2025 season, all leagues
Miata
Miata
Jungle: coinflip — 50.0% WR, -428g deficit at 15, high kill participation (72.5%).
50%
12W 12L
24 games
- KDA
- 3.27
- #7 of 14 in HC
- Damage per minute
- 544
- #5 of 14 in HC
- CS per minute
- 5.93
- #10 of 14 in HC
- Kill participation
- 72.5%
- #9 of 14 in HC
24 games
Recent matches
Miata
Miata
Against the role average
Better in 4 x 9 of 13
Role avg
- 3.21
- KDA (7th)
- 3.15
- 5.91
- CS / min (10th)
- 6.03
- 506
- Damage / min (5th)
- 490
- 17%
- Damage share (7th)
- 16.6%
- 18.1%
- Gold share (14th)
- 20%
- 1.01
- Vision / min (9th)
- 1.09
- 1.36
- Control wards (14th)
- 3.94
- 212
- Gold / min (13th)
- 240
- 69.2%
- Kill participation (9th)
- 69.3%
- 42.9%
- First blood % (3rd)
- 31.2%
- -446
- XP diff at 15 (14th)
- -42
- -555
- Gold diff at 15 (14th)
- -2
- -10.4
- CS diff at 15 (14th)
- -1.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
4W·6LAvg 70.1Adjusted 70.7Trend↑ 12.6
5758
L
6364
W
76
L
6162
L
62
L
7172
W
86
W
7880
L
78
W
69
L
best game· worst game·70.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.273.15
Kills / deaths / assists3.2 / 4.3 / 10.7
Kill participation72.5%
DPM544490
Damage share18.8%16.6%
Dmg taken /min11541193
Involved in first blood45.8%31.2%
Economy
CS /min5.936.03
Earned GPM223240
Gold share19.0%20%
CS at 15 minutes9399
Tower damage per game14772464
Avg game32.4 min31.67
Lane diffs
Gold diff at 10-11+16
XP diff at 10-119-15
CS diff at 10-5.5-0.7
Gold diff at 15-428-2
XP diff at 15-430-42
CS diff at 15-11.5-1.8
Gold at 10 / at 153411 / 5063
Kills / deaths at 151.63 / 1.29
Vision
Vision score30.834.93
VS /min0.941.09
Wards placed /min0.280.18
Wards cleared /min0.180.25
Control wards1.03.94
Wards placed8.9
Wards killed6.0
Team's first objectives
First blood58.3%
First dragon83.3%
First herald62.5%
First baron54.2%
First tower29.2%
First mid tower50.0%
First to 3 towers50.0%
Team's objective control
Dragon control62.6%
Herald control62.5%
Grub control43.7%
Baron control53.6%
Towers /game6.00
Tower diff-0.25
Plates /game3.25
Multi-kills2× 53× 04× 0Penta 0Unique champions: 10 · Minion kills 18 · Monster kills 173
Form trend
Last 10
L
W
L
W
W
L
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 24 | 50.0% | 3.2 / 4.3 / 10.7 | 544 | 5.93 | 0.94 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood71.4% (14g)vs20% (10g)+51.4pp
First dragon50% (20g)vs50% (4g)0pp
First herald53.3% (15g)vs44.4% (9g)+8.9pp
First baron92.3% (13g)vs0% (11g)+92.3pp
First tower42.9% (7g)vs52.9% (17g)-10pp
First pick in the draft53.8% (13g)vs45.5% (11g)+8.3pp
Playoffs— (0g)vs50% (24g)
Game of 30 min or more43.8% (16g)vs62.5% (8g)-18.7pp
Streaks
Current streak
1L
Longest W
4
Longest L
3