2016 season, all leagues
ReinDeer
ReinDeer
Top: struggling — 20.0% WR over 10 games, -452g deficit at 15, in a cold spell.
20%
2W 8L
10 games
- KDA
- 1.80
- #13 of 16 in CK
- Damage per minute
- 365
- #15 of 16 in CK
- CS per minute
- 6.85
- #13 of 16 in CK
- Kill participation
- 57.4%
- #12 of 16 in CK
10 games
Recent matches
ReinDeer
ReinDeer
Against the role average
Better in 0 x 12 of 13
Role avg
- 1.80
- KDA (13th)
- 3.26
- 6.85
- CS / min (13th)
- 7.33
- 365
- Damage / min (15th)
- 417
- 19.1%
- Damage share (12th)
- 20.5%
- 20.5%
- Gold share (12th)
- 21.3%
- 0.00
- Vision / min (1st)
- 0.00
- 0.60
- Control wards (16th)
- 3.08
- 200
- Gold / min (16th)
- 242
- 57.4%
- Kill participation (12th)
- 60.7%
- 10%
- First blood % (15th)
- 22.2%
- -284
- XP diff at 15 (12th)
- -29
- -452
- Gold diff at 15 (15th)
- -19
- -10.7
- CS diff at 15 (13th)
- -0.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
2W·8LAvg 56.5Adjusted 57.8Trend↑ 2.6
60
L
4648
L
6264
W
5354
L
5557
L
61
L
6366
L
6365
W
5354
L
49
L
best game· worst game·57.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.803.26
Kills / deaths / assists1.6 / 3.0 / 3.8
Kill participation57.4%
DPM365417
Damage share19.1%20.5%
Dmg taken /min677674
Involved in first blood10.0%22.2%
Economy
CS /min6.857.33
Earned GPM200242
Gold share20.5%21.3%
CS at 15 minutes98103
Tower damage per game00
Avg game30.6 min34.78
Lane diffs
Gold diff at 10-276-9
XP diff at 10-20-7
CS diff at 10-6.1-0.2
Gold diff at 15-452-19
XP diff at 15-284-29
CS diff at 15-10.7-0.3
Gold at 10 / at 152830 / 4454
Kills / deaths at 150.70 / 0.90
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.450.51
Wards cleared /min0.160.15
Control wards0.63.08
Wards placed14.0
Wards killed5.4
Team's first objectives
First blood60.0%
First dragon60.0%
First herald30.0%
First baron20.0%
First tower50.0%
First mid tower40.0%
First to 3 towers40.0%
Team's objective control
Dragon control—
Herald control30.0%
Grub control—
Baron control40.0%
Towers /game3.20
Tower diff-3.6
Plates /game0.00
Multi-kills2× 23× 04× 0Penta 0Unique champions: 7 · Minion kills 204 · Monster kills 5
Form trend
Last 10
L
L
W
L
L
L
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 10 | 20.0% | 1.6 / 3.0 / 3.8 | 365 | 6.85 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (6g)vs0% (4g)+33.3pp
First dragon33.3% (6g)vs0% (4g)+33.3pp
First herald33.3% (3g)vs14.3% (7g)+19pp
First baron100% (2g)vs0% (8g)+100pp
First tower40% (5g)vs0% (5g)+40pp
First pick in the draft— (0g)vs20% (10g)
Playoffs— (0g)vs20% (10g)
Game of 30 min or more25% (4g)vs16.7% (6g)+8.3pp
Streaks
Current streak
2L
Longest W
1
Longest L
4