Scouting line
eSuba won: +19.6k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bobsik
6/6/7
Interor
5/7/0
qualzy
19/2/6
Dunzi
2/15/3
Adyyy
13/7/7
Downed
4/13/6
raining
11/0/6
BRT hani1
0/7/4
Mita
1/3/13
Munet
6/8/4
Draft
eSuba
Blue sideFirst pick
AmbessaBobsik
Talonqualzy
LeBlancAdyyy
Twitchraining
NautilusMita
BRUTE
Red side
GnarInteror
KindredDunzi
AhriDowned
KarmaBRT hani1
PykeMunet
Objectives
- +10,920
- Gold at 15
- -10,920
- 2
- Dragons
- 0
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 0
- 42
- Plates
- 6
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line eSuba leads; below, BRUTE.
Biggest lead: eSuba +19,587, BRUTE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | eSuba +4,254 |
| 15 min | eSuba +10,920 |
| 20 min | eSuba +14,125 |
| End (24 min) | eSuba +19,587 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Rylai's Crystal ScepterMita, in 0% of the champion's games
Rod of AgesMita, in 0.1% of the champion's games
ActualizerAdyyy, in 0.2% of the champion's games
Hextech GunbladeAdyyy, in 0.4% of the champion's games
Last WhisperBobsik, in 1.3% of the champion's games
Voltaic CycloswordBobsik, in 5.4% of the champion's games
ElectrocuteBobsik, in 12% of the champion's games
Lethal TempoDunzi, in 13% of the champion's games
BobsikAmbessa
InterorGnar
qualzyTalon
DunziKindred
AdyyyLeBlanc
DownedAhri
rainingTwitch
BRT hani1Karma
MitaNautilus
MunetPyke
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
eSuba
VictoryRed side
BRUTE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/6/7 | 19/2/6 | 13/7/7 | 11/0/6 | 1/3/13 | 5/7/0 | 2/15/3 | 4/13/6 | 0/7/4 | 6/8/4 |
| Kill participation | 26% | 50% | 40% | 34% | 28% | 29.4% | 29.4% | 58.8% | 23.5% | 58.8% |
| CS | 185 | 259 | 173 | 227 | 27 | 188 | 94 | 141 | 126 | 29 |
| CS per minute | 7.8 | 10.9 | 7.2 | 9.5 | 1.1 | 7.9 | 3.9 | 5.9 | 5.3 | 1.2 |
| Gold | 10,876 | 15,464 | 13,431 | 13,305 | 7,368 | 9,625 | 6,925 | 9,066 | 7,172 | 8,069 |
| Gold share | 18% | 25.6% | 22.2% | 22% | 12.2% | 23.6% | 16.9% | 22.2% | 17.6% | 19.7% |
| Earned gold per minute | 322 | 514 | 429 | 424 | 175 | 269 | 156 | 246 | 167 | 204 |
| Damage to champions | 21,033 | 28,892 | 23,536 | 20,523 | 8,405 | 15,498 | 8,982 | 14,770 | 8,518 | 8,299 |
| Damage share | 20.5% | 28.2% | 23% | 20% | 8.2% | 27.6% | 16% | 26.3% | 15.2% | 14.8% |
| Damage per minute | 881 | 1,211 | 986 | 860 | 352 | 649 | 376 | 619 | 357 | 348 |
| Damage taken per minute | 961 | 1,137 | 868 | 498 | 743 | 968 | 1,176 | 976 | 790 | 791 |
| Damage mitigated per minute | 1,092 | 695 | 272 | 299 | 657 | 813 | 373 | 250 | 453 | 364 |
| Damage to towers | 6,501 | 3,681 | 19,105 | 8,883 | 1,209 | 743 | 0 | 2,689 | 877 | 0 |
| Vision score | 19 | 46 | 16 | 18 | 58 | 18 | 21 | 23 | 10 | 43 |
| Wards placed | 6 | 12 | 4 | 8 | 21 | 8 | 3 | 11 | 5 | 25 |
| Wards killed | 2 | 6 | 4 | 3 | 4 | 0 | 7 | 2 | 1 | 5 |
| Control wards | 0 | 4 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 3 |
| Gold at 15 | 6,053 | 9,135 | 7,992 | 7,210 | 4,386 | 5,141 | 4,937 | 5,238 | 4,493 | 4,047 |
| Gold diff at 10 | -50 | +1,916 | +1,070 | +1,046 | +272 | +50 | -1,916 | -1,070 | -1,046 | -272 |
| Gold diff at 15 | +912 | +4,198 | +2,754 | +2,717 | +339 | -912 | -4,198 | -2,754 | -2,717 | -339 |
| XP diff at 10 | -97 | +1,334 | +482 | -184 | +428 | +97 | -1,334 | -482 | +184 | -428 |
| XP diff at 15 | +1,600 | +4,511 | +1,759 | +1,284 | -52 | -1,600 | -4,511 | -1,759 | -1,284 | +52 |
| CS diff at 10 | -11 | +27 | +10 | +18 | -3 | +11 | -27 | -10 | -18 | +3 |
| CS diff at 15 | -1 | +71 | +19 | +48 | -3 | +1 | -71 | -19 | -48 | +3 |
| Gold diff at 20 | +1,543 | +6,246 | +2,768 | +4,104 | -536 | -1,543 | -6,246 | -2,768 | -4,104 | +536 |
| XP diff at 20 | +1,483 | +7,623 | +2,174 | +2,982 | -785 | -1,483 | -7,623 | -2,174 | -2,982 | +785 |
| CS diff at 20 | +2 | +137 | +16 | +73 | -1 | -2 | -137 | -16 | -73 | +1 |
| Gold spent | 10,050 | 13,000 | 11,800 | 12,200 | 6,190 | 9,208 | 6,300 | 13,400 | 7,050 | 7,520 |
| Multikills | 1× double | 2× double, 1× triple, 1× quadra | — | 1× double | — | — | — | — | — | 1× double |
Game ID LOLTMNT02_404164
Methodology →