LIT · Patch 16.10 · Spring
May 16, 2026, 06:56 PM · 40.7 min · Game 3Scouting line
DECOY 21 won: +3.7k team gold, Top won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Colacioppo
0/4/9
DC21 Aarrow
4/2/14
Mercury
6/8/6
Solfurion
9/6/12
ArutnevJr
9/5/5
Casablanca
3/6/11
OO Raye
5/4/5
Showman
7/3/7
OO dari1
0/2/13
DC21 Mozzi
0/3/18
Draft
Obsidian Oath
Blue sideFirst pick
MalphiteColacioppo
Rek'SaiMercury
LeBlancArutnevJr
TristanaOO Raye
BlitzcrankOO dari1
DECOY 21
Red side
OrnnDC21 Aarrow
KarthusSolfurion
YasuoCasablanca
LucianShowman
MilioDC21 Mozzi
Objectives
- -178
- Gold at 15
- +178
- 2
- Dragons
- 5
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 1
- Elder dragons
- 1
- 7
- Towers
- 10
- 32
- Plates
- 40
- 1
- Inhibitors
- 1
- Obsidian Oath First blood
- Obsidian Oath First dragon
- DECOY 21 First herald
- DECOY 21 First tower
- DECOY 21 First mid tower
- Obsidian Oath First to 3 towers
- Obsidian Oath First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Obsidian Oath leads; below, DECOY 21.
Biggest lead: Obsidian Oath +133, DECOY 21 +3,711. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Obsidian Oath +133 |
| 15 min | DECOY 21 +178 |
| 20 min | DECOY 21 +2,293 |
| 25 min | DECOY 21 +1,021 |
| End (41 min) | DECOY 21 +3,711 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Locket of the Iron SolariDC21 Mozzi, in 1.2% of the champion's games
Protoplasm HarnessOO dari1, in 5% of the champion's games
MalignanceColacioppo, in 5.3% of the champion's games
Chainlaced CrushersCasablanca, in 7% of the champion's games
Hollow RadianceColacioppo, in 7.3% of the champion's games
Black CleaverMercury, in 7.7% of the champion's games
Guardian AngelOO Raye, in 8.3% of the champion's games
Zhonya's HourglassArutnevJr, in 8.4% of the champion's games
Hail of BladesMercury, in 9.2% of the champion's games
ColacioppoMalphite
DC21 AarrowOrnn
MercuryRek'Sai
SolfurionKarthus
ArutnevJrLeBlanc
CasablancaYasuo
OO RayeTristana
ShowmanLucian
OO dari1Blitzcrank
DC21 MozziMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Obsidian Oath
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| ColacioppoColacioppo | 0 / 4 / 9(2.25) | 207 5.1/m | |
| MercuryMercuryFB | 6 / 8 / 6(1.5) | 214 5.3/m | |
| 9 / 5 / 5(2.8) | 253 6.2/m | ||
| OO RayeOO Raye | 5 / 4 / 5(2.5) | 363 8.9/m | |
| OO dari1OO dari1 | 0 / 2 / 13(6.5) | 27 0.7/m |
Red side
DECOY 21
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| DC21 AarrowDC21 Aarrow | 4 / 2 / 14(9) | 255 6.3/m | |
| SolfurionSolfurion | 9 / 6 / 12(3.5) | 284 7.0/m | |
| CasablancaCasablanca | 3 / 6 / 11(2.33) | 267 6.6/m | |
| ShowmanShowman | 7 / 3 / 7(4.67) | 347 8.5/m | |
| DC21 MozziDC21 Mozzi | 0 / 3 / 18(6) | 30 0.7/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/9 | 6/8/6 | 9/5/5 | 5/4/5 | 0/2/13 | 4/2/14 | 9/6/12 | 3/6/11 | 7/3/7 | 0/3/18 |
| Kill participation | 45% | 60% | 70% | 50% | 65% | 78.3% | 91.3% | 60.9% | 60.9% | 78.3% |
| CS | 207 | 214 | 253 | 363 | 27 | 255 | 284 | 267 | 347 | 30 |
| CS per minute | 5.1 | 5.3 | 6.2 | 8.9 | 0.7 | 6.3 | 7.0 | 6.6 | 8.5 | 0.7 |
| Gold | 11,469 | 15,144 | 16,673 | 19,925 | 9,967 | 14,817 | 17,989 | 14,430 | 19,179 | 10,474 |
| Gold share | 15.7% | 20.7% | 22.8% | 27.2% | 13.6% | 19.3% | 23.4% | 18.8% | 24.9% | 13.6% |
| Earned gold per minute | 153 | 243 | 281 | 361 | 116 | 235 | 313 | 226 | 343 | 128 |
| Damage to champions | 21,959 | 19,706 | 39,950 | 41,200 | 8,539 | 35,897 | 38,861 | 28,101 | 36,653 | 6,140 |
| Damage share | 16.7% | 15% | 30.4% | 31.4% | 6.5% | 24.6% | 26.7% | 19.3% | 25.2% | 4.2% |
| Damage per minute | 540 | 485 | 983 | 1,014 | 210 | 883 | 956 | 691 | 902 | 151 |
| Damage taken per minute | 873 | 1,282 | 692 | 636 | 860 | 1,358 | 844 | 951 | 437 | 522 |
| Damage mitigated per minute | 1,585 | 962 | 365 | 321 | 699 | 2,125 | 419 | 1,105 | 240 | 229 |
| Damage to towers | 4,472 | 4,066 | 8,193 | 9,914 | 322 | 14,705 | 1,026 | 12,522 | 5,214 | 1,929 |
| Vision score | 32 | 47 | 75 | 33 | 116 | 42 | 54 | 28 | 54 | 148 |
| Wards placed | 12 | 6 | 10 | 13 | 63 | 17 | 10 | 13 | 17 | 72 |
| Wards killed | 3 | 12 | 16 | 8 | 9 | 6 | 10 | 2 | 10 | 15 |
| Control wards | 1 | 4 | 6 | 0 | 12 | 3 | 9 | 0 | 1 | 15 |
| Gold at 15 | 3,704 | 5,716 | 5,601 | 6,248 | 3,384 | 5,456 | 5,147 | 5,399 | 5,399 | 3,430 |
| Gold diff at 10 | -1,057 | +750 | -298 | +576 | +162 | +1,057 | -750 | +298 | -576 | -162 |
| Gold diff at 15 | -1,752 | +569 | +202 | +849 | -46 | +1,752 | -569 | -202 | -849 | +46 |
| XP diff at 10 | -989 | +529 | +391 | +452 | +319 | +989 | -529 | -391 | -452 | -319 |
| XP diff at 15 | -2,025 | +114 | +549 | +243 | +338 | +2,025 | -114 | -549 | -243 | -338 |
| CS diff at 10 | -40 | +10 | +16 | +10 | -3 | +40 | -10 | -16 | -10 | +3 |
| CS diff at 15 | -65 | +1 | +5 | +11 | -2 | +65 | -1 | -5 | -11 | +2 |
| Gold diff at 20 | -2,317 | -755 | -331 | +1,406 | -296 | +2,317 | +755 | +331 | -1,406 | +296 |
| XP diff at 20 | -2,521 | -977 | -29 | +66 | +811 | +2,521 | +977 | +29 | -66 | -811 |
| CS diff at 20 | -61 | -23 | +1 | +23 | -2 | +61 | +23 | -1 | -23 | +2 |
| Gold diff at 25 | -2,430 | -267 | +1,121 | +831 | -276 | +2,430 | +267 | -1,121 | -831 | +276 |
| XP diff at 25 | -1,887 | -1,340 | -63 | -449 | +1,132 | +1,887 | +1,340 | +63 | +449 | -1,132 |
| CS diff at 25 | -54 | -43 | -5 | +8 | -5 | +54 | +43 | +5 | -8 | +5 |
| Gold spent | 10,775 | 14,250 | 15,300 | 19,630 | 9,030 | 13,725 | 16,625 | 12,450 | 16,575 | 9,060 |
| Multikills | — | — | 2× double | 1× double | — | — | 1× double | 1× double | 1× double | — |
Game ID LOLTMNT05_193119
Methodology →