2026 season, all leagues
RAMES
Jungle: above cohort — 57.0% WR (79 games), high kill participation (72.0%), in a cold spell.
57%
45W 34L
79 games
- KDA
- 4.23
- #6 of 18 in TCL
- Damage per minute
- 522
- #8 of 18 in TCL
- CS per minute
- 7.18
- #6 of 18 in TCL
- Kill participation
- 72%
- #4 of 18 in TCL
79 games
Recent matches
L Cho'Gath vs PCIFIC Esports Sep 03, 2026L Nocturne vs PCIFIC Esports Sep 03, 2026W Jarvan IV vs PCIFIC Esports Sep 03, 2026L Trundle vs PCIFIC Esports Sep 03, 2026L Wukong vs Bushido Wildcats Sep 02, 2026W Sejuani vs Bushido Wildcats Sep 02, 2026L Nocturne vs Bushido Wildcats Sep 02, 2026W Jarvan IV vs Bushido Wildcats Sep 02, 2026
RAMES
Against the role average
Better in 9 x 4 of 13
Role avg
- 3.85
- KDA (6th)
- 3.11
- 7.17
- CS / min (6th)
- 6.87
- 505
- Damage / min (8th)
- 470
- 17.6%
- Damage share (11th)
- 17.4%
- 20.7%
- Gold share (9th)
- 20.8%
- 1.27
- Vision / min (14th)
- 1.41
- 4.22
- Control wards (17th)
- 6.24
- 282
- Gold / min (7th)
- 262
- 72.1%
- Kill participation (4th)
- 69.2%
- 26.5%
- First blood % (10th)
- 29.3%
- +219
- XP diff at 15 (5th)
- -171
- +54
- Gold diff at 15 (10th)
- -159
- +3.6
- CS diff at 15 (6th)
- -2.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (15)
Performance
Last 10 matches
4W·6LAvg 68.1Adjusted 68.8Trend↓ 4.2
77
W
7776
L
6869
W
55
L
7476
W
6566
L
5758
L
7880
W
55
L
7576
L
best game· worst game·68.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.233.11
Kills / deaths / assists4.0 / 3.0 / 8.6
Kill participation72.0%
DPM522470
Damage share17.8%17.4%
Dmg taken /min1075975
Involved in first blood29.1%29.3%
Economy
CS /min7.186.87
Earned GPM279262
Gold share20.3%20.8%
CS at 15 minutes119114
Tower damage per game33222570
Avg game30.8 min30.84
Lane diffs
Gold diff at 10-81-61
XP diff at 10+65-60
CS diff at 10+1.4-1.2
Gold diff at 15+76-159
XP diff at 15+281-171
CS diff at 15+4.2-2.8
Gold at 10 / at 153676 / 5760
Kills / deaths at 151.53 / 0.96
Vision
Vision score41.044.33
VS /min1.311.41
Wards placed /min0.260.3
Wards cleared /min0.240.26
Control wards4.96.24
Wards placed7.9
Wards killed7.5
Team's first objectives
First blood48.1%
First dragon54.4%
First herald62.0%
First baron60.8%
First tower65.8%
First mid tower64.6%
First to 3 towers62.0%
Team's objective control
Dragon control54.3%
Herald control63.6%
Grub control60.9%
Baron control58.8%
Towers /game6.70
Tower diff+1.81
Plates /game30.28
Multi-kills2× 193× 44× 1Penta 1Unique champions: 15 · Minion kills 19 · Monster kills 200
Form trend
Last 10
L
L
W
L
L
W
L
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 79 | 57.0% | 4.0 / 3.0 / 8.6 | 522 | 7.18 | 1.31 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood65.8% (38g)vs48.8% (41g)+17pp
First dragon65.1% (43g)vs47.2% (36g)+17.9pp
First herald69.4% (49g)vs36.7% (30g)+32.7pp
First baron83.3% (48g)vs16.1% (31g)+67.2pp
First tower69.2% (52g)vs33.3% (27g)+35.9pp
First pick in the draft56.9% (51g)vs57.1% (28g)-0.2pp
Playoffs53.3% (15g)vs57.8% (64g)-4.5pp
Game of 30 min or more38.6% (44g)vs80% (35g)-41.4pp
Streaks
Current streak
2L
Longest W
6
Longest L
5