP diff at 15-487-95
CS diff at 15-10.4-2.8
Gold at 10 / at 153482 / 5290
Kills / deaths at 151.29 / 2.07
Vision
Vision score21.927.76
VS /min0.840.94
Wards placed /min0.350.35
Wards cleared /min0.080.08
Control wards0.61.39
Wards placed9.0
Wards killed2.0
Team's first objectives
First blood50.0%
First dragon28.6%
First herald21.4%
First baron21.4%
First tower7.1%
First mid tower14.3%
First to 3 towers14.3%
Team's objective control
Dragon control26.2%
Herald control25.0%
Grub control47.6%
Baron control28.6%
Towers /game2.43
Tower diff-5.79
Plates /game15.00
Multi-kills2× 03× 04× 0Penta 0Unique champions: 11 · Minion kills 206 · Monster kills 0
Form trend
Last 10
L
L
L
L
L
W
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 14 | 14.3% | 2.9 / 4.4 / 3.9 | 704 | 8.03 | 0.84 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood28.6% (7g)vs0% (7g)+28.6pp
First dragon50% (4g)vs0% (10g)+50pp
First herald33.3% (3g)vs9.1% (11g)+24.2pp
First baron66.7% (3g)vs0% (11g)+66.7pp
First tower100% (1g)vs7.7% (13g)+92.3pp
First pick in the draft0% (2g)vs16.7% (12g)-16.7pp
Playoffs— (0g)vs14.3% (14g)
Game of 30 min or more0% (2g)vs16.7% (12g)-16.7pp
Streaks
Current streak
5L
Longest W
1
Longest L
6