2025 season, all leagues
Jcom
Jcom
Jungle: 28.6% WR · 7 games, +364g lead at 15, high kill participation (79.0%), in a cold spell.
28.6%
2W 5L
7 games
- KDA
- 3.67
- #6 of 16 in VCS
- Damage per minute
- 597
- #3 of 16 in VCS
- CS per minute
- 6.54
- #4 of 16 in VCS
- Kill participation
- 79%
- #1 of 16 in VCS
7 games
Recent matches
Jcom
Jcom
Against the role average
Better in 13 x 0 of 13
Role avg
small sample
- 3.67
- KDA (6th)
- 3.36
- 6.54
- CS / min (4th)
- 6.28
- 597
- Damage / min (3rd)
- 506
- 21.1%
- Damage share (3rd)
- 17.8%
- 23%
- Gold share (1st)
- 20.1%
- 1.40
- Vision / min (9th)
- 1.39
- 9.57
- Control wards (8th)
- 9.22
- 273
- Gold / min (2nd)
- 248
- 79%
- Kill participation (1st)
- 70.3%
- 42.9%
- First blood % (2nd)
- 28.7%
- +10
- XP diff at 15 (8th)
- +4
- +364
- Gold diff at 15 (3rd)
- -12
- +0.9
- CS diff at 15 (5th)
- -0.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 7 matches
2W·5LAvg 77.7Adjusted 78Trend↓ 12
91
W
88
W
7375
L
76
L
75
L
75
L
66
L
best game· worst game·78 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.673.36
Kills / deaths / assists5.9 / 4.3 / 9.9
Kill participation79.0%
DPM597506
Damage share21.1%17.8%
Dmg taken /min11961209
Involved in first blood42.9%28.7%
Economy
CS /min6.546.28
Earned GPM273248
Gold share23.0%20.1%
CS at 15 minutes103102
Tower damage per game7631862
Avg game31.2 min31.09
Lane diffs
Gold diff at 10+243-5
XP diff at 10-66-27
CS diff at 10-2.6-0.8
Gold diff at 15+364-12
XP diff at 15+10+4
CS diff at 15+0.9-0.2
Gold at 10 / at 153613 / 5747
Kills / deaths at 152.57 / 1.00
Vision
Vision score44.643.54
VS /min1.401.39
Wards placed /min0.330.34
Wards cleared /min0.290.29
Control wards9.69.22
Wards placed10.3
Wards killed9.4
Team's first objectives
First blood57.1%
First dragon71.4%
First herald71.4%
First baron28.6%
First tower42.9%
First mid tower57.1%
First to 3 towers42.9%
Team's objective control
Dragon control45.5%
Herald control71.4%
Grub control76.2%
Baron control40.0%
Towers /game4.43
Tower diff-2.29
Plates /game3.57
Multi-kills2× 33× 14× 0Penta 0Unique champions: 5 · Minion kills 25 · Monster kills 182
Form trend
Last 10
L
L
L
L
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 7 | 28.6% | 5.9 / 4.3 / 9.9 | 597 | 6.54 | 1.40 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (4g)vs0% (3g)+50pp
First dragon0% (5g)vs100% (2g)-100pp
First herald40% (5g)vs0% (2g)+40pp
First baron100% (2g)vs0% (5g)+100pp
First tower33.3% (3g)vs25% (4g)+8.3pp
First pick in the draft40% (5g)vs0% (2g)+40pp
Playoffs— (0g)vs28.6% (7g)
Game of 30 min or more50% (4g)vs0% (3g)+50pp
Streaks
Current streak
5L
Longest W
2
Longest L
5