VCS · Patch 15.09 · Summer
May 09, 2025, 11:47 AM · 30.7 min · Game 3Scouting line
Apex Predator won: +7.6k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Coated
3/6/13
Yuta
7/3/5
Thorfin
6/3/12
Jcom
3/6/11
Himmel
5/1/14
Digit
2/6/7
Vit
12/4/11
Ratel
6/5/8
CBL
0/5/24
ZeeTee
1/6/14
Draft
Apex Predator
Blue sideFirst pick
RumbleCoated
NaafiriThorfin
ViktorHimmel
XayahVit
RakanCBL
Evil genius
Red side
AmbessaYuta
GravesJcom
GalioDigit
LucianRatel
LeonaZeeTee
Objectives
- +1,057
- Gold at 15
- -1,057
- 3
- Dragons
- 2
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 2
- 6
- Plates
- 3
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Apex Predator leads; below, Evil genius.
Biggest lead: Apex Predator +7,558, Evil genius +704. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Apex Predator +656 |
| 15 min | Apex Predator +1,057 |
| 20 min | Evil genius +704 |
| 25 min | Apex Predator +4,502 |
| End (31 min) | Apex Predator +7,558 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Immortal ShieldbowVit, in 0.8% of the champion's games
Plated SteelcapsCBL, in 3% of the champion's games
Edge of NightThorfin, in 7.4% of the champion's games
Grasp of the UndyingHimmel, in 8.9% of the champion's games
CoatedRumble
YutaAmbessa
ThorfinNaafiri
JcomGraves
HimmelViktor
DigitGalio
VitXayah
RatelLucian
CBLRakan
ZeeTeeLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Apex Predator
VictoryRed side
Evil genius
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/13 | 6/3/12 | 5/1/14 | 12/4/11 | 0/5/24 | 7/3/5 | 3/6/11 | 2/6/7 | 6/5/8 | 1/6/14 |
| Kill participation | 61.5% | 69.2% | 73.1% | 88.5% | 92.3% | 63.2% | 73.7% | 47.4% | 73.7% | 78.9% |
| CS | 216 | 184 | 254 | 259 | 35 | 198 | 213 | 223 | 244 | 33 |
| CS per minute | 7.0 | 6.0 | 8.3 | 8.4 | 1.1 | 6.4 | 6.9 | 7.3 | 7.9 | 1.1 |
| Gold | 11,596 | 12,888 | 12,616 | 16,435 | 8,428 | 11,454 | 11,290 | 11,495 | 12,662 | 7,504 |
| Gold share | 18.7% | 20.8% | 20.4% | 26.5% | 13.6% | 21.1% | 20.8% | 21.1% | 23.3% | 13.8% |
| Earned gold per minute | 246 | 288 | 280 | 404 | 143 | 242 | 236 | 243 | 281 | 113 |
| Damage to champions | 24,570 | 16,557 | 29,629 | 28,602 | 4,972 | 20,927 | 21,907 | 15,058 | 21,764 | 6,903 |
| Damage share | 23.6% | 15.9% | 28.4% | 27.4% | 4.8% | 24.2% | 25.3% | 17.4% | 25.1% | 8% |
| Damage per minute | 800 | 539 | 965 | 932 | 162 | 682 | 714 | 490 | 709 | 225 |
| Damage taken per minute | 755 | 1,057 | 526 | 603 | 695 | 849 | 924 | 1,001 | 643 | 759 |
| Damage mitigated per minute | 1,028 | 690 | 689 | 287 | 896 | 1,145 | 647 | 1,571 | 505 | 1,040 |
| Damage to towers | 5,795 | 3,477 | 1,793 | 8,510 | 650 | 3,129 | 341 | 372 | 1,610 | 70 |
| Vision score | 37 | 41 | 20 | 31 | 110 | 31 | 39 | 29 | 24 | 100 |
| Wards placed | 14 | 12 | 13 | 11 | 50 | 10 | 9 | 9 | 10 | 54 |
| Wards killed | 9 | 6 | 4 | 9 | 17 | 9 | 7 | 7 | 7 | 11 |
| Control wards | 7 | 9 | 3 | 1 | 14 | 7 | 7 | 3 | 3 | 16 |
| Gold at 15 | 4,953 | 5,283 | 5,415 | 6,621 | 4,025 | 5,739 | 5,565 | 4,948 | 5,228 | 3,760 |
| Gold diff at 10 | -258 | +4 | +250 | +695 | -35 | +258 | -4 | -250 | -695 | +35 |
| Gold diff at 15 | -786 | -282 | +467 | +1,393 | +265 | +786 | +282 | -467 | -1,393 | -265 |
| XP diff at 10 | -418 | +675 | +514 | +233 | +84 | +418 | -675 | -514 | -233 | -84 |
| XP diff at 15 | -1,074 | -220 | +21 | +1,242 | +77 | +1,074 | +220 | -21 | -1,242 | -77 |
| CS diff at 10 | +8 | +13 | +15 | +4 | +4 | -8 | -13 | -15 | -4 | -4 |
| CS diff at 15 | +3 | 0 | +9 | +21 | +3 | -3 | 0 | -9 | -21 | -3 |
| Gold diff at 20 | -1,976 | -386 | +860 | +682 | +116 | +1,976 | +386 | -860 | -682 | -116 |
| XP diff at 20 | -1,520 | -1,060 | +79 | +793 | -862 | +1,520 | +1,060 | -79 | -793 | +862 |
| CS diff at 20 | +5 | -9 | +11 | +22 | +1 | -5 | +9 | -11 | -22 | -1 |
| Gold diff at 25 | -849 | +218 | +2,080 | +2,727 | +326 | +849 | -218 | -2,080 | -2,727 | -326 |
| XP diff at 25 | -566 | -779 | +749 | +658 | -184 | +566 | +779 | -749 | -658 | +184 |
| CS diff at 25 | +18 | -27 | +18 | +24 | +4 | -18 | +27 | -18 | -24 | -4 |
| Gold spent | 10,175 | 11,225 | 12,275 | 13,855 | 7,250 | 11,500 | 11,025 | 11,275 | 12,150 | 7,300 |
| Multikills | — | — | — | 3× double, 1× triple | — | 1× double | — | — | — | — |
Game ID LOLTMNT02_261128
Methodology →