2026 season, all leagues
Mercury
Mercury
Jungle: 33.3% WR · 6 games, high kill participation (74.3%).
33.3%
2W 4L
6 games
- KDA
- 3.44
- #15 of 30 in LIT
- Damage per minute
- 564
- #11 of 30 in LIT
- CS per minute
- 5.89
- #30 of 30 in LIT
- Kill participation
- 74.3%
- #10 of 30 in LIT
6 games
Recent matches
Mercury
Mercury
Against the role average
Better in 6 x 6 of 13
Role avg
small sample
- 3.44
- KDA (15th)
- 3.64
- 5.89
- CS / min (30th)
- 6.81
- 564
- Damage / min (11th)
- 545
- 18.1%
- Damage share (15th)
- 18.1%
- 20.4%
- Gold share (23rd)
- 21.4%
- 1.02
- Vision / min (26th)
- 1.30
- 4.00
- Control wards (21st)
- 4.82
- 257
- Gold / min (23rd)
- 274
- 74.3%
- Kill participation (10th)
- 71.4%
- 83.3%
- First blood % (1st)
- 28.3%
- +281
- XP diff at 15 (8th)
- -33
- +241
- Gold diff at 15 (7th)
- -39
- -0.5
- CS diff at 15 (14th)
- -0.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 6 matches
2W·4LAvg 70Adjusted 70.3Trend↑ 6
5556
L
79
W
67
L
7576
L
75
W
69
L
best game· worst game·70.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.443.64
Kills / deaths / assists5.8 / 4.5 / 9.7
Kill participation74.3%
DPM564545
Damage share18.1%18.1%
Dmg taken /min10861030
Involved in first blood83.3%28.3%
Economy
CS /min5.896.81
Earned GPM257274
Gold share20.4%21.4%
CS at 15 minutes108113
Tower damage per game23633105
Avg game35.0 min31.58
Lane diffs
Gold diff at 10+262-7
XP diff at 10+152-22
CS diff at 10+0.8-0.6
Gold diff at 15+241-39
XP diff at 15+281-33
CS diff at 15-0.5-0.9
Gold at 10 / at 153901 / 5700
Kills / deaths at 152.00 / 1.17
Vision
Vision score36.241.51
VS /min1.021.3
Wards placed /min0.160.25
Wards cleared /min0.180.24
Control wards4.04.82
Wards placed5.7
Wards killed6.5
Team's first objectives
First blood83.3%
First dragon66.7%
First herald16.7%
First baron66.7%
First tower16.7%
First mid tower33.3%
First to 3 towers50.0%
Team's objective control
Dragon control48.3%
Herald control16.7%
Grub control0.0%
Baron control66.7%
Towers /game5.33
Tower diff-2
Plates /game27.17
Multi-kills2× 43× 04× 0Penta 0Unique champions: 5 · Minion kills 21 · Monster kills 183
Form trend
Last 10
L
W
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 6 | 33.3% | 5.8 / 4.5 / 9.7 | 564 | 5.89 | 1.02 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood40% (5g)vs0% (1g)+40pp
First dragon25% (4g)vs50% (2g)-25pp
First herald0% (1g)vs40% (5g)-40pp
First baron50% (4g)vs0% (2g)+50pp
First tower100% (1g)vs20% (5g)+80pp
First pick in the draft0% (3g)vs66.7% (3g)-66.7pp
Playoffs— (0g)vs33.3% (6g)
Game of 30 min or more20% (5g)vs100% (1g)-80pp
Streaks
Current streak
1L
Longest W
1
Longest L
2