TCL · Patch 16.17 · Summer
Sep 02, 2026, 04:59 PM · 29.1 min · Game 3Scouting line
Bushido Wildcats won: +9.6k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
IlllIma
3/4/2
Aytekn
4/3/2
RAMES
2/8/5
Osman123
16/4/9
Vetheo
3/7/5
Camana
0/0/12
Cimpo
4/6/3
Ruep
9/2/13
Patch
0/7/7
Carry
3/3/24
Draft
SU Esports
Blue sideFirst pick
JaxIlllIma
NocturneRAMES
ViktorVetheo
AsheCimpo
SeraphinePatch
Bushido Wildcats
Red side
OlafAytekn
QiyanaOsman123
AhriCamana
KalistaRuep
Renata GlascCarry
Objectives
- -1,689
- Gold at 15
- +1,689
- 0
- Dragons
- 4
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 2
- 5
- Towers
- 10
- 27
- Plates
- 40
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SU Esports leads; below, Bushido Wildcats.
Biggest lead: SU Esports +0, Bushido Wildcats +9,638. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bushido Wildcats +297 |
| 15 min | Bushido Wildcats +1,689 |
| 20 min | Bushido Wildcats +2,005 |
| 25 min | Bushido Wildcats +5,517 |
| End (29 min) | Bushido Wildcats +9,638 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityRAMES, in 4.4% of the champion's games
Sterak's GageIlllIma, in 7.1% of the champion's games
Yun Tal WildarrowsCimpo, in 9.9% of the champion's games
IlllImaJax
AyteknOlaf
RAMESNocturne
Osman123Qiyana
VetheoViktor
CamanaAhri
CimpoAshe
RuepKalista
PatchSeraphine
CarryRenata Glasc
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SU Esports
DefeatRed side
Bushido Wildcats
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/2 | 2/8/5 | 3/7/5 | 4/6/3 | 0/7/7 | 4/3/2 | 16/4/9 | 0/0/12 | 9/2/13 | 3/3/24 |
| Kill participation | 41.7% | 58.3% | 66.7% | 58.3% | 58.3% | 18.8% | 78.1% | 37.5% | 68.8% | 84.4% |
| CS | 251 | 198 | 285 | 249 | 34 | 238 | 220 | 238 | 232 | 33 |
| CS per minute | 8.6 | 6.8 | 9.8 | 8.6 | 1.2 | 8.2 | 7.6 | 8.2 | 8.0 | 1.1 |
| Gold | 12,882 | 10,390 | 11,540 | 14,344 | 7,243 | 11,440 | 17,304 | 11,017 | 15,643 | 10,633 |
| Gold share | 22.8% | 18.4% | 20.5% | 25.4% | 12.8% | 17.3% | 26.2% | 16.7% | 23.7% | 16.1% |
| Earned gold per minute | 311 | 225 | 264 | 361 | 117 | 261 | 462 | 247 | 405 | 233 |
| Damage to champions | 13,031 | 8,126 | 16,528 | 15,080 | 4,787 | 13,201 | 36,540 | 14,281 | 25,038 | 5,432 |
| Damage share | 22.6% | 14.1% | 28.7% | 26.2% | 8.3% | 14% | 38.7% | 15.1% | 26.5% | 5.7% |
| Damage per minute | 448 | 279 | 568 | 518 | 164 | 453 | 1,255 | 490 | 860 | 187 |
| Damage taken per minute | 843 | 1,057 | 840 | 542 | 601 | 677 | 795 | 480 | 565 | 397 |
| Damage mitigated per minute | 709 | 495 | 527 | 186 | 247 | 1,120 | 626 | 439 | 494 | 580 |
| Damage to towers | 19,532 | 0 | 3,770 | 6,287 | 360 | 4,453 | 9,689 | 6,230 | 11,911 | 3,423 |
| Vision score | 37 | 24 | 36 | 28 | 106 | 38 | 37 | 39 | 46 | 135 |
| Wards placed | 13 | 13 | 14 | 6 | 48 | 7 | 7 | 8 | 17 | 55 |
| Wards killed | 6 | 1 | 5 | 8 | 8 | 10 | 8 | 7 | 8 | 16 |
| Control wards | 2 | 6 | 5 | 0 | 19 | 1 | 5 | 3 | 9 | 22 |
| Gold at 15 | 5,641 | 6,163 | 6,529 | 5,955 | 3,676 | 5,386 | 7,098 | 5,079 | 7,188 | 4,902 |
| Gold diff at 10 | +706 | +28 | +694 | -1,009 | -716 | -706 | -28 | -694 | +1,009 | +716 |
| Gold diff at 15 | +255 | -935 | +1,450 | -1,233 | -1,226 | -255 | +935 | -1,450 | +1,233 | +1,226 |
| XP diff at 10 | +1,035 | +1,019 | +898 | -1,076 | -555 | -1,035 | -1,019 | -898 | +1,076 | +555 |
| XP diff at 15 | -140 | +322 | +1,431 | -1,369 | -1,254 | +140 | -322 | -1,431 | +1,369 | +1,254 |
| CS diff at 10 | +21 | +13 | +18 | -14 | -1 | -21 | -13 | -18 | +14 | +1 |
| CS diff at 15 | +4 | +5 | +22 | -20 | 0 | -4 | -5 | -22 | +20 | 0 |
| Gold diff at 20 | +1,487 | -2,809 | +1,335 | -89 | -1,929 | -1,487 | +2,809 | -1,335 | +89 | +1,929 |
| XP diff at 20 | -12 | -1,162 | +808 | -796 | -2,006 | +12 | +1,162 | -808 | +796 | +2,006 |
| CS diff at 20 | +10 | -10 | +25 | +1 | -4 | -10 | +10 | -25 | -1 | +4 |
| Gold diff at 25 | +2,003 | -5,583 | +825 | -12 | -2,750 | -2,003 | +5,583 | -825 | +12 | +2,750 |
| XP diff at 25 | -21 | -3,004 | -557 | -1,811 | -2,173 | +21 | +3,004 | +557 | +1,811 | +2,173 |
| CS diff at 25 | +25 | -22 | +22 | +22 | -8 | -25 | +22 | -22 | -22 | +8 |
| Gold spent | 12,033 | 10,050 | 11,625 | 14,050 | 6,625 | 9,475 | 14,325 | 9,775 | 12,225 | 8,835 |
| Multikills | 1× double | — | 1× double | — | — | — | 3× double, 1× triple | — | 3× double | — |
Game ID LOLTMNT04_188216
Methodology →